RavenX

RavenX

Joined Member # 3364067
222 Posts 3,681 Replies 31,872 Reputation

Honestly...and I didn't think I'd say this, but now that I think about it more, I like it. It brings a lot of strategy into the game. I'd like to be able to make my Sovereign into a Super Powerful, Unstoppable, Magical, Killing machine. If Sovereign Death = Game Over then it would be best to get your Sovereign up to the highest level you can. The tougher he is the less likely chance he'll have to die.

238 Replies 563,779 Views

[quote who="Allegiance86" reply="401" id="2391958"]The only thing that place offers is Drugs. Pot, Opium, and cocaine. [/quote] You had me at "Pot". We definitely, Definitely, have to go to war. Good weed's hard to find. [e digicons]:P[/e] hehehe [e digicons]:-"[/e]

596 Replies 1,740,189 Views

[quote who="NTJedi" reply="22" id="2391884"]These are other key articles for the Comprehensible Suggestion List sticky: https://forums.elementalgame.com/361838 Building Types for the Map https://forums.elementalgame.com/360880 Quest Log Book https://forums.elementalgame.com/360025 Multiple Players on the Battlefield

163 Replies 311,776 Views

Wow, seriously?Come on man... I have to say I strongly disagree. Strongly. Teleporters are a necessary part of a magical world in my opinion. Portals to Hell for Demons to come from. Doorways for powerful Wizards to traverse the realms. I think Teleporters should be in the game. BUT .... They should not be easy to make and if they are to be placed naturally in the world they should be very, very, rare and Heavily guarded by powerful monsters.

40 Replies 20,337 Views

[quote who="GeneralEtrius" reply="22" id="2392567"]These two games aren't up Stardock's alley, but I'd like them to make a successor to Nexus the Jupiter Incident or Freespace 2. [/quote] I don't know about that. I'd say a Squad Based Tactical Strategy game would be right up Stardock's alley. I'd like to see what they come up with. I've always wanted a X-Com remake that starts off in todays modern world and goes with the premise that we're being invaded. With Stardock's level of

33 Replies 110,987 Views

I could move them yes. I didn't try combat with them though. I had a friend show up at around the same time so I exited the game without finishing.

8 Replies 1,000 Views

Check these out Zyxpsilon. UFO:Extraterrestrials http://ufo.ufo-extraterrestrials.com/ Also known as UFO: ET. The graphics aren't what we'd call Amazing, but they do the trick. This is the best X-Com clone I've found to date. There are enough Mods and Tweaks in this game you can literally make it play Exactly like X-Com. It still has a pretty active community as wel

33 Replies 110,987 Views

I noticed today it is possible to "Clone" your Sovereign by hitting Ctrl + C. I thought those were the keys to get rid of the Fog of War but obviously they aren't. I imagine it's possible to "Clone" all the units in this manner. I didn't include a DxDiag or a DeBug.err as this was not a "crash bug". If you'd like them anyway just say so and I'll reproduce the bug and post them. <img src="http://i95.photobucket.com/albums/l134/Raven_Xavier/CloningtheSovereign.jpg" alt="Sovereign C

8 Replies 1,000 Views

[quote who="Takeitsy" reply="15" id="2391648"]So today we have the Beta 1A Update. Well, but someone knows what the Initial Gameplay Skeleton includes?. It would be fine to know it in order to pay more attention to the new issues whe testing. [/quote] All the Spiders and Trolls in game are being replaced with Skeletons :) J/K, I have no idea what to expect. Probably the ground work for the addition of the other systems coming in at later stages of Be

22 Replies 44,946 Views

[quote who="ozmono" reply="2" id="2391588"]I like the idea! especially the concept of having buildings like mage towers, watch towers and other buildings built outside your cities. +1 [/quote] Thanks. That "Karma" didn't register for some reason though. I had 6 before you gave me another one. meh, maybe Karma thinks I don't deserve it..lol.

14 Replies 14,443 Views

[quote who="SnallTrippin" reply="1" id="2391584"]I think it would need some drawbacks, like not being able to destroy it, only able to build one, and if an enemy captured it they could steal some of your essence. EDIT- And perhaps do more if they held your tower for long. Destroying it would also cost the creator essence. [/quote] Of course. There would have to be some kind of high cost or drawbacks. I left that part out on purpose actually for the De

14 Replies 14,443 Views

I was thinking about Mage Towers and how cool it would be to be able to build one near the center of our empire without the need to have a city around it. It wouldn't produce troops because it doesn't generate population like a city. You can magically summon troops of course, they don't use population. The Mage Tower outside of a city could be used as your channelers Palace. It could have some bonuses as well. 1. Mage Towers built outside of a city act as watchtowers with an extra lon

14 Replies 14,443 Views

[quote who="viperfdl" reply="12" id="2391555"]I would like to see a spiritual successor to: - Dungeon Keeper - Syndicat - Populous - K240 - Wing Commander - Strike Commander - Severance: Blade Of Darkness - Lords Of Magic - Wizardry - Might & Magic - Whales Voyage - Star Control - Starflight (i never played the original but what i've read sounds in

33 Replies 110,987 Views

Honestly? No, America won't always be a Super-Power. Everything comes to an end eventually. The story of the rise and eventual fall of America mirrors the story of human evolution and human nature. I believe when the day comes that America falls the world will be at war. There probably won't be many other governments in the world at this point. Human beings are violent, cruel, destructive creatures by nature. Sure there are plenty of us who chose to think our way out of problems

596 Replies 1,740,189 Views

From what I hear 2K Games and Firaxis (which is owned by 2K) are both working on X-Com games. 2KGames X-Com game is a remake of Enforcer. It's more of a first person shooter set in the X-Com universe. Firaxis games is making a Full Fledged X-Com game with full tactical combat and tech research. Both of those though are what's currently going through the rumor mill of my old friends that are still in the industry. Whether or not there's any truth in those I don't know. I do know Ken Levine is

33 Replies 110,987 Views

[quote who="ozmono" reply="6" id="2391487"] If there outnumbered 10-20 to 1 than the lesser quality units should win. [/quote] Well in that situation yes, the lesser quality troops would win. The lesser would always win with a massive advantage in numbers. I left my post vague. I meant as a general rule with more equal numbers.1000 Knights verses 3000 peasants and I'd go with the Knights. 1000 knights verses 10,000 peasants and I'd go with the peasants.

69 Replies 191,974 Views

UI Features would be "Customization". If need be when the list is super long we may have to use more categories. I'm also hoping somewhere along the line the Devs will tell us which ideas they used or are using. Also as the Beta progresses we'll see for ourselves what's in the game and I imagine some of our ideas will become obsolete.

163 Replies 311,776 Views

Yes I've gotten some funny pics from there before. They're great. I don't know why I didn't list them above. Good find.

2 Replies 5,376 Views

[quote who="KellenDunk" reply="10" id="2391386"] Yes, what I am saying is that the current system encourages you to create every unit with a shield. If you can't put anything other than a shield there, why leave it blank? The minimal build-time and cost penalties are really not as much of a tactical choice as choosing to make brutes with 2handers or swordsmen with two swords. [/quote] Yes I see now. Excelent idea and good points indeed.

24 Replies 19,595 Views

[quote who="ozmono" reply="8" id="2391373"] What his saying is if you cannot have dual wielding and one of the hand slots is only for shields than what would be the point of having anything other than shielded units. His logic is solid but some minor advantages still may be speed and ofcourse reduced cost/time of building the unit. [/quote] Ahh, yes. I didn't realize that's what he meant. As in if that's all the second hand can do, period.

24 Replies 19,595 Views

[quote who="carlobee" reply="4" id="2391274"]That's Hearts and Thoughts by Pearl Jam. I guess I got the gold [e digicons]:erk:[/e] [/quote] Good ear. and as a bonus. My second most favorite animated .gif on the internet. Enjoy!

9 Replies 30,574 Views