[quote who="Tridus" reply="30" id="2647630"]I've been waiting for Jumpgate Evolution forever too. Not sure what the holdup is on that, but it seems like it's been in beta for years.[/quote] They had a beta a while back, and due to feedback, scrapped the game and rebuilt it. Currently, they're teaming up with a F2P company in hopes of releasing it. Not getting my hopes up for this one, but since it's F2P, might as well download it when it comes out.
DeCypher00
Been out in beta for a month or two. Open beta is not Asia only. I tried it for a day and this game is crap. The graphics are ancient and it's extremely cash shop oriented. Producing units and upgrading takes time, but you can buy items to speed it up and give you tons of advantages. You can play without the cash shop, but you might as well just get the classic HOMM games if you want a better experience. Feel free to try it for yourself by visiting the official website 91.com
As a long term investment? No. As a game you can pick up and play one month? Sure. You can pick it up for $10-$20 and play for the free month. In that amount of time, you'll have no problems hitting max level and finishing all the content. Then you can cancel your account and perhaps try it again for a month 6-12 months down the line.
[quote who="bonscott" reply="404" id="2625887"] And then there are mods. There has been no confirmation weather mods will work outside the Steamworks system (in other words downloading them from Civ Fanatics or something). If mods have to be approved by Steam that leads to whole other issues. And what about 10 yrs from now? Will Valve still have staff to approve mods? The thing about Civ games is they are played forever. Civ 3 still has an active
I'm wondering how expansive the spell effect editor is. Is it kind of like a 3d flash editor, where you can have vector animations, loops, load your own textures, etc? Any ability for you to import your own custom animations created in external programs?
[quote who="Raven X" reply="39" id="2620237"] Quoting DeCypher00, reply 38 While we're speculating about the future, OnLive will be rendered useless, because we will have imaginationChips implanted directly into our brains, letting us create any games we want and experience them directly. The fact is this: OnLive, as it is right now, will not work. I'm not even talking about the technology. I'm talking about the business model. My reasons were back in my first post, which
[quote who="bonscott" reply="389" id="2620162"] History already tells us this happens with games that allow Steam/Valve to control modding. And since the whole point of Civ's longevity is modding it's a very valid concern. [/quote] You must have missed the part where Counter Strike was a mod of Half Life. Keep trying to pretend Activision's decisions are Valve's fault. Maybe if you actually used Steam you would know there is an entire section of their store hos
[quote who="Raven X" reply="37" id="2620047"]I really didn't want this thread to degrade into another "Is it Really Possible?" thread. It would appear that we aren't ready with the proper infrastructure to handle a gaming system like this in most areas, but, the bottom line is that until any of us play it first hand and try it for our-selves, we honestly don't know if it's going to work or not. We're making educated guesses as best we can with what knowledge we have. I think we all need to re
Named: Comrade http://www.direct2drive.com/staticpage.aspx?topic=get_dlm Bit of a strange name choice if you ask me.
[quote who="Raven X" reply="14" id="2618984"] I happen to know, FOR A FACT (whether or not you chose to believe this is up to you), that both NVidia and ATI get some of their Materials (not parts), actually Raw MATERIALS, from some of the Very Same Suppliers. The very same thing is true for Pentium and AMD. Two companies that make the same things, only in a slightly different way, that buy many of their raw materials from the same suppliers and vendors. I don't know for sure but if
As discussed in other threads before, the OnLive model simply can't work well right now. And even if it did, the business model is unsustainable. Cloud computing's main advantage is many computers dedicated to one task (folding@home for example). The only part of OnLive that can benefit from cloud computing is the video rendering part. Currently, there is no way to distribute GPU power for gaming. What this means is simple: every person connected to OnLive will need their own
[quote who="pacov" reply="3" id="2618295"]the site has this message: Play Portal Act before May 24th to get your free copy of Portal! So, all you have to do is click on install game and its registered to your account... and per the wording above, I'm pretty sure you own the game outright then. [/quote] I can confirm this. I never bought or played Portal (blasphemy, I know)
[quote who="scratchthepitch" reply="340" id="2618400"] Quoting DeCypher00, reply 339 Don't get all Derek Smart on me. You know as well as I do that the majority of this thread is the bashing of the evil Steam future monopoly. If not, then simply bashing Steam. You know, I've never seen a sales pitch that insulted, attacked and otherwise annoyed potential customers work. In every case, it only influenced those potential customers to become hostile to the company the sales pitch
[quote who="Frogboy" reply="338" id="2618352"] Valve is also granting anyone who bought any Source game on Windows the Mac equivalent for free. Watch out, the evil Steam empire is coming for you by expanding into your market when other companies don't even bother to do so. Nice strawman. There's virtually no Valve bashing in this entire thread. Nearly all the ire is directed towards 2K.[/quote] Don't get all Derek Smart on me. You know as well as I do that the majority
And while you guys are boohooing over Steam, Steam has now released a Mac version, with, a Linux version close behind. Civ IV, and undoubtedly Civ V, will support Steamplay, meaning if you buy one copy, you can get it on both Windows and Mac. Valve is also granting anyone who bought any Source game on Windows the Mac equivalent for free. Watch out, the evil Steam empire is coming for you by expanding into your market when other companies don't even bother to do so.
[quote who="lbgsloan" reply="75" id="2615957"] Anyone who thinks the next generation of consoles won't require a permanent online connection for certain AAA title games to run is in denial. Publishers have been waiting for this day for years; the day where they can completely control the customer's access to their game. Kids who grew up with the Xbox are already conditioned to pay a fee to access online at all (on top of normal ISP fees). Now they're being conditioned that it
[quote who="jpmurph1" reply="19" id="2615286"]I have always been and always will be a fan of MS-DOS, i learned on DOS 3.3, in fact i still have one of my first pc's and old packard bell 386sx, with 2 megs of ram, and DOS 6, it still runs, and every now and then i will fire it up, just to reminisce a little i guess, i bought that packard bell i believe Christmas 1989. But i have always loved DOS and to this day has kinda bailed me out here and there, lots of young people today have
[quote who="ZehDon" reply="207" id="2614926"] Quoting DeCypher00, reply 205Do you honestly believe publishers like Ubisoft, EA, and Activision couldn't create their own digital distribution systems if they wanted to? EA created a DLC store, not a Digitial Distribution platform. Same thing for Blizzard. Enabling customers to buy your games via your website isn't a Digitial Distribution platform. The start-up costs for their networks for a Digitial Distributio
[quote who="ZehDon" reply="203" id="2614885"] Quoting DeCypher00, reply 167Sorry, who is forcing you to use Steamworks? I'm not a professional level games developer in a publically owned company with a responsibility to my shareholders to protect our companies future via methods such as DRM, such as Steamworks, which means siding with the leader in an emerging market that is slowly gaining ground and responsible for a significant portion of total Sales. Quoting DeCypher0
[quote who="TCores" reply="13" id="2614896"] The only sad people if Linux died out? Probably the Linux developers and fans. But Linux still exists, and they still have their small communities where they pat each other on the back and say to each other, "Our product is superior! Our time will come." And it may very well be superior. But the time... the time's not a'comin. I don't know why you made this comment. Did you use a router today? Talk on a smartphone? Read
And at the end of the day, developers are glad they only have one OS to develop for. Your screenshots are misleading, because you might as well post OS X and Linux screenshots, too. They all use the same thing: rectangular windows that contain applications, and little icons that represent something on your computer you want to access. Windows 7 has moved from titlebars in the taskbar to icons, in an attempt to "copy" OS X. The truth? I couldn't care less either way, and neither do consumers.<
[quote who="lackoo1111" reply="170" id="2614437"] Quoting DeCypher00, reply 169 Also, Just Cause 2 and Civ 5, the very game of the topic, both use Steamworks and cost... $50.50€ in here[/quote] And I assume MW2 and Splinter Cell Conviction would cost you 60€
[quote who="lackoo1111" reply="168" id="2614432"] Quoting DeCypher00, reply 167 MODERN WARFARE 2 IS $60 BECAUSE UBISOFT PRICED IT THAT WAY. since when ?[/quote] Sorry, Activision is the publisher. But you can see that Ubisoft followed suit with AC2. MW2 was an experiment, and it succeeded wildly. Also, Just Cause 2 and Civ 5, the very game of the topic, both use Steamworks and cost... $50. Sometimes, when someone uses such a brain far
[quote who="ZehDon" reply="165" id="2614421"] Quoting DeCypher00, reply 163I didn't know Valve could magically eliminate the brick and mortar PC game market, as well as the console gaming market, too. Thank you for not doing your home work or reading the majority of posts in thread, including mine. As already stated, any game shipped with Steamworks DRM requires the Steam client installed before the game will operate. Games, like Civilisation V, Call of Duty: Modern Warf
[quote who="ZehDon" reply="162" id="2614367"] I agree in that Steam has market dominance and has gotten there through an excellent service. As I've listed before, I myself am a Steam customer and consider the service valuable. I'm not saying "ZOMG VALVE IS TEH EVIL CORPARATION!!" or some such zealotry, nor am I rushing to defend Impulse as a fanboy of some kind. I'm simply saying, which you seem to ignore, that the Steamworks DRM makes everyone a Valve customer, regardl