cparkin01

cparkin01

Joined Member # 2953552
38 Posts 109 Replies 372 Reputation

Yes, I have seen this 2nd issue too. I reloaded from a save and moved to the town center tile when entering the city with my other units and then they appeared in combat to defend the city. I reloaded it the other way and found the same outcome if I moved to the lower (off town center tile) prior to the attack and again the units did not enter combat to defend the city.

5 Replies 5,983 Views

I started a large map game with 10 opponents as a custom sov with a custom faction. The green wild area that held the dragon and shrills is still present after clearing it of all creatures/monsters and all goodie huts etc. I did have pioneers make roads all over it prior to clearing the dragon (last one I killed) as the area was in the center of my kingdom and I wanted to move across it not around it. I can upload a copy of the save file if you like.

3 Replies 4,162 Views

I make equipment used for geothermal and fracking. Go geothermal if you want to hug the environment and not sit in a car battery lined house waiting for the sun to pop out so you can surf for porn while eating Cheetos and a ding dong. Only issue you may have to move... to find a suitable geo-t site... oh well. And yes I too have orange fingers. :)

28 Replies 140,561 Views

I've seen this 3 times now and each time I found a unit running on autopath from one place to another farther away on a map but gets stuck running against a 'friendly' structure or town that the unit should have pathed around. If you select the unit and get it to stay still (animated running action but not moving anywhere when you find it) then end the turn the game continued for me each time.

19 Replies 16,732 Views

I'd like to see an expanded array of magic armour, weapons, wands & magic caster bonus staves. Also I'd like to see more high level items drop/find from battle with monsters/unaligned heroes/quests. So you can make a few heroes bad ass when they get to level 20+. Please forgive the Canadian spelling... Thanks.

221 Replies 588,100 Views

I miss getting married to someone of lesser fame, having kids and trading them off like playing cards for diplomatic points. :)

221 Replies 588,100 Views

try launching it from a link like this to reset your password. "C:\Program Files (x86)\Stardock Games\FallenEnchantress\FallenEnchantress.exe" /username "xxxxx" password "yyyyy" This fixed my issue.

1 Replies 1,463 Views

Yes, but you loose the improvement's bonuses for the turns it takes to rebuild it so this bug must be fixed.

5 Replies 2,645 Views

Is there a penalty to cities more than x squares from your capital or a penalty/unrest factor for cities conquered that lasts x turns? I took over 7-8 cities that are a fair bit from my capital and their production is incredibly slow (200+ turns for spearmen), I am a kingdom and they used to be empire places...??? Or did the city still support the empire units or something that it build for the old owner of the city...??? Any thoughts?

1 Replies 3,429 Views

Can the sell price be increased from 10% to maybe 33-40% of the buy cost? Right now most items and drops are worthless essentially when sold. Maybe if the item is damaged then 10% but for other items it should be a much higher %... maybe influenced by your sovrein's/champion's stats? Smarter = better bargainer?

0 Replies 1,934 Views

I noticed this wait and let me approach AI plan too... but I cast fireball and burned them all alive while dodging their arrows... so ineffective against a caster army.

5 Replies 3,292 Views

Pandemonium casting delay sucks, this isn't a targeted or definitive spell (random effect) so it should be instant. Bug - can not cast Chaos against an enemy that already has a chaos driven effect on it (i.e. slow from initial casting) to see if you can get a 2nd one or a damage outcome. suggestion - Elementals suck - they need more special attacks/spells they can cast that are of a matching type, IE. fire elemental gets flame dart, ice elemental

1 Replies 2,940 Views

How come when I conquer an area and kill the defending drake(s) at the map location the drake nest disappears and I don't get to build any drakes? I liked them, just thought new drakes should start at level 1 or 2 not 11...

102 Replies 94,110 Views

After I cast fireball with either my impulsive sov or champion the next character in battle has no special skill/spell bar in the bottom for the next turn of combat. It comes back after that delay but you can't do anything for that turn. I noticed this because my sov went next and no spells are listed so he did nothing.

0 Replies 1,748 Views

No. I don't have enough time to play a whole game start to finish in mp. Let alone to coordinate with someone else's life to play against them. I think the game takes too long to play for mp to work currently. In my opinion - you'd have to offer a faster start option where the map is seeded with 3-4 cities of various sizes at turn 1 maybe... and tech is at a certain level...

203 Replies 622,447 Views

I've had turns hang while units move along and get stuck running against an opposing faction's outpost or shrine. The animation just shows the unit running against the item until you select it and clear it's move. I wish a unit that is adjacent to an enemy unit (monster or AI unit/structure) would have it's movement path cancelled and zoom to it prior to the turn ending so you could resolve it.

4 Replies 3,591 Views

quick question - if i upgrade from 0.913 to 0.914 do I have to start a new game or will the patch upgrade existing 0.913 game to new bug fixes, items, etc?

102 Replies 94,110 Views

Have played the start of two games now in 0.913 and the AI is much stronger. I've been at war with everyone all the time and that has been no cake walk to defend all edges of my kingdom. The political relations seem set a bit too high though, it is always asking for massive amounts of gold for trade and tech packs which should be much lower you'd think so that both sides would enter into them for mutual benefits, or the economy needs to be boosted you can't ask

180 Replies 699,674 Views