Heavenfall

Heavenfall

Joined Member # 3239800
337 Posts 8,866 Replies 34,020 Reputation

What people need to get is that the "content" part of the game is done. There might be a spell added, or an item, but mostly the 100 champions, the 100 quests, the 400 items, the 100 improvements, the 100 monsters, the 200 unit desigs, the 1000 tiles, the 450 effects - that's finished now. They're not going to go back to the drawing board for any of that for these patches. These patches are improving the main product by fixing blatant problems, such as crashes or balance issues.

16 Replies 16,906 Views

They are compatible, but there is no point building it into this mod since they do different things and install to different folders. Sorry. Some sort of mod manager would be wonderful.

1,118 Replies 2,456,478 Views

It's great I think. I mentioned it in another thread that I added upgrades to the new monster recruitment resources so you can really dedicate yourself to civilization mid- and late-game if you so wish (assuming you find the resources and get the influence). Plus it spices up fighting the AI because they get them too.

1,118 Replies 2,456,478 Views

Ah... I think that's a background fix. Basically in the XML they had duration = 2 before, but then they only lasted 1 turn and they were supposed to last 2. People noticed, so Derek Paxton likely increased it so duration = 3 so it actually lasts 2 turns. I'll leave judgement on the matter to Derek Paxton, obviously.

6 Replies 2,515 Views

This thread is intended as a "master list" of various tutorials, guides and general information about modding FE. If you have a thread you'd like to add, send me a PM or reply in this thread. Overview: Fallen Enchantress - Modding Guide (by Frogboy) https://forums.elementalgame.com/433264 Tuto

0 Replies 15,026 Views

The "race" you select dictate the race trait. You are selecting "men" and therefore getting the Altarian blood.

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CorePlayerAbilities.xml. I have several of these rules still working in my mod so they are definitely hooked up.

16 Replies 19,928 Views

There's a lot of stuff you can do working with units in FE, depending on how deep you are willing to go. Right now there isn't really a good way to limit what equipment champions wear (other than weight). [the champions/sovereigns in my mod that don't have a "lower body" still wear boots/leggings because it was just easier to manage the balance that way - they just don't have a visible graphic] As for unlocking extra paths in traits, blocking some, special abilities an

20 Replies 69,626 Views

I remember Janusk from E:wom, he was basically the Paperclip of Elemental. WOULD YOU LIKE SOME HELP WITH THAT? MoM actually had very few champions/heroes, and I think that's part of what made them memorable. There wasn't 10 different assasssins running around, there was 1 healer and 1 sage and that was it (sure they had some random stuff but still). I think the pitfall that FE and E:wom stumbled into without realizing the consequences was that each champion needed a 3d model,

20 Replies 69,626 Views

[e digicons]:grin:[/e] Got a couple of fixes in for next version, minor stuff really. Holding it back in case thursday is 1.01 patch day.

1,118 Replies 2,456,478 Views

[quote who="AlLanMandragoran" reply="11" id="3270882"] Quoting Kamamura_CZ, reply 10Exactly. I also don't like the original poster telling people what mark should they give. I told people what score to give? Bologna. Reread what I wrote. I gave you my score. Manipulation? Really? It's not like I'm asking people to make bullshit accounts and spam user reviews. What the hell is wrong with asking people, if they are so inclined, to express th

49 Replies 48,532 Views

Small heads up, I found some wrong values for Shortsword_Hunters where it has 5 ini instead of 3, and is available for custom sovs. Will be fixed in next version ZB (thursday). Also [quote]Introduced new unitstat UnitStat_BG_IsFlying, given through traits to Air Elemental, Crow Demon (all versions), Fell Dragon, Sarog, Storm Dragon, Ashwake Dragon, Clambercoil Dragon. Ability also given to any champion that reads the Air Walker Scroll. Also any unit mounted on a dragon mount gets +1 t

145 Replies 93,206 Views

To have bandits that can upgrade their gear you need to set up their unittype so they have upgrade values such as found in CoreUnits.xml. Each unittype will need stuff like this [quote] Weapon MaximizeSum</Sele

5 Replies 3,222 Views