If you go to options in the tatical battle (click the button on the upper right) and then push escape. It will abort the tatical battle and lead to some problems with stability.
parrottmath
[quote who="Stuie_" reply="50" id="3259452"]quoting postI've read a couple of player reviews there were low on metacritic and it seems that people think because the races have similar looks that they're the same and that since your settlement gets attacked if you don't protect it and you lose that the game is bad. I've only played Tarth so far, so I can't comment on the differentiation of races. But the second point... the other current TBS games that come
[quote who="cardinaldirection" reply="32" id="3259450"]Quoting Frogboy, reply 20If I had my way, in v1.1, when the human wins a big battle, the game reloads from the turn before so that the AI can get another crack at it! If the AI is truly learning to that degree, please give us a button for this ASAP![/quote] I'm afraid this is the computer way of whining and saying I'm not letting you go until I win :)
[quote who="Leo in WI" reply="34" id="3259328"]Quoting Mhantra, reply 33Sweet! When did they add this? Or am I blind? Think it was the last beta cycle, so maybe the last 3 or 4 builds it has been there, IIRC.[/quote] It's been there since .914 at least (when I joined) I spent over 30 minutes trying find out how to remove enchantments that I casted on my cities and found it to be in a incovenient spot, but now that I know, it doesn't bother me.
[quote who="Glazunov1" reply="6" id="3259287"]Ninja'd you all! [/quote] Yeah.... I shouldn't have double checked that was the way it was done :)
[quote who="Kongdej" reply="3" id="3258275"]Quoting jhwisner, reply 2In the campaign since you can't remove some of the tag-along heroes they don't count against your total. That part isn't a bug. Hmm, I didn't know, then the interface bugs out, since it still implies that I can't have more... (Doesn't remove X'es, or place the heroes on the X'es). Sincerely ~ Kongdej[/quote] I agree with this, should b
Yes, getting rid of that cheese layer... for example here is another layer Research layer goodie hut bug: https://forums.elementalgame.com/434661
Currently you can remove your factions by going to your folder documents/my games/fallenenchantress/race and delete them manually at present.
[quote who="Moxxuss" reply="1" id="3259002"]I have the same problem but I wasn't in the beta. Came to these forums to see if anyone else was having the problem where I am starting it up for the first time and I get a white screen and then it gives an error. I have up to date drivers running a GTX 670m 3gig video card.[/quote] You should e-mail support with your debug.err file in your documents/my games/fallenenchantress folder. This will help them determine what
The best type of reviews for these games are the Let's Play reviews... They may not be reviews, but I get the most informatin about the game this way... what it looks like, what to expect when playing, and ultimately the possibility of fun. It's hard to be misled by a Let's Play because its all there in front of you and whether person likes it or not never really enters the picture for me (A lot of time I watch them on MUTE and for good reason).
[quote who="Frogboy" reply="2" id="3258742"]The Darkling Shaman's shrink ability now has a cooldown of 3 What? Nooo! That's it. Back to the store![/quote] Hehehe... looks like Derek knows how to put Frogboy to work... I sense some tension and the players will suffer for it... ;)
crtl+N restarts the map with the selected settings. Good for getting a better start position if you have a poor start.
[quote who="Mtn_Man" reply="26" id="3258812"]Quoting Mtn_Man, reply 17It's so complex that I don't have any idea what the hell I'm doing, and I keep getting my backside handed to me by the all damn monsters all over the place. That one review was right when it said that the world itself was more dangerous than the AI players you'd face. On that note, is there any way to remove the injuries from champions who fall in battle, or are those permanent debuffs?<br /
Taking the average review is such a poor system in general. First off it is a volunteer statistical poll and these are inherently biased as the only people that are going to post a review or reply are those that have a strong opinion to begin with or have some incentive to do so. Once you get through the zealotus crowd of reviewers (a.k.a. the angry or pationate viewers of the item) the poll is skewed away from the objective reviewers. Sifting through a review to get to these are tedious to s
I stumbled across it when I was modding some files and discovered that I had to run admin for the game to take notice of the effects... tried it for others with the tree problem and it worked out.
I say be more careful. But there is a debug.err file in your documents\my games\fallenenchatress folder. This gives you some info, but it might not help you. But it helps out the tech guys at stardock though.
The cloak should be visible on your character in tatical battles. But a details screen of your character wearing the cloak and the fact that it's not in the spell menu would be sufficient. By the way is your quickbar menu already full?
I've been able to use it in tatical battles. By chance do you have any screen shots of the problem? (You can post screenshots using an image hosting site or dropbox)
[quote who="Buttons6" reply="6" id="3258604"]I am having all the same problems mentioned in this thread. I cannot see swamps or forests. I had no problems when running as an administrator. I have Windows Vista, and I'd venture a guess that others having this problem may also be using Vista?[/quote] It is a problem with the windows admin requirements for the program files folder. So windows 7 also has this problem. Basically if you want the
I believe the folder you are looking for is the following: stardock games/fallen enchantress/data/english This has all the core xml files to help model what you are trying to mod. Not exactly sure what file you want to try to model it after, you will have to try to get heavenfalls or seanw3 attention as they might know
Here is the manual that you can checkout... https://stardock.cachefly.net/FE_manual.pdf There is a heirgemanon (an encyclopedia of sorts) explaining everything with a little extra story. Everything is pretty well spelled out in the rather short but effective tutorial. Every bonus is explained specifically explaining why you have what you have happening (no real guessing). Mind you there is a learning curve, so it is dif
[quote who="BernieTime" reply="2" id="3258385"]Fine, reply to his thread and not mine [e digicons]:'([/e] [/quote] Don't worry about it... I've posted lots of bugs that got fixed and they never replied to me. It's because I'm a bird, I know it...
When building, if you hold shift and rotate the mouse wheel you will rotate your building before you place it.
Specifically a counter attack occurs when you are attacked by another creature / person. There are particular items that prevent counter attacks like spears and there are monsters who have natural counter attacks.
There is a quest where you have to heal a poisoned guy. He offers you a reward and calls it a dagger, when in actuality it is a short sword.