Book of winds: 2nd Tier Magic research, has the escape spell
AM_Shark
Howdy, I do not see a use for it. Reasoning, I can rotate the map to my comfort and if I want to look nadir I can rotate to that degree. If its useful to others then leave it in. Personally, I place buildings anywhere because the placement does not effect output, other then river, lumber and resources. Hypothetical example, if the placement of a Pub within X distance of the Inn effected growth then city planning would be much more though out, and use of the cit
First I found a scroll that let me escape. Then I researched something... When i hop on tomorrow I'll take a peek. I think it was in the magic tree
Howdy, here's my report for the day so far... i will add more as I play more in the coming days/weeks/months. In Sandbox mode. Map color selection does not apply the color selected (customize your faction – Appearance) Cannot rotate the avatar image in sovereign creation Gloves break seam lines into surcoats Back-story drops through the Kingdom story if you make it too long and scroll down to read it. <img src="htt
Time to get it on.
Pitch it as a new game. "Fallen Enchantress", drop the elemental part, or rename it. Its not done and its totally new, BP renamed themselves. :) If not, pitch it as a you where before, "New life from a Dead world, from the minds that brought you SINS and Dimigod comes a world full mysticism and heroes, breaking the mold and born anew comes Elemental: Fallen Enchantress! A Turn-based Strategy RPG with new advanced AI, new magic and endless re-playability on
I posted something similar a long time ago regarding a Heroes Register. Basically similar to the City Leger but for heroes. Told the name, lvl, location, you could right click the name and it took you to the heroes card or select the hero and it took you to his/her location or something simpler. Thanks.
THANK YOU for tool tips on everything. More and more games are not being released w/ good manuals, tool tips fill that gap. Thanks again. Im looking forward to my computer exploding and my body convulsing in agony.
I didnt hear the news but I heard the word....Ba ba ba bird, bird, bird, bird is the word.
"Does anyone else miss expansion packs?" I totaly do. Used to come with units/maps/updates. Now that's all separate DLC. Here is one: Complete means complete - Gamers have the right to purchase complete DLC packs with no expectation of future DLC forthcoming. If new DLC is released, compete pack purchases receive this DLC at no charge. (this drives me up the wall, buy the complete DLC pack and t
All the Old Tilted Mills and Sierra builders, Anno's are good, Startopia is fun and dorky, virtual city is a stretch but much like rail roads its about supply and some city building. If you want to build cities for fun that's not a game you can play with try City Engine. P.S. grab the mods for Simcity 4 at Simtropolis and its becomes a 10X better and amazing game.
Howdy, W/ Epic pacing in 5 turns on a large map, I went to a Zone of control from 2 to 5 squares from center in 2 TURNS!. In 11 turns I was at 6 ZOC from center!? How does this work? Is it every 5 citizens gives you another 1 ZOC out? How can you adventure when all the starting cities are 10 ZOC out in 20 turns and you still haven't researched some good gear to adventure with? You end up being placed next to a AI and your boarders are touc
The time-zone and hemispheric debate made me lol. Thank you gentlemen.
I LIKE IT! Question: When there's unrest does a line start forming? Also, is there a animation with this, like the floors dropping and people squirming?
I was just thinking... What makes a capital city so important. Center of culture? The thrown of government? Is it the ideology of a nation? What makes the capital of Elemental FE important? Why should I conquer another players capital first? What do I gain that I could not gain from any other enemy city? What happens If I lose my nations capital? Whats at stake? Can I move my capital to a safer location deep within my territory? Whats the penalty for f
I finally had some time to play and try to see some of the changes. I ended up simply quitting after I spent more time typing out issues than playing the game. *Turn 2 city expanded 3 squares after building one hut. - That’s a bit excessive for epic pacing. *Building time 1 turn even on epic pacing for simple buildings. - Too fast for epic. *Research did not pop-up until turn 4 with the +1 bonus. - Too slow to kick in.
I observed a cloth map in the trailer. Might be trying to capitalize on the E:WOM idea and refine it to grab the unhappy customers base. I think most of us liked the kings-bounty series they did. Though I think its kinda a cheap shot when I saw the cloth map in the trailer. Again I could be wrong and it could just be in the trailer.
Maybe he is a Irish whiskey in his coffee kind of guy. The image might be missing the whiskey bottle.
https://forums.elementalgame.com/376251
Looks great. I saw a tool tip pop up with the cave bear. Now is that a click and select to get the tool tip pop up or is that a hover over pop up? Thanks,
...vacationing to escape the "nerd rage" that will most definitely slam the boards 1 week after release.
Calendars, Mathematics, world wonders as research options? This is not a historical forward movement game. I'm not shooting down your ideas, just want you to look at the perspective of the game. Its a rebirth of the lost magical world. Looks like you want a civ clone with magic. There is one, its Fall from Heaven II.
Its Shark Week! Of course the forums are dead.
* Auto Explore auto attacks enemy AI cities when your at war. * After the rescue the knight quest you can get stuck at the edge of the square unable to move. You have to use the return spell. When you regroup with the knight to escort him back the original path finding resumes without input. * old witch quest still does not show the 3rd hut location after completing the 2nd part until you move, so you could be moving the wrong direction for a turn until it appears.
Why is it when you research adventure and select lost bounty the bounty is put outside your boundaries. By the time ts done researching your boundaries are 8 spaces wide and its impossible to get unless you plop a new city down next to it. Ive had the AI come in and grab it before I could. Seems like a total waste. Please make the new resource within the city boundaries and not outside of the cities resource collection area within the boundaries. Also why