The clothing is going to be a source that makes modding custom Sovs onto your favorite character super easy compared to other games. Want to make your Sovereign into Wing Zero? Just change a helmet model into it's head and some of the clothing into it's body. Then when you make your sovereign those options are available to you.
KellenDunk
[quote who="Krynus" reply="68" id="2594373"]On a side note... does anybody else find supplying the ai with ai advisers a bit.... odd? I mean, couldn't you just stick the coding the advisers use into the ai players, then they would already know whatever it is the advisers would tell them?[/quote] It's not odd, It's Object-Oriented.
What if your advisor is a sort of familiar. You can choose to have a wise owl for an advisor, or a defensive minded turtle etc...
Horse Armor DLC?
I'm going to guess you play as procipinee's faction. There's been a lot of story focus on her in the dev journals.
[quote who="EadTaes" reply="32" id="2591172"] Quoting Zonr_0, reply 29Are your drivers updated to the latest version? That seems to be a cause of a few weird issues. If not, be sure to bug report it in the proper area if you haven't done so already. Quoting Zonr_0, reply 29Are your drivers updated to the latest version? That seems to be a cause of a few weird issues. If not, be sure to bug report it in the proper area if you haven't done so already. Don't hassle me with stupi
Wait, the OP owns every version of "The Lost Vikings"?
Map tiles cover a considerable area in this game. Couldn't we just consider a map tile as a unit's zpne of control?
[quote who="Frogboy" reply="13" id="2587400"]tesb - we'll probably let anyone join until April 15th or so. The government needs your money. [/quote] The government might need your money, Brad. My tax return this year totalled around 11k.
NObody mentioned that Impulse Reactor actually does do achievements...
[quote who="Solam" reply="5" id="2579261"]you can always end up with a Confessor wife... I agree with the OP, great idea[/quote] But that would be Game over, because you can't make your own decisions anymore...
You know what would be fun? A mod that turns the game into one that plays kind of like the old darklands from microprose.
Take a page from Toejam N Earl just call it "Munny"
Does the spinto burst into flames when you flip one?
Did my post make it? EDIT: Yes it did, but that was a serious delay.
I like the Rigma, but I thought you swore you weren't going to have a named currency. Is the plural of Rigma Rigmar? For example, The value of the Rigma fell against the Euro today. Now one Euro is worth sixty Rigmar.
Even pairing siblings isn't such a big deal unless it's done repeatedly.
Shato was a sorceror upon whom his gnomish relatives had cast a spell. This spell made him believe that he was dreaming. He acted with reckless abandon on any given occasion, taking wild risks to accomplish his tasks. His motto was "Worst case scenario, I wake up!"
Orangutans are like pygmy marmosets... kinda
*oops double post*
I think that it is free and without stipulation other than that Impulse be included in the methods by which your games are sold is going to help this get widespread adoption.
#6 the first time I saw one of these setups! People shouldn't have to beg to be able to save their kids' lives.
CON ARTIST You spent your younger days plying your trade with the shell game among others, You've found that other rulers are just as easy to convince to give you more than they think they've given. (Trades sometimes provide you with more than was agreed upon, and the other person will never know it)
The polygamy trait would only have an advantage if your Sov is male, marrying multiple me won't improve a female Sovs birthrate