KellenDunk

KellenDunk

Joined Member # 3375312
11 Posts 685 Replies 588 Reputation

[quote who="Aroddo" reply="14" id="2254989"]No this isn't gong to be MoM2, but who cares. I think this is going to be better than any sequel would have anyway. ou aren't constrained to the "spellbooks" system or using the myrror dimension. That's not a constraint - that's a tactical choice. [/quote] I meant that the game's developers have more freedom in designing this way.. MoM 2 would surely HAVE to use the spellb

49 Replies 51,159 Views

Oh, the question was 3d GOGGLE support as in glasses... I thought it said 3d GOOGLE support and had no Idea what it was asking about..

35 Replies 29,198 Views

[quote who="Luckmann" reply="24" id="1940642"]We're talking massive, global mayhem? Bear Proliferation Turns all mount-resources (Horses, Unicorns, Chocobo, whatever) into Bears. All of them, within the Channeler's empire. Also doubles their production rate. Rawr! ___________________________________________________________________________ That's all I feel like penning at the moment, although I could probably come up with thousands of these. BEAR CAV

71 Replies 57,583 Views

[quote who="Campaigner" reply="10" id="2254195"]Quoting KellenDunk, reply 5I don't understand what you're complaining about, form what I see having installed dosbox and MoM after being excited for this game, There are a lot of similarities from what we know for sure. Also this game has your whole list. The archmage=the channeler CHECK Empire building? CHECK Troops? CHECK MAgic? CHECK In

49 Replies 51,159 Views

I was seriously so young I cannot remember what was first, maybe Jill of the Jungle, or Prince of Persia?

255 Replies 654,071 Views

I'm going to comment on everyting that's been posted in this thread. The one thing that is required for something to be steampunk, and why WoW isn't steampunk even with steam gear is that Steampunk requires a Victorian setting. Jules Verne Novels are the referrence here, and epitomize what we now call steam-punk. Just think Victorian Era Science Fiction. And more recently, victorian era sci-fi/fantasy. *Magical atom splitting* in MoM this wou

76 Replies 150,327 Views

Honestly, the discussion of Space Ponies is making me want to try that other game.... I do see a mod for space ponies vs bear cavalry being introduced fairly quickly by users into elemental. It's anavoidable.

78 Replies 189,691 Views

I don't know about using it as a handicap, as a decision in character creation, sure..

18 Replies 29,348 Views

It seems to me that their intent is to build a bunch of tools to make the game and use the same tools we will have. I don't see why you wouldn't be able to create alternate artwork for the armor for your custom races...Of course I don't work at stardock and am not involved in any way, but in other games that allow modification. Oblivion is an example., plenty of people made alternate body types, and had to mod armors to be able to fit those new bodies.

49 Replies 51,159 Views

I don't understand what you're complaining about, form what I see having installed dosbox and MoM after being excited for this game, There are a lot of similarities from what we know for sure. Also this game has your whole list. The archmage=the channeler CHECK Empire building? CHECK Troops? CHECK MAgic? CHECK No this isn't gong to be MoM2, but who cares. I think this is going to be better than any seque

49 Replies 51,159 Views

[quote who="GW Swicord" reply="7" id="2249962"]Even with the "Remove" label, that screen cap doesn't leave me much hope that we'll see a Neutral alignment in Elemental. Still, I'd like to be proven wrong by a faction or two on both the human and Fallen sides that have nearly as much in common with each other as they do with 'their side.' Don't even have to call it Neutral and carve out a third set of alignment-dependent functions. All we really need is some backstory and a few AI b

185 Replies 515,053 Views

I just wanted to say that your company is original and I dig your philosophy. When I finally graduate this is where I'd want to work. ;) Your work in fields other than games informs your game-production in ways that other game companies could never imagine. This, I think is one of your greatest strengths.

83 Replies 198,980 Views