Sarudak

Sarudak

Joined Member # 2646176
22 Posts 719 Replies 10,270 Reputation

No.. .I think influence is more of a cultural think. Military could have some affect on that. Probably depending on what they're doing (killing people negative influence, helping people positive influence). But even if the people WANT to be under someone else's control they're still gonna be scared of your military. There may be some geurilla groups that would fight back but not enough to fight off true military occupation...

11 Replies 8,999 Views

No. If you have a real military presence at a location then no patriotic farmers are going to stop your mining production. They porobably would be too scared to even try.

11 Replies 8,999 Views

[quote who="Aesir Rising" reply="42" id="2338602"]I get the impression that Elemental is intended to be Frogboy's/SD's magnum opus. Like Pink Floyd's The Wall. Wagner's Ring Cycle. Tolkien's Middle-Earth. The Double Baconator, if you will. [/quote] So... Does that mean he's gonna like die after or something?

87 Replies 185,218 Views

I worry how the victory quest will scale to different map sizes. Making it impractical for a small game but too easy in a large one..

11 Replies 13,142 Views

[quote who="landisaurus" reply="2" id="2326398"]will you send out more invites if not all 100 choose to sign the NDA? argh... now I wish I purchased the game earlier Just did it today ; You'll still be in the beta about a month from now. The alpha likely isn't going to that fun anyway. I mean it isn't even "beta" yet. Chances are it won't even run on half of the lucky 100's computers [/quote] Of course

156 Replies 489,030 Views

Oh! Yeah. Great battles could leave landmarks. Destroyed cities could become ruins which could house monsters and treasure (related to what the city was) and also could be cleared out and reinhabited.

15 Replies 9,519 Views

[quote quoting="post"] P.S. ~ There's a new developer journal which some of you would find interesting. [/quote] Woooo! Alpha! Woooo! [e digicons]\o/[/e] Beta's sooo close... I can feel it...

30 Replies 89,092 Views

I really really like this idea... Using essence a channeler could create legendary creatures... Maybe these legendary creatures could even breed and create more? Hmm...

16 Replies 58,807 Views

[quote who="ckessel" reply="8" id="2318415"]I'm going to spread all 20 points into 1 point heros. I'm going to name myself Supreme Being of Elementalaria and they are my chosen children, the Kesselites. They in turn will eventually spawn their own 1 point children. Only the Kesselites and their descendants, being descended from the Supreme Being, will be allowed upon the land. All others must be expunged! Bwahahahahahahaaha! Yes dear, that's very interesting.

12 Replies 9,607 Views

In game achievements with their requirements and benefits limited to a singl game would basically just be quests...

39 Replies 23,963 Views

[quote who="Scoutdog" reply="3" id="2284536"] As I understand the game, each faction is ruled by a magic chaneler. So why should they obey their master? Although there are legitimate concerns with the Zealots, this is not one of them: the Channeler's magic is seen differently from other magic- as a non-magical power that originates from the channeler himself. Sort of the difference between sorcery and mirales, in Christian belief.[/quote] Well the channeler's

29 Replies 12,857 Views

[quote who="mrakomo" reply="8" id="2284405"] Or will they be much bigger and you can scroll around like in AoW? There are lots of answers to your question in this forum. Just read the previous announcement - that about detail levels! We will see however, what map size will be available in the beta. However I don't think it would be important to have a huge map in early betas. Of course it will be important in the late ones. The overall strategy of huge worlds will definitely differ

103 Replies 193,688 Views

I'm confused. I remember a battle picture similar to this coming out before and then everyone was saying how you (frogboy/brad) said that you wished you hadn't shown people that screenshot because it wasn't representative of what battle would be like (I admit I never saw the actual quote of you saying that). So is this then officially what the battles will be like? And if so is that the extent of the map size? Or will they be much bigger and you can scroll around like in AoW?

103 Replies 193,688 Views

I think if you're paying mana upkeep to a creature you created from magic you are paying that upkeep to prolong it's unnatural life. Therefore when the mana cuts off the life force does also

47 Replies 128,348 Views

[quote who="pigeonpigeon" id="2279913"] Soon you've researched everything, and actually find the 'win by mastering magic spell' which you can cast, or just drop a rock the size of new Zealand on every opposing town, in one turn. Whichever suits you. [/quote] Sounds good to me. The whole idea is the actual "I win" button is pushed alot further back. It's still there. You just may never need it because you reach a point where you're capable of annihilating yo

22 Replies 17,545 Views
Reply to Combat in War of Magic

I like real time combat as long as you JUST have to manage the combat in real time and the unit number is manageable enough AND the possible exploitation availible to someone who micromanages their units is minimal.

56 Replies 142,169 Views

The ultimate elite army would be the essence hoarding chaneller with heroes... Mwahaha

11 Replies 7,339 Views