Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,866 Replies 34,020 Reputation

It's official. Robots are running Impulse. IS YOUR DATA SAFE FROM THE NEXT WORLD ORDER? Call 1-800-NOROBOTSINMYLIVINGROOM and demand that ALL your data is handled on paper only by human beings. Be part of the DIGITAL REVOLUTION as your ancestors envisioned it. I am speaking from you, as we speak, in the present. /end silly Frogboy, didn't you say just a few days ago that Impulse was SDs most profitable section? It can't be all bad.

472 Replies 1,486,735 Views

Oh dear... we'll be hearing about this for years to come.

18 Replies 44,910 Views

Something that always bothered me is the pointed world lightning (yes, ok, that means it's not really world lightning but ambient lightning). Consider the two examples. One is a guy facing a direction. One is a guy facing the other direction (turned 180*). http://img822.imageshack.us/img822/5653/elemental1297458535.jpg

60 Replies 123,937 Views

Here's one more thing, by the way. On higher difficulties, all enemy units get their health multiplied by the difficulty. For example, on ridiculous this is +200% (or 3 times more health than normal). It looks like this: 3.00 This does not apply to the sovereign, leaving that guy the weakest, softest target in any one engagement. Now, in the XML for the difficulty there is a line that says 5.0</AISovereig

13 Replies 58,287 Views

I want to be able to play the game on a 3x3 resolution screen. I don't think such a screen actually exists, but I will make it just so I can demand that Elemental runs on it. Also, while it's not bear cavalry in particular, there are two bear mount models in the expandedmounts mod.

276 Replies 878,270 Views

If you open up the source of the main page, you should be able to find an rss feed rather easily. Here's one for all the elemental sections: http://feeds.feedburner.com/Stardock/27/forum/511 and here's one for just the dev journal: http://feeds.feedburner.com/Stardock/27/forum/513 edit: here's one for the "10 latest recent posts" you find on t

10 Replies 37,614 Views

I think you're doing an extremely good job at this Vallu. I would suggest that you simply post the changes to the thread at the end of the thread, however. Keeps it all in one place, easy to follow.

13 Replies 58,287 Views

impinc, instead of creating their own tech tree, is it not possible simply to add the new armor to the current tech tree and then give the core units new modeltypes? That's the approach I used for most expandedfactions. The only drawback is that each armorpiece will be listed multiple times when researching. Also, another possible work-around to keep the mod compatible with updated weapons - when you get to the weapon techs, you don't actually need to unlock every item for that tech f

60 Replies 189,496 Views

Of course IF it's debug code or whatever, it's not an issue. The point is we don't know, and they're not talking. Hence, I'll keep reporting a problem with the game. It seems a bit obvious to me to comment that a beta problem may not appear in the release version. Edit: Sorry if I sound grumpy, I'm sick and locked in my home. [e digicons]:annoyed:[/e]

36 Replies 12,920 Views

[quote who="TheProgress" reply="21" id="2885741"]Like impinc says, I'm pretty sure the betas contain overhead in the form of debug code.[/quote] Again, hopefully that's the case. But if you're saying this is a non-issue I don't agree. Guessing the cause of problems is for SD, not us.

36 Replies 12,920 Views

This stuttering/slow loading of textures or whatever is still present in 1.19b. If this is something that's happening because it's beta (like you have some extra check that is only for beta), please let us know.

36 Replies 12,920 Views

[quote who="lbgsloan" reply="66" id="2885632"]Sounds like their biggest mistake was hyping it to be DK3, when in fact the core gameplay is quite different. Apparently for the worse for what I'm hearing from the community. They might get more initial sales this way, but there's going to be a lot more backlash as customers realize they bought what seems to be more a puzzle game than a sim.[/quote] They never did that. In fact they specifically said that the game would be its

79 Replies 205,737 Views

Yeah, stay away. There is nearly no depth to the game, there is a very limited set of buildings. The only thing that is half-decent is actually the campaign, which throws a few unique challenges at you from outside the box.

79 Replies 205,737 Views

Put together a webpage showing all the possible attack/defense combinations. Attack is top row, defense is first column. http://thedyinggrounds.com/Elemental/patch1.2.htm new link http://thedyinggrounds.com/Elemental/patch12.htm

46 Replies 30,852 Views