[quote]Try to see it from my point of view. When I beat you down with a shovel and take your one ring, who's laughing now?! [/quote] me, because my ring is evil and will totally mess you up. I'll be finally free of its weight.
landisaurus
the bane of your existance? never heard of "keep it simple stupid" (or "keep it super simple" if you don't want to insult the person to whom you are talking) Its something that Sonic Team should learn (you don't need some stupid mechanic, or 300 characters to make a story interesting)
[quote] How would that actually look.. I mean, outside of the cloth map? Would we actually burn a thermite hole through the planet? I'd just put it as a big, black, bottomless pit. I'm all for that! Might be a bit visually heavy, with oceans slowly seeping into the bottomless pit like the Niagara Falls, but hell yeah. [/quote] <p
its true. Boogie bac seemed to think the beta might be released on time (and he would likely know) so I can't imagine that pushing it back a few weeks, and then dropping the release from "beta" to "alpha" (i.e. it can appear even less complete) would result in any further delays. It was stated that they were ahead of schedule back just before Demigod's release. So while some of the staff had to be moved around to prevent Demigod's leaking ship from sinking, That should ha
I used to watch both carebear movies on VHS as a child. I always found it odd that A: they contradicted each other on how the carebears and carebear cousins met and B: a horse and a bear could have kids to create a bunch of bears and a few random other animals. (or if they are cousins, and the ambigious relationship between the elders was actually just friendly siblings, and nothing more. who were the other parents? or did they procreate A-sexually)
I'm sorry, I was reviewing my records and I made a mistake. I got elemental confused with another game. The reason for the confusion is I contacted support about it and they responded to what I said with a confirmation, even though my statement was wrong. [quote] You were able to take advantage of a lower price since you ordered so early. [/quote] but its because I expressed a price that was not the price I payed. (apparently I'm retarded sometimes.)
I want turn based, even though in general I wouldn't be opposed to real time. personally, I want the tactical combat to be pretty simple. Have units, they fight other guys.
again with the reference to dominions 3. why havn't I purchased that yet. I'm not waiting any longer, I'm putting it on my credit card (I hate to do that)
and honestly, I wouldn't say most of the ones we have are that "good" (the one of the monster knocking dudes into the air is pretty good, but most of the others are just generic snapshots)
I like how the idea of python or other code files were completly 100% for or 100% against. Almost no in the middle. I would say that the 3D goggles are out. nobody was in love with the idea ^_^ Minor non-playable factions seem to get generally positive feedback. If SD had not put much thought into those before, I wonder if they will now (though, I suspect after Gal Civ, they have put thought into it) A lot of neutral on multi-screen support,
you could have more than 1 turn a day if you have really good 'governer' or 'advisors' or whatever you want to call the AI that might automate your stuff while you're not around to take your turns.
I understand "!=" and I say it as "bang equels" which apparently is even more rare.
woah, you ok psychoak? I'm not used to hearing such harsh words from you.
[quote who="RisingLegend" reply="19" id="2255410"] 2) Spells or spying to identify how many units are where- I doubt this will be a problem, because i imagine Elemental will be more like Civ in this respect, but in MoM and HoMM 3 it definitely was. a few griffins?? or my favorite was when in MoM it said, "there are some sprites around the temple, do you want to proceed?" and when you clicked yes you found out that they just happened to have an Earth Elemental friend like my troops coul
[quote who="Denryu" reply="12" id="2255580"]Actually I did ask for discussions about any questions to please start another thread on it, but the survey is live now, so no worries![/quote] I figured if that was in the case where it might start to cover up the point of the thread. but like you said, oh well. survey is live.
[quote who="Wintersong" reply="6" id="2256099"]Off Topic: bad sign when people has to start making necroposting to keep the forum alive... [/quote] I wouldn't say I'm doing it to keep the forum alive. It has been rather active of late. I just wanted to talk about it, and why bother creating a new thread where there was an entirely unused thread sitting back a few months.[quote who="bleeba" reply="9" id="2256264"] As always balence is the key. [/quote
yeah, its because original post was before I had an avatar. (nov 11 was a week after the official announcement date of Nov 4th after all) I'm more interested in what people think about the sub schools. Things like "fire + water = lightning" might have a better alternative. Perhaps lightning should be "fire + wind", leaving water/fire combos to be either A: rare (because they are opposites) or B: steam (because thats what you ACTUALLY get. Heat+
[quote who="pigeonpigeon" reply="16" id="2255671"] The size of the iron mine (and thus its duration) could depend on the size (strength) of the meteor. Although I suppose the strength of the meteor could come from its velocity (that would actually be more efficient, as kinetic energy increases as the square of velocity, and directly proportionally to mass...) - and in that case the faster (stronger) the meteor, the less of it would remain in the ground, which would result in a smaller mi
[quote who="psychoak" reply="2" id="2255657"]I'd rather the AI doesn't suck so that tactical combat is interesting and people don't want to skip it.[/quote] 99% of the time "I" want to auto-resolve has nothing to do with the AI. Usually it has to do with either A: time (especially good AI takes time to fight. I sometimes don't want to spend 5 hours fighting AI in tactical battles for a game I could beat in 1 hour without. or B: multiplayer: because some
[quote who="pigeonpigeon" reply="5" id="2255609"]Frogboy has stated that each race will have its own tech tree, and that each faction will have a few unique techs in addition. So based on that i don't think we'll be seeing drastic differences between each faction's mundane tech trees... [/quote] Thats how I understand it as well. Fallen and Human have totally different tech trees, with minor changes within the respective tech trees on a per faction level.
I'm actually really excited to see the results on this one. (I mean, I was excited about the others, but it was a distant kind of interest. This one however, because some of the questions are mine, as well as including general play style questions that I'm interested to see where the community sits, I'm on the edge of my seat this time)
I would want an event (especially for evil channelers) where a robinhood type figure shows up and steals from caravans and evil heroes (which makes it different from a regular bandit, which would only steal from caravans, not being badass enough to steal from a hero)
[quote who="Wintersong" reply="1" id="2255283"]At this point all I want is more journals and/or pics and/or videos. Really. Also, consider that alpha may delay too. If they don't think that they have something solid to release that day as alpha, they will delay it. So cross all the fingers of your body just in case.[/quote] I don't want more journals and such! I want them to spend all their time making the alpha as good quality as possible! once the alpha is out they can
[quote who="pigeonpigeon" reply="10" id="2255564"]Ahem, aren't we supposed to keep these discussions out of this thread? [/quote] no, he just didn't want people to post their question in the thread, then cry because he didn't include it in the survey. He doesn't want to have to pick through the thread to find the questions.
Landisaurus Casts: NECROPOST (I'm doing this a few times in the near future) I want to see what other ideas people have. There is some fresh blood in the forums, and we're about to get our hands on the alpha version of the tools, so it would be good to get those creative juices flowing in preparation to actually being able to create such spells. I'm throwing in another idea (I originally thoug