Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,866 Replies 34,020 Reputation

If that dog spawned it's probably a bug. Nothing should spawn with -1 afaik. That monster hut looks cool, maybe they activated the various monster lairs in Coremonstergoodiehuts.xml. If that is the case, then there is a potential bug there as well. We've been using them in mods, and one of the downsides is if you Autoresolve the battle with the monster, you can't loot the goodiehut until you save and reload the gamemap. Has that been

8 Replies 2,936 Views

1st. I love it when dev talk sneaks into patch notes, like references to City.cpp. So... no 1.2 this week? ;(

19 Replies 15,740 Views

Stardock's mantra; action speaks louder than words. If you're looking for an argument with the devs, you're unlikely to get one. Telling someone to "go away" will never achieve anything, it is the same as trolling.

55 Replies 132,307 Views

You can get it back by using Murteas' Grimoire https://forums.elementalgame.com/402601 or doing your own mod for it.

8 Replies 5,441 Views

Less Techs can't be changed, the only way to go about this is to make a new tech tree and exclude the old one and include the new one.

2 Replies 2,180 Views

Oh right, they disappear when you restart the game. Open the xml found in your documents/my games/elemental/race folder. Change Neutral into Good or Evil (good for kingdom, evil for empires).

8 Replies 21,250 Views