ev4debug

ev4debug

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4 Posts 139 Replies 1,272 Reputation

[quote who="Heavenfall" reply="190" id="3289856"] Yeah, but the value is not updated well. Frogboy's custom exe, for example, has the same version number.[/quote] you are right...md5 is the best solution...we think about it later :)

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[quote who="Heavenfall" reply="186" id="3289805"]Could do an md5 hash of the exe maybe, although you'd need to keep that list updated then. I noticed before that they aren't really identifying the .exes properly with their version tags. Anyway, I think that pretty low priority, I was just going through the configuration and noticed it. Where's ma notifications for updates?! [/quote] Exe is version 1.0.2.0 and in the registry the version is 1.02 so I think

232 Replies 640,835 Views

[quote who="mqpiffle" reply="178" id="3289544"]I looked at it and I'd rather have the files be selectable within the module, so the user could select the entire module, or the files within it. I dunno, maybe that doesn't make sense?[/quote] I've prepared a sample 'configuration.femm' for your mod. I've inserted only the first 5 spell,after that I think it's <span

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At beginning FEVersion was intended as a check with the exe version but at the moment I've not analyzed the problem :P In this day I'll check the possibility to warning the user if version does not match

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[quote who="Heavenfall" reply="182" id="3289776"] 1.02 I have this in my config, but does it show up anywhere in the mod manager? Edit: Looked in guide, apparently it isn't.[/quote] Not used at the moment. I can easily show the info somewhere, In the description on the left right? Or near the mod name on the tree?

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Uhm... If I understand it: Aetheria_Core folder and Gfx folder are required Then each single file in Astronomicon folder is a spell Each of this spell can be a module (each module is one file); and you can select the root node to install all the spell So, for configuration you have 21 module and 23 item in filestructure (one for each spell, and the the 2 required folder)<

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[quote who="Heavenfall" reply="868" id="3289049"]ev4debug the file is no longer installed there.[/quote] Sorry, taken an old configuration file :P

1,118 Replies 2,452,235 Views

[quote who="parrottmath" reply="2" id="3289382"]I ONLY play the game... no time to make mods .[/quote] [e digicons]:beer:[/e]

11 Replies 14,672 Views

So, maybe I've something wrong, but happens sometimes that I enjoy Modding the game (I've a real mod in development) than play the game..... Please, tell me that I'm not alone....

11 Replies 14,672 Views

[quote who="parrottmath" reply="7" id="3289339"] Quoting Heavenfall, reply 6You should make a compilation mod with all your mods... call it "game improvements" or something. It's an option now with the mod manager [/quote] [e digicons]:thumbsup:[/e]

14 Replies 6,006 Views

[quote who="DonutMaster1" reply="171" id="3289218"]I couldn't get the program to work. I've got the Stormworld mod in the Mods directory, but it doesn't appear on the list in the program. I tried putting the mod files into where i had my repository directory (what is this for exactly?), that didn't work either. I have no idea what I'm doing wrong.[/quote] Repository directory is the folder where you save the mod zip file. At program startup or when you pres

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[quote who="parrottmath" reply="170" id="3289217"] Quoting ev4debug, reply 165this item is always installed, if at last one module is selected (1)This item is also a module, is intended? An user can install only the core file? My intent was to make sure that this file is always installed (it's necessary in order to have the building style). But It is not necessary to install the other faction stuff. You don't need the buildingstyle change to Tarth and such t

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I'm start writing code for update download. in configuration.femm: 1 http link to where program can download versions file (http:\\mysite\versions.femm) in versions.femm(hosted by the modder somewhere): 1 <br

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[quote who="parrottmath" reply="159" id="3288935"] It's my tent file configuration is where I tried it out. I wanted to set the core files as not required but require it from every other module (so as not to over-install and give people the option of not installing all the files I have there). https://dl.dropbox.com/u/75549875/Fallen%20Enchantress/TentStyle/configuration.f

232 Replies 640,835 Views

[quote who="Heavenfall" reply="164" id="3289066"]As I suggested above, let us declare a version list file to grab from the internet in our configuration.femm. We could manage it ourselves this way. Tracking of files and easy download of those is one of the premium features on nexus so you are unlikely to get a good response from them. 1 custom string <downloadl

232 Replies 640,835 Views

[quote who="parrottmath" reply="159" id="3288935"] It's my tent file configuration is where I tried it out. I wanted to set the core files as not required but require it from every other module (so as not to over-install and give people the option of not installing all the files I have there). https://dl.dropbox.com/u/75549875/Fallen%20Enchantress/TentStyle/configuration.femm [/quot

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[quote who="Sentinemodo" reply="162" id="3289058"] ev4debug, I was thinking, would you be able to add option to autodownload mods, if the modder would put them in some place (or for the first go, just send to you the dropbox links to the latest zip file (provided that the filename does not change ie latest without version) you could maintain and the list of mods with links.[/quote] This is on the TODO :) At the moment <sp

232 Replies 640,835 Views

[quote who="rlane48" reply="160" id="3289001"]Mod Manager version of GinsuKnives uploaded. Want me to do one for Larger Random Maps?[/quote] Why not? :)

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Released v. 1.0.2 witha critical bugfix: - some items are installed multiple times - in some rare case item are not installed (connected to previous bug) download from nexus or from dropbox Online setup will autoupdate

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Not really. If you deselect 3, also 4 will be deselected...can you give me the configuration file?

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Bug found :( if an item in file structure is 1 , this item is installed for every module selected...not a problem for the mod installation, but is a time waste :( On my way to fix it [edit] Not really this bug...but there is a bug that install the same item multiple times.....argh!

232 Replies 640,835 Views