RooksBailey

RooksBailey

Joined Member # 3035223
25 Posts 305 Replies 26,880 Reputation

One suggestion (based on the tutorial): Clearing a forest square needs to be handled in a different manner. Right now, you just click on the "clear forest" button in the build menu and you can instantly clear as many forest squares as you want, and without cost - in reality you are doing little more than editing the map. At a minimum I think you should only be able to designate one square per season for clearance (it would be nice one day to see little workmen head out to

0 Replies 6,051 Views

I don't know if this will help you but I noticed it took my PC about 20-25 minutes from the time I first clicked on the installation file (and the little circle thing appeared) to the time it actually started installing. So it may be that you just have to wait and give it time to do its thing and not interrupt it by restarting.

6 Replies 4,308 Views

I never played MoM, but what you describe is exactly the type of fantasy strategy game I always wanted to play. Unfortunately, WoM never was that game, but I think FE is definitely heading in the right direction. Hopefully by this time tomorrow, the beta community can answer with a resounding "Yes!" [e digicons]:rofl:[/e]

7 Replies 30,645 Views

I have to say that the artwork for the new site is fantastic ! [e digicons]B)[/e] It is even better than the artwork for the first site, which was pretty good, too. Any chance of releasing some of it as desktop wallpaper? EDIT: Never mind, I see some of it is already in the new media section. [e digicons]:blush:[/e]

51 Replies 222,968 Views

Same here. We might get it because Draginol wrote this back in October: Players have the choice to either instantly resolve a battle or go to a tactical battle screen. Once there, they can either watch the battle resolve turn by turn, fight it out themselves or just resolve it. My personal preference right now is to handle the first few turns and then turn it over the the auto play and wat

9 Replies 13,702 Views

I always liked the artistic look of Elemental, but it is even snazzier now. In fact, it sort of has a look like 15mm miniatures - which I think is great. [e digicons]:thumbsup:[/e]

44 Replies 99,609 Views

I was one of those bitterly disappointed by EWOM, but I have to say that I am now cautiously optimistic about FE. If the tactical combat is now closer to Battle for Wesnoth or Elvin Legacy, the game could be a hit for me.

44 Replies 99,609 Views

Very entertaining AAR. I really like the changes I see. One suggestion: The wording is a bit convoluted. I think it might read better as: "Our outpost to the northeast has been destroyed, M'Lord. If we do not protect our borders, we should assume that Warlord Verga's group will strike again."

81 Replies 153,503 Views

Definitely sounds like it is on the right track. Elemental had so much unrealized potential. FE sounds like it is finally going to tap into that potential and give us the epic 4X fantasy sandbox game we all wanted from the get-go.

69 Replies 148,934 Views

There is a psychological effect as the player doesn't feel like his champion or sovereign is casting the spell. Your fire archmage champion didn't seem to cast that spell (even though we show who is able to cast it in the spellbook, so you know who is enabling these spells) which removes a little of your feeling of connection and attachment to them. Some distance from your sov is a necessary thing in a 4X game - even one with R

75 Replies 163,064 Views

I think your overview is spot on and matches my opinion of EWOM: a ton of potential that excites me, but a poor execution. As someone who pre-ordered the original, and keeps booting it up in hopeful anticipation every time a patch is released [e digicons]:grin:[/e] , I am regrettably forced to conclude that EWoM is probably best abandoned at this point. Its execution is just too confused and its mechanics too poorly thought-out to be fixed short of creating an entirely new game -

2 Replies 14,094 Views

Seeing the sorry state that family dynasties were in, I think SD made the right decision to remove them. I rather have them gone than constantly reminding me of how half-baked their execution was. Also, seeing all the interesting progress being made in FE, I am now more than willing to wait and give SD all the time they need to revisit them, even if that means waiting for them to reappear in the follow-on expansion to FE. As for how to balance Champions with children, I th

21 Replies 20,089 Views

There are so many interesting games coming out in 2011, that it's hard to keep track of them! My list: 1) Deus Ex: HR - for the reasons mentioned above. 2) SotS II - ditto 3) Sins: Rebellion - ditto 4) Heroes of Stalingrad - Sure BF3 looks awesome, but I think I am slightly more interested in Tripwire's new WWII shooter. 6) BF3- but of course,

31 Replies 72,463 Views

[quote who="Derek Paxton" reply="58" id="2945102"] Dynasties was one of those, and I worked on a few designs for them, nothing that was good enough. Some that had good points and bad points, but nothing that felt really integrated into the game. So I asked Toby to pass a pass at a magic wand design for them ("forget everything you know and design them as they should be"). He wrote a great design. Most importantly he wrote a system that integrated in interesting wa

102 Replies 93,049 Views

[quote who="Frogboy" reply="253" id="2944295"]I like a lot of the ideas posted here. Just bear in mind that scope is often a cruel limiter on what can be put in. I don't think it's any secret that I'd like to see dynasties get a lot more love. As a practical matter, the dynasty system needs to be re-imagined and I don't think that'll happen until Elemental: Game 3 (WOM =1, FE=2).[/quote] I am glad to hear this, even if it means I will have to wait

271 Replies 429,134 Views

[quote who="Teslacrashed" reply="17" id="2944838"]I really like seeing that FE is going to be slightly less "civ" like, and more RPG-like. It really draws on the strengths of Elemental as a setting.[/quote] I think the right mix would be 60% RPG elements, 40% Civ elements. Sounds like FE might be moving in that direction. This is the first bit of news that has shaken off a bit of my apathy regard FE. Now if we could get some news about some

52 Replies 217,623 Views

[quote who="Fargham" reply="220" id="2938664"] I'd like to add another request on the line of Dynasties. Make them actual Dynasties. Its just a way of breeding super champions at this point (which I like) - but I would like it more than after x turns, the old man dies and child #1 becomes the new faction leader. It would make the game feel a lot more 'dynamic' as I would feel that a long time has passed since the founding of the empire. Long games beco

271 Replies 429,134 Views

I'm glad Sins (rightly) made the list, but I have to say that article is rubbish. Tropico 3?!? Plants vs Zombies?!? DoW II? Come on! These games might be worthwhile in various ways, but the best of the decade?!? What were they drinking when they wrote this....

43 Replies 97,975 Views

This is something else that never made sense to me. Why put something in the game that is useless except as a nuisance to the player? What is more, it is doubly bizarre as forests were traditionally seen as a valuable resource both for wood and for hunting. In fact, during the medieval period, forests were so prized that they were often off limits to commoners. Sigh. [e digicons]#:([/e]

32 Replies 93,149 Views

Yeah, that was me. Interview-publisher-and all around renaissance man. [e digicons]^_^[/e] Glad you liked it. I think they gave some good nuggets of info. I also liked the screenies. [e digicons]B)[/e]

55 Replies 164,272 Views

[quote who="Tydorius" reply="3" id="2876221"]One thing that would make things come to life a little more is if things had names. I'm sure there's someone here that's played Dwarf Fortress - Notice how when the world is generated _everything_ has a name? To keep the clutter down it'd have to be a separate layer of text on the cloth map that we could turn off, but I'd love to zoom to the cloth map and find out that there are places like "Mountains of Blood" "Hills of Sorrow" and other

22 Replies 22,230 Views