[quote who="landisaurus" reply="11" id="2224943"] Quoting GW Swicord, reply 9 p.s. to landisaurus: Since you invited Grammar Nanny heckling elsewhere...your number 3 has three spelling errors and the punctuation is entirely artistic. I'm deliberately not checking what I just typed above--odds are fair that I have a spelling booboo too. you don't that I can see. For some reason when I suggested the Majestic road, I thought of the yellow brick
Szadowsz
The Cho'ja are an ant-like race. They can speak both their own language and the language of the Tsurani with whom they are allied. A Cho'ja mine present on Tsurani lands can bring about great trade opportunities from the minerals derived by Cho'ja workers, and new Cho'ja queens often negotiate with Tsurani leaders when deciding where to establish a nest. The Cho'ja originally had magical abilities, though the domination of the Cho'ja by Tsurani magicians drove them underground. The Cho'ja can
cool, will we get to customise said channeler's appearance before we start the game
It would be cool to recruit fantasy creatures and neutral humans/fallen as auxilaries
[quote who="Gazing" reply="5" id="2232962"]I'm familiar with the equation, though I do not understand it's implementation for this case.[/quote] please read the first post again then as it is stated quite clearly though I doubt it will be in the game in its pure form
[quote who="Gazing" reply="12" id="2232953"] Quoting Szadowsz, reply 11 3. super hive-mind winged humanoid insects (like in the Empire Trilogy) Please re-read the thread's title... Also, the bear faction you described are just big humans covered with fur. As in, humanoids.[/quote] I did not describe any bear faction. just because it is in the thread title doesn't mean you cannot move beyond it . also they would work better as a humanoid species
I think the forum is the beta after all there are trolls and necromancers. As well as, this people are into using fire magic and you see the occation mod using a warhammer on people
i feel that megas xlr should be a video game
It all depends on if its a neutral or enemy town too
Boogie still looks creepy - is he a villian from scooby doo
I cast necro thread using the elements of troll and bees and bears incidently I believe that all spells will be made using the shards mentioned in the lore section The recent update on magic suggest there will be combinations of them and that they give out mana?
[quote who="Seboss" reply="19" id="2231958"] You'll have to admit that "we of the forum" sounds a bit like the voice of the hivemind. "We of the Borgs are annexing your planet. Resistance is futile, you will be assimilated" [/quote] and then it began to rain bears
[quote who="Climber" reply="1" id="2231810"] I like camp#3 most amongst the 4 choices, yet I find the following aspects of it troubling worth discussing. The problem comes from the fact that factories can most likely produce several manufactured products. Say, the amount of Iron received is proportional to the number of barracks in the city. If the blacksmith can produce both Sword and metallic armor, but because I want this game to be a spearman only game I don't
I think the primary magic limit should be distance from the caster. you should be able to put essence into your land such that it gives you a bonus to spells cast on your land and/or a penalty to enemies casting on your land.
[quote who="Kitkun" reply="14" id="2231464"] I just want to phase out undesirables. Like bears. [/quote] HEATHEN!! XD
[quote who="Tridus" reply="12" id="2230618"] I don't think it matters. This isn't a vote, Stardock isn't going to do whatever we vote on just because we voted on it. Our opinions count, but we don't dictate game development. (Listening to your fans is good, but doing whatever they tell you leads to insular games that don't appeal beyond what the loudest of the forumgoers wanted. One of Vanguard's biggest issues was that kind of mentality. They listened to the most hardcore pl
[quote who="Wintersong" reply="15" id="2229995"] It would be nice to see enemies in the mud just to cast a spell and turn the mud into stone.[/quote] Beware the subtleties of magic, they hurt lots but conjuring a firestorm and laughing manically as it sets the forest on fire that your enemies are hiding in works too
[quote who="pigeonpigeon" reply="9" id="2230458"] [quote] I like your attempt to refine your idea, yet this part of the idea is not preferred. Why my caravan doesn’t just send everything ASAP when the gamer order something? Why the gamer has to wait (or need micro to expedite) when I am stuck at 99 resources? And if my order requires going through multiple does, each town will have a chance that it get stuck & the gamer will want to track it
[quote who="ckessel" reply="21" id="2230310"] Anyway, I think the solution to the doom stack is to abstractly simulate the problems large real life armies have. Cost and supply.[/quote] Magic should bring pain to huge stacks too as well as siege weapons. Also hopefully balanced armies will be required so that you can't spam. Also smaller armies should be able to dodge the larger more ponderous one and mravage the homeland's economy
[quote who="Ellestar" reply="19" id="2229502"] You seem to think that a role of Gandalf is to be a homeless bump. Gandalf is a homeless bump, he has no fixed abode on Middle Earth. His "role" in LOTR however is quite different. I think a role of Gandalf is to be a relatively equal opponent to Saruman and so obviously he should have his own empire in Elemental. That's what i said from the very start when i said it will be Sar
[quote who="Denryu" reply="4" id="2228409"] Sure it would. 10 ore produced/day = 10 days to form a caravan. Caravan goes to town you want to produce swords, and fills the forges storage capacity of iron. Forge uses 10 iron to make swords and has 90 available for IMMEDIATE use for future production. Essentially at the beginning of the game things are a bit slow to get things distributed to where they need to be. NOT confusing, overwhelming but a bit of delay as production gets sta
It wouldn't scale well especially in the aerly stages of the game, like if you only wanted 10 swords but had to wait until you amassed a 100 ore
[quote who="Scoutdog" reply="8" id="2227625"]I like waveweaver better, and Earthriser sounds cool. Also, Lightbringer and Darkbreather[/quote] snip, I like these
[quote who="Ellestar" reply="11" id="2227396"] Also, we talked about Elemental economy. In context of Elemental, Gandalf as a rival of Sauron also should have had a tower and minions. So, you lose. Try again. You used the example of Gandalf vs Saruman first, not me. I was merely pointing out the sheer absurdity of your comparsion used in an attempt to support your points. See also the second bold paragraph below this. Saruman doesn't steal, he beats hi
[quote who="GW Swicord" reply="5" id="2226780"] If you used the forum's Google-fueled search, I'm pretty sure you would not be shown hits from older threads, but I'm not quite sure where the time-based cutoff is. If you use Google (or any other decent search site) directly and add site:forums.elementalgame.com to your search terms, you'll get hits going back to the launch of the Elemental forums. Also, I wasn't scoffing a new thread at all, just posting ref links for folks mig