[quote who="coreimpulse" reply="45" id="2889336"] And that's how monopolies are built. Im glad I got to see Steam become one, I didnt with windows. this seems like a planned move to both make people buy the console release, and to destroy the used games market. Steamworks does NOT stop illegal copying.[/quote] If only one person is putting out a comparable product into the market it turns into a monopoly? Well yes. It's hardly Steam's fault that they're doing it better then
Tridus
AFAIK it was Bethesda who decided to put up a DRM'd version on Impulse rather then a retail version, which is why OBSE doesn't work with it. Specific effort went into making a version of OBSE that could work with steam, but I highly doubt that sales on Impulse (after coming to the party late) are high enough for Bethesda to care.
[quote who="Wintersong" reply="37" id="2889241"] Poisoned apples are apples poisoned. Don't expect a Prince Charming this time though. Everything is good and nice until it explodes in your face. Cross fingers for it not exploding. [/quote] By that thinking, ANYTHING that does something useful is something we should be afraid of because it might become a monopoly. :o The reality of the situation is simply that Steamworks does what it does better then the alternatives
[quote who="Heavenfall" reply="229" id="2889114"]It's not, because if you support steam you're supporting a (near) monopoly. If you're supporting reactor you're supporting competition. It's about what you want for the future of pc gaming. Don't trust Steam to stay the same.[/quote] And how do I support Reactor? Where is it? What games are using it? What I've found about it is a year old journal entry, and link to a whitepaper that is 404'd. If it's not avail
[quote who="Guest83" reply="213" id="2888630"]Looks like Randy Pitchford changed his mind: http://www.shacknews.com/onearticle.x/67528 He used to be a Steam skeptic, saying he doesn't trust Valve and called the current situation "really, really dangerous for the rest of the industry". http://www.maximumpc.com/article/features/randy_pitchford_talks_borderlands_piracy_and_why_he_doesn%E2%80%99t_trust_valve?page=0%2C2[/quote] Not really
[quote who="ZehDon" reply="29" id="2889091"]After tweleve years of seemingly endless false starts, cancellations and delays, and after the single longest development in video game history, Duke Nuke Forever is now a game I can never play. Way to fuck it up at the 11th Hour, Gearbox.[/quote] Yes, because I'm sure the first thing on the minds of people at Gearbox was all 50 people who refuse to buy Steamworks games, rather then the enormous amount of effort saved on implementing t
[quote who="Pbhead" reply="1" id="2888641"]You sir, are a MORON.[/quote] That was entirely uncalled for. Particularly since both statements in his post are factually accurate.
[quote who="coreimpulse" reply="197" id="2885871"]I havent played Minecraft myself, but that game shows that Steam is not needed to reach to a big audience. I know, it's probably a rarity, but here this game is sold to people from the developer himself, without any middle man. This middle man that brings the game to people is the reason touted as to why devlopers "need a DD service" like Steam. I'm really interested into seeing when technologies like html5 become a sta
[quote who="Annatar11" reply="17" id="2881279"] While it's true that a lot of F2P MMOs don't have production values as high as paid ones, there are those that do LOTRO and DDO were both good successful MMOs (though DDO mostly just appeals to people who dig D&D, it's pretty niche), and they transitioned to F2P and got even better. [/quote] "Got better" I think is highly subjective in this case. When it went F2P and you started seeing the option of "spend hour
I suspect its a publishing issue. There's no announced publisher for K&C. Square did SupCom 2, and Square itself is a financial mess right now after several disappointments and one massive bomb last year. Maybe Stardock should give them a call.
I'm looking forward to hearing the inside story on what happened on this one. Did the game just suck? Did they run out of money? Was it a legal problem?
If you don't think WoW has a storyline, then you're not paying attention. It's got more story packed into it at this point then most trilogies. The mechanics are among the best in the genre. The stability is among the best in the genre. The UI easily destroys everything else in the genre, to the point where some of them are embarrassing to be released years after WoW (I'm looking at you, Final Fantasy 14). It redefined and radically expanded the genre, and has systematically crushed everythin
First of all, "Free To Play" is pretty much a lie. It's a demo. If you want to get past the first little bit, it's most certainly not free. This model is usually used by Facebook games, and it sucks. It causes the games to be designed such that you gradually slow down farther and farther, and need to pay to do anything at a reasonable pace. If the game is in any way competitive, people who pay have an advantage over those who don't. F2P MMOs have the same problem, and in a gam
It's happening sooner then you thought because the leak of the PS3 master key is an unfixable break in the DRM on the PS3. Sony's response is to accelerate this... though don't kid yourself that it wasn't already in the works. The 3DS and the PSP 2 are both going the same route. There's too much money in used games for them to let Gamestop keep the market.
I've heard a lot of negative buzz around this game in the MMO beta tester circles, so I'm not really interested at all. Besides, there's only time for so many of these at once, and the one I'm looking forward to right now is Rift.
[quote who="Panda_Power" reply="116" id="2866860"]It makes me wonder if Kael and Jon Shafer maybe just can't see doing anything with EWOM and want to start from scratch. It also seems a bit early to be talking about heading up a new team for a completely new project/game when there still seems so much to be done to EWOM. I just don't really buy the whole, "we don't need expansion packs in this day and age" story. Who is going to keep an older, more inferior game installe
Wow, this is big news!
[quote who="Nesrie" reply="6" id="2850237"] Exactly, worst games and most disappointing are not the same. Expectations for Civ V and Elemental were very high, same with FFXIV and STO. There is always risk with hyping games all over the internet and then delvering what these companies actually delivered.[/quote] FFXIV is also likely to win Gamespot's worst award. It's certainly running away with it in the PC area. That's quite possibly the worst MMO I've ever played. It's like the
The problem you're having is probably that Impulse wants to patch to 1.1 now, whereas you installed 1.09 from the archive. The patch is pretty big (like, really big).
Undead and necromancy don't seem to be going in, they've said before that it's not something they want. Aside from that and "high fantasy" races, I'm not really sure I can think of anything else.
If you see a sale it's probably worth it at sale prices now. 1.1 was definitely a very positive step. If they can put out a couple more major patches like that, we'll wind up with a pretty good game.
Honestly, blaming the fans for this is out there. The community wanted a complex economic model, and didn't get it. We wanted traits and skills, didn't get that. In certain cases we got what we asked for, but quite often that wasn't true. The problem was more a matter of unrealistic time. Brad used to say that making a game was 95% engine work, and 5% assembling the game. While it's possible to make that true in a technical sense (in that Elemental 1.0 was in fact a "game"), it's not
[quote who="Lord Xia" reply="2" id="2848036"]Ive got one. People bitched about there being too many minor factions, and so now instead of getting the Yoren, Snathi, etc, we just get one single minor faction, the Orekeepers. The minor factions were one of the few interesting things to find wandering the waste.[/quote] The minor factions weren't at all interesting. It's some guy standing in a non-developed city that you can run over anytime you feel like it (or ignore becaus
Some great spells here. Hope to see them all make it in. :)
Oblivion wasn't that good and was one of the most overrated games of its time. So I've got exactly zero excitement about this. Hopefully they fix the levelling system, at a minimum.