[quote who="1SuperG" reply="288" id="2774362"] What did they say, 80,000 units were sold? From my reading here you have what, under 2 dozen people signed on to your request? Even if it were twice that I wouldn't go about claiming there is a huge demand for this just yet. While I think it would be damn cool to have, I respect the publisher's right to create the game they can or choose to create.[/quote] Well, dont forget that not everyone post on the forum :). By the way, it's just a r
Goldmos
[quote who="DariasDruss" reply="256" id="2774037"]I agree somewhat RavenX. I like the idea of more troops and a better tactical system but right now there are so many other problems with the game that this should sit on the back burner until all the other issues are cleared up.[/quote] Well, I dont think that RavenX want it at the top priority, he and I (and the other that vote yes)want it somehow along the devellopment. I never saw that he want it in priority, just tha
Well for my opinion on this subject, I think it should defenetly be 4. It's a War of magic after all. So, I think the sovereign should be like your builder in Suprem commander: strong but not invincible. Also, you can specialise him into a good builder, a tank or a killing machine with the upgrade. Here, the upgrade should be something like spell that only the sovereign can learn/cast upon itself or a magical research that allow him to imbue itself with the shard. Something along those
[quote who="Tridus" reply="35" id="2771818"] Quoting Goldmos, reply 33Well, why didn't you download it? I'm a canadian too. I live in Quebec and personnaly I download all my game now: faster, no hassel for the shopping/shipping fees/parking and I can do other thing while the game is downloading. But, it's totaly a personnal preference. By the way, sorry for my english, my teacher's moose got lost too often . You can't download the goodies that come in the limited edition.[/quote]</p
Funny because all the game I bough from Stardock was in a bundle that include all the expansion. I never play a single game (well, until I buy this one) without it be at it's fullest potential so I can't compare... but those game are really awsome :).
Look for the 1.08 ETA topic :)
Yep, I agree with you. If we could have option with quest too in the sandbox: that would be awsome. I love the idea of melting a giant iceberg with a massive fireball to clear a path by the way :).
Yup, thanks! Frogboy confirm it in a post a little sooner than yours but I really appreciate that you answered it directly. Thank you!
For me, I don't generaly play campaign because of the restriction. I do play tutorial on new game. So, for me, it's all about sandbox/skirmish. Thanks by the way for the free expansion :).
I have a question, just to make sure I undestand everything. You said that those who buy the game before 1.1 will have the expensation free? Wasn't it before 1.3 insteed? Just asking :)
Well, the real question is: what does the dev had in mind when they create the fondation of this game? Like Nick-Danger said in his title "supposed to be" epic? (Or change Epic by large scale trembling earth shattering decision ;)). Personnaly I didn't read all the post out there in the forum. But, I didn't found a post where Stardock as a compagny (or at least the team that produce Elemental) speak of what they had in mind when they created it. It's hard to make a choice or make a comment on
Well, why didn't you download it? I'm a canadian too. I live in Quebec and personnaly I download all my game now: faster, no hassel for the shopping/shipping fees/parking and I can do other thing while the game is downloading. But, it's totaly a personnal preference. By the way, sorry for my english, my teacher's moose got lost too often :).
You got my vote. To answer to Mtn_Man, it could be simple: in the RTS style, you can select a group of unit by click and drop your mouse. So, if you could select a lot of unit and make them move/attack at the same time I think the battle could be managable and reasonnably fast :). I don't know if you can do that tough.
[quote]That's a funny case of when something that is intuitive and makes sense is horribly wrong. As anyone who's ever been in any sort of fight or high stress situation can tell you, if you're in that kind of situation and are distracted by unimportant details like that, you're dead. While that may seem like it proves your point, it doesn't. Pretty much any soldier worth their salt doesn't think about 'OOO BOOBS!' or 'Aw... she's cute! I don't hit women!'. They think "Mother f- is pointing a
Well, I red all this thread so far (by the way, sorry for my english in advance) and nobody explained why sexy armor on girl (or women, no offense there) have the exact same protective value than their conterpart male armor? Simple! It's because the guys in the other army wont want to dammage her or will be too distract to hit correctly. For sure, it's not logic, but I thnik in a fantasy world this explanation could work :). But, to be more serious, I think that the option of BOTH realistic a