ev4debug

ev4debug

Joined Last seen Member # 3000531
4 Posts 139 Replies 1,272 Reputation

Yes, if you proceed when asked to delete mod folder content, all files and folders will be deleted

232 Replies 640,835 Views

[quote who="Heavenfall" reply="148" id="3288092"]Not really something I would find useful. Plus extra files in the archive confuses manual installers.[/quote] uhm.. I think you're right... although I liked the idea of having an image to represent the mod [e digicons];P[/e] Well, 18

232 Replies 640,835 Views

Update! If you add an image file in jpg format with name "FEMM_image.jpg" on the root of the archive, this image is displayed on the right bottom box (when your mod is selected). 2 questions: do you think t

232 Replies 640,835 Views

Why mantain this two similar configuration possibility in this case Test Test description 2,5,8 <i

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Update (v1.0.1 only for online setup; standalone setup when v1.1 is ready) + automatic discovery of FE INSTALL, MODS and MAPS folder + deselect all mods change text on install button to “Uninstall” enjoy! P.S: Delete file "user.config" in folder "\ \ \Local Settings\Applic

232 Replies 640,835 Views

Manual for modders completed. Please tell me if it is good or bad ( I'm not very good at writing manuals / guides )

232 Replies 640,835 Views

[quote who="mqpiffle" reply="131" id="3286816"]What I mean is, what am I supposed to do to my mod to make it work?[/quote] Ops! Sorry, too tired to undertand nd a simple question [e digicons]:zzz:[/e]

232 Replies 640,835 Views

would be nice to put a list of mods that support the mod manager on the first topic. Please modders comment here, or send a PM, to let me create the list of the "Mod Manager enabled mod" (please wtite down the link to the topic <

232 Replies 640,835 Views

1.0 is out! Beta version will autoupdate. If tired of online update, here you can download standalone setup. I'll submit the setup to official repository and Nexus [e digicons]:beer:[/e]

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Ok, no more implementation. Start build 1.0 release and standalone setup [e digicons]^_^[/e]

232 Replies 640,835 Views

[quote who="parrottmath" reply="120" id="3286740"] ....I have fixed every one of my mods to work with your manager. [/quote] [e digicons]:thumbsup:[/e] [e digicons]:thumbsup:[/e] [e digicons]:thumbsup:[/e] [e digicons]\o/[/e] [e digicons]\o/[/e] [e digicons]\o/[/e]

232 Replies 640,835 Views

Incompatiblity between module (for the same mod) added to the TODO section of Development status

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A little error in configuration: SummonerUnits is id=2 and not 1 StormworldSummonerUnits is id=3 and not 2 [code="xml"] 1 2 &nbs

232 Replies 640,835 Views

[quote who="parrottmath" reply="115" id="3286667"] I like that you can install these mods, I'm adding the configuration files to each of my mods (thanks for the model there). Is it possible to add a unistall feature for all mods. Namely if you deselect all mods then click install it should remove all mods from the folder. (not necessary, but it would be nice for the end user).[/quote] I've read your mind.... Already done, in my last build. In test now, on release

232 Replies 640,835 Views

here you can download an xml sample with comment. I'll write a user guide for modder tomorrow [e digicons]:)[/e]

232 Replies 640,835 Views