6 months old, and alot of its in the game in different forms then in that original ideas.
dragoaskani
[quote who="G30ffnet" reply="8" id="3064934"] Magic definitely needs some tweaking. I know alot of people have been talking about how powerful the AOE spells are, but in my experience all my direct damage spells hit for pitiful damage even with multiple shards boosting the output. I have very rarely had a fire ball hit for more than 10-12 damage even with several fire shards. Often it is less than that. Howver i find that the beff spells are amazingly ueful.
[quote who="TheProgress" reply="66" id="3065333"] Quoting dragoaskani, reply 65 I already showed everyone how to fix it in this thread. Go back a page, download the version of c++ 2005 you need and then install. Now you can play. No! I think I'll pout some more instead. [/quote] >.
[quote who="TheProgress" reply="64" id="3065244"]I just installed the beta today and skipped ahead and put this new build into the FE directory. I try and run the game and get "This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem." Yay. [/quote] I already showed everyone how to fix it in this thread. Go back a page, download the version of c++ 2005 you need and then install. Now you can pl
in the next patch that comes thursday according to the notes those spells can't be used on regular units anymore. Now obviously that doesnt address some of the core issue, Just sayin though.
[quote who="Frogboy" reply="62" id="3064556"] Quoting dragoaskani, reply 61I will say this brad. I was very skeptical if you guys could turn this around after the debacle that wom was. But so far I am actually having alot of fun with this slipstream build of yours. Believe it or not I haven't logged into the Star Wars The Old Republic the last couple days hardly at all. Basically just long enough to do my daily pvp then back to playing this. If you're a Sith on Kaas C
I will say this brad. I was very skeptical if you guys could turn this around after the debacle that wom was. But so far I am actually having alot of fun with this slipstream build of yours. Believe it or not I haven't logged into the Star Wars The Old Republic the last couple days hardly at all. Basically just long enough to do my daily pvp then back to playing this. :D
Could be that you got close enough to them with your stack of doom that a survival protocol went off and they used a teleport spell to go back home?
He gave me enough information to find the fix and get a direct link for anyone with the problem. You need a newer c++ 2005 then is currently on your machine just like I needed probably. Heres a direct link to the version this game needs. <a title="location for fix" href="http://www.microsoft.com/downloads/info.aspx?na=41&srcfamilyid=ae2e1a40-7b45-4fe9-a20f-2ed2923aca62&srcdisplaylang=en&u=http%3a%2f%2fdownload.microsoft.com%2fdownload%2f8%2fB%2f4%2f8B42259F-5D70-43F4-AC2E-
[quote who="wwwolf123" reply="36" id="3062040"]Won't start, fails with the following message: C:\Program Files (x86)\Stardock Games\FallenEnchantress\FallenEnchantress.exe The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail[/quote] Same problem for me as well. :(
[quote who="chasestew" reply="13" id="3018044"]So ive been able to log onto impulse stuff now. But now its saying my registrations expiration dates are invalid. Wtf is up with this crap? One problem right after another?[/quote] Technically its a gamestop problem now not a stardock one. After all gamestop owns impulse, hell its not even called impulse anymore already.
[quote who="Sethai" reply="3" id="2953754"]Nice to know i'm not the only one who dislikes citizens. There are only two possibilities for their effect on gameplay. Either 1) they are never relevant (as before), because gold main or the tile limit are more important or 2) they are annoying, and succeed only in forcing the player to check back on the settlements every 5 turns, to see if there are 5 more people yet so he can build his 30th study. Here's the link again. <br
I hope to one day have as much depth in tactical combat as in games such as Final Fantasy Tactics. (A classic to this day still of course)
[quote who="Solymer89" reply="10" id="2946042"]I would suggest playing to the strengths of your race. I always create my own sovereign. My current favorite provides 2food, 1gildar, 1 arcane research, 1 tech research, has increased prestige etc... My race is Pariden which also give increased prestige, lower maintenance costs for outposts, and they start with an arcane tech (cant remember which) The caveat to this is that my sovereign and early empire are usually very w
mandbirdfish hybrid plz
[quote who="Sarudak" reply="8" id="2941525"]Wrong direction! This is going to make city spam and monotony even worse because you will want many more small cities so that you can take advantage of the cheap producing buildings that you can create at each one. This choice will make cities more monotonous because you will want to spread out your generic production buildings among many cities rather than having cities specialize! Do the math and (given the numbers you are throwing out)
In other news the OP is a god damn idiot. Carry on brave village idiot, one day your village will accept you.
Its the long lost placenta that his mother dropped. Its not so much a brother, but close.
oops this is why you shouldnt read forums from work, forgot todays the 7th.
Distant Worlds sounds alot like Sins of a Solar Empire. At least by glancing at the website.
[quote who="charon2112" reply="8" id="2907302"] Quoting Aeon221, reply 6 You can build a transport ship, which is about as useful as tits on a bull. Other than that, nothing. Harbors seem to be a serious missed opportunity. [/quote]One of the expansions was planned to expand the water side of the game. Don't know if thats still the plan, but probably is.
Yeah well I got it at release and get 2 free expansions. So in the long run I still got my money's worth.
No, useless feature.
Set the auto save to every 2 turns so if you CTD you lose hardly anything. Or every other turn if you are fully paranoid.
That picture is a mock up from when the game was in preproduction.