I think Brad said in the last Dev Journal that channelers do age+die, but they live so long that it won't matter in terms of the game. I think he said ~800 years. That's 292000 turns. I doubt anyone will have a game go that long, but I would kind of like to find out what happens to your channeler after that.
kyogre12
Updated. I love the "I accidently killed myself" things[e digicons]:P[/e] Hopefully those will stay in the game, because if I'm going to lose a game, I always like to do it fun/weird. Which is why I loved the commander selfdestruct in supcom. Any chance there will be a similar spell in Elemental?
[quote]In Elemental, those unnatural races are called The Fallen. In Middle Earth, they are given different names: Dwarves, Orcs, dragons, and yes, even our beloved hobbits.[/quote] Hobbits' orgins are, iirc, never fully explained, beyond the fact that they migrated over the mountains from the banks of the Great River. Whether they are "unnatural" or natural like the Men and Elves. [quote]Now, getting back to Tolkien’s world, by the start of the 4th age, middle earth onl
[quote who="KellenDunk" reply="23" id="2515037"]The link on the tweet leads top nowhere [/quote] Yeah. If you delete the period at the end, though, it works, and you get the picture I linked.
Updated again. The first hints of mp!
EDIT: Quotes aren't working today. [quote]I don't think that the Ring would actually allow you to kill Sauron. It shouldn't. It should try to conquer you or betray you. It's part of Sauron after all and in its limited way, always trying to go back home. What I want to say is that atlhough not impossible to kill him while in control of the Ring (ask certain hobbits about it), it shoul have some kind of penalty/difficulty added to reflect that.[/quote] <span style="color: #ff000
[quote who="Wintersong" reply="18" id="2514464"]If he has a build with Dinasties and Quests, does that mean they won0t follow exactly the schedule and offer us both for next build? Or will they cap the Quests and keep the dinasties only for next build? Thanks Kyogre12! [/quote] No problem[e digicons]:thumbsup:[/e] I bet they will cap quests. We already know their internal builds have a lot more than what they give us (like fancy graphics). And based on the scre
[quote who="mbaron888" reply="45" id="2513365"] I disagree. I thought the first 3 seasons were awesome (with occasional exceptions. I can't think of a single show where *every* episode is great) but season 4 wasn't too great in my opinion. Even up to the last 30 minutes of the last episode, I felt like I had no idea how they could possibly wrap the series up. Not only did I love BSG but I was able to get my family to watch it. Seasons 1 and 2 the whole family was hooked.
[quote who="DoomBringer90" reply="72" id="2512465"]What would the rules be if both 2nd and 3rd age Saurons are playing? Or would they be mutually exclusive? [/quote] I'm not completely sure. This brings up another problem I've been trying to figure out. In The Return of the King, Prince Imrahil says "Surely this is the greatest jest in all the history of Gondor: that we should ride with seven thousands, scarce as many as the vanguard of its army in the days of its power..." So ob
The One Ring - Considering the fact that the Ring is pretty much the central feature to the Lord of the Rings, I haven't really given much thought to how it will work in the mod. So in an effort to remedy that, here are some of my thoughts on how it will work. Let me know what you think. If any player on the map is 3rd Age Sauron, the Ring will automatically be added somewhere to the map (I'm assuming that this will be possible with the modding features). It will basi
[quote]One of the problems I have with TBS strategy games is that I personally am impatient for the all the cool stuff that happens towards the late game. For me, the early game usually involves me waiting for someone to declare war on me while I research like mad so I can build cool ships/troops.[/quote] That's pretty much how I play GalCivII. I build just enough of a military that no one thinks I'm an easy target, try to stay neutral towards everyone, and just keep clicking "turn" t
Updated.
[quote]The Problem with archievments is that they are mainly there to boost your ego, but you cant really use it for the game. Now iam a person that doesnt care to much about my archievements AFTER a game, i would like to have archievments in the game WHILE i play.[/quote] I actually prefer that acheivements only provide a boost to your ego or your bragging rights. To me, making acheivements give bonuses or unlock content or anything similar can potentially make the game unbalanced or
[quote who="xGhost4000x" reply="10" id="2509840"] Quoting kyogre12, reply 7 You can pre-order the book on Amazon. Is this it?: http://www.amazon.com/Elemental-Destinys-Embers-Brad-Wardell/dp/0345517865/ref=sr_1_1?ie=UTF8&s=books&qid=1263685713&sr=1-1 I had to do some digging in order to find it. Is it for sure coming out August 3rd? Thats definitely it, look at the author.
So very exciting! Epic tatical battles sounds like a lot of fun. I can just imagine the late game 10,000-man armies going at each other[e digicons]:drool:[/e]
[quote]You can pre-order the book on Amazon. [/quote] Is this it?: http://www.amazon.com/Elemental-Destinys-Embers-Brad-Wardell/dp/0345517865/ref=sr_1_1?ie=UTF8&s=books&qid=1263685713&sr=1-1 I had to do some digging in order to find it. Is it for sure coming out August 3rd?
Of course! Although it might be a little hard to bring it back with the original actors, since a lot of them have other shows now...
[quote who="Frogboy" reply="16" id="2508116"]I'm doing my best to try to get Intel to let us get a 64-bit version. We don't need any of the new features, just the 64-bit part. [/quote] Would it help if we petitioned Intel to give it to you? I'm sure many of us forums users would be willing to write emails/letters to Intel[e digicons]:P[/e]
Ok, here's the newest version of the Tower of Ecthelion, with the redone base. I also changed the big pylon thingys a little[e digicons]:P[/e]
[quote who="Wintersong" reply="68" id="2506748"]I don't like the base so much (compared to the rest of the model) but it's a lot better. Tom B. could be a "Minor Civilization" a la Gal Civ 2 but without colonizing. [/quote] Yeah, the base is a little off, I'm going to rework that part a little. As for Tom B., my plan is to include all of the "minor" characters/civilizations to be included. Not just Tom, but things like Rivendell, the Grey Havens, the Shire,&nb
Updated! That is one creepy looking daughter[e digicons]8O[/e]
[quote who="Frogboy" reply="14" id="2506529"] Is there any chance we'll see a 64-bit version in the future, when Intel (hopefully) lowers the price? I hope so. All our code is 64-bit ready. Havok is the only hold up. [/quote] Come on Intel, be nice[e digicons]:pout:[/e] Please?
[quote who="Magicke" reply="66" id="2506480"]An old friend stopped by the other day kyogre12. He asked if old Tom Baumbidil had a chance of making it on your list of Soverigns, in between puffs of perfumy tobacc..? [/quote] I don't think so. He doesn't so much have a "faction" to lead. Plus, his power only exists in the Old Forest, so he wouldn't really be able to do anything.
Ok, here is the new Tower of Ecthelion[e digicons]:P[/e] I am much more happy with this one, and it bears less of a resemblance to a tube of lipstick[e digicons]:P[/e] <img src="http://i477.photobu