[quote who="Sythion" reply="1" id="2882347"]Can we confirm that tags are working again? I'm not going to test until they are. Seems pointless.[/quote]brad already said in trojasmics thread that they were fixed. That was posted yesterday. We need a dev tracker function to avoid comments like yours.
dragoaskani
[quote who="Aeon221" reply="10" id="2880348"]Why upgrade to 7 when it uses twice the ram? So that you can add more ram? Higher clock speed? Overrated! Bigger video card? Who uses 19x12 anyway? My machine is from 03-04 and still runs everything from Victoria 2 (processor hell) to Dragon Age (video card rapist), so I'm not sure what all the fuss is about personally, especially considering how simple, low maintenance and well designed XP is at this point. If you think you need a pimpw
[quote who="Victor5" reply="16" id="2879119"] Quoting dragoaskani, reply 13 Other then the original release I have never had any problems with this game. Not one problem since 1.00?? Okay... miracles can happen, but a very unique combination of conditions would have to be met for the above statement to be even remotely possible (completely regardless of how godly one's rig may be): - you've never played the game again until
[quote quoting="post"] I've never seen a game so unstable/buggy, even after almost a half year of patches. What's really going on, is the game engine so broken that Elemental will never work right? Even with all the time and resources Stardock is putting into the project, Elemental is just slightly more stable than it was back in September. Is there a date for a stable version of Elemental? [/quote] Get som
[quote who="Soulfire777" reply="3" id="2878001"] Quoting dragoaskani, reply 2You don't get movement paths in Civ 5 either really. This is an outdated feature in alot of ways. Though I do like it in Galciv 2 and wouldnt object to it being added here. Then again I don't tend to do long move orders either... You ABSOLUTELY DO have this feature in Civ5 (I personally can't think of any other modern TBS that doesn't have this feature?). In Civ V you right-click to a d
[quote who="TorinReborn" reply="20" id="2876678"] Quoting Mystikmind, reply 18Quoting TorinReborn, reply 17 I stand by my estimate that I would destroy you in 1v1 because I do not turtle like you or play like you. I will stand by my estimate that you would benefit from my advice not to embarrass yourself with such foolish remarks when you do not have any idea who i am! (Boasting is of course acceptable among friends and or people who actually know each other)
@blackmantle_ K the custom huge font is annoying as hell. Didn't read your post because it wasted so much screen space. k thx bye.
[quote who="HsojVvad" reply="8" id="2877405"]Played for about 3 hours straight. Saved a game, and it froze. I hit the windows button to see what it could be then got the "out of memory" error. I never had this before again, before the beta 1.19 patch. Hope this info helps.[/quote]Most of my OOM crashes in 1.11 happened during auto saves or on manual saves. During the save process it seems to use even more memory and if it was starting to get near an OOM error already then this tend
You, Corner, Now. That is all.
You don't get movement paths in Civ 5 either really. This is an outdated feature in alot of ways. Though I do like it in Galciv 2 and wouldnt object to it being added here. Then again I don't tend to do long move orders either...
Bottom Line, Op is a mouth breather. End of story.
First. In all seriousness though. 1.2 looks very good, I am gonna set out the beta version for the live one this time though. As my main problem lately has just been being bored while playing the game. I am really looking forward to your work on FE though. I have high hopes for that expansion. And my other free one too. But this one in particular sounds good so far. One word. Rivers....
[quote who="Mercestes" reply="40" id="2877036"] I also specifically want to be able to take 3 peasants of similiar design and make them a group, or take 5 peasants of similar design and make them an army. Or take an army and split them up as 5 independent peasants of similiar design. [/quote] And I don't want this. There now your request is canceled out by mine. ;p
[quote who="Ephafn" reply="35" id="2875949"] Quoting Frogboy, reply 26I am feeling the same way about city placement. It's elusive indeed. The beauty of say Civilization is that every tile in the game potentially has use. In Elemental, a tile is basically generic unless it has a resource on it. Why not take a page from MoM and gives bonuses to cities depending on their surrounding? For example, for every tile of the given terrain in a 5x5 squa
Apples and Oranges Vandenburg. You can't compare randomly generated maps with meticulously designed and play tested maps balanced for a competitive Esport. To try to draw comparisons between the two is idiocy. The comparison should be between other random map generating engines.
[quote who="GTRanma" reply="96" id="2875178"] *Edit: A refund? for a crappy game? Shoot, if that happened almost every game company would be out of business. Hell, Square would have a million returned copies of FFXIV, well, every FF they released lately... Maybe that's why there are a bajillion used copies of FFXIII at Gamestop...[/quote] I don't know. Take the new WoW expansion. I didn't like what it did to healing on my paladin. I tried i
[quote who="Mystikmind" reply="15" id="2874312"] and usually people with big boasting mouths are the losers anyway. .[/quote] QFT LOL.
[quote who="impinc" reply="115" id="2871894"]One other UI problem that I saw John Hughes brought up. When in tactical battles, if you have a few special abilities on a unit, and your resolution is 1024x768 or lower, the info card blocks the menu of abilities. [/quote] While you have a valid point, I would assume that Most users are playing on much much higher resolutions then that. Considering a $300 laptop would even run higher res then that probably. Then again I love my 24
Cause search is hard. Fortunately we have enablers like Vandenburg to do your work for you. Lazy sod.
[quote who="Freebird1956" reply="4" id="2872646"]Thats all fine and dandy. But, it doesn`t change a thing. Brad, did you even play the game before it was release ? Freebird out. [/quote]One of these days you will post something useful. Keep trying. Its almost there, I can see it coming. One day you might post that your never coming back. OH wait you have...such a liar you are.
[quote who="Lord Xia" reply="21" id="2871909"] Quoting Kestral2040, reply 20update to prove I still love you, checked up and it will now be rolled into 1.2 Yay! I feel loved![/quote]Lies. You feel no love.
[quote who="FutileEmotion" reply="11" id="2870739"]He means that he starts off even with the AI, but then runs away the game - the AI can't keep up with his awesomeness. I tend to agree with his sentiment, but I have not played much with the latest round of AI changes either.[/quote]This. And to take it a step further I tend to play very "caster" oriented sovereigns. If I went balls to the wall military it would be even easier.
[quote who="Jam3" reply="171" id="2864968"]I would bet he isn't you really think they want to payout a second salary just to keep an ex-employee from airing grievances? Activision canned two of the largest names in the industry cause they didn't want to pay them bonuses (albeit rather large ones). That mentality is like 10 years old, companies don't just sign contracts with people who don't work for them to "keep quiet". And even if they did its probably not for very long.[/quote] You
[quote who="Yaca" reply="8" id="2869635"]I might be blind but I don't really get if you think it's too easy or too hard competing against the AI.[/quote]You haven't been playing since beta either. Give it a few months. Then you will see what we mean. Assuming stardock doesnt release many more balance patchs prior to fallen sorceress.
[quote who="Corbeaubm" reply="11" id="2869906"]What the OP describes isn't that uncommon with a slow start. Slow starts, however, are entirely avoidable. There's a simple chain of reasoning that might help those having trouble with the AI out-teching them. Research requires studies/archivists. Studies/archivists require gold maintenance and construction time. The most reliable source of gold is taxes from high population (which requires food), and the o