Enchantments are kinda broken because 1 mana is typically way too much upkeep for the strength of most of the enchantments. I really like idea 3. I'd actually been thinking it would be cool if instead of having upkeep enchants used a small amount of crystal (this makes sense to me since we can make magic items from crystal) Also with 3 we could have things like magical forging especially if we could give strategic spells casting times where you must ga
Sarudak
I definitely think they should be capturable.
[quote who="Dreadcough" reply="33" id="3069366"]the tactical maps needs to be much bigger in some instances so you can have what looks like a miniature war game battlefield like warhammer 40.k or warmachine. you'll have areas with forests, areas with obstacles to hide behind, rough terrain that slows down movement, areas that gives height advantages. the player has to be able to position his troops to defend these important spots and use them to his/hers advantage.[/quote] <
Would like to be able to build hordes of expendable darklings/wildings...
When do we get to hear about the game shafer is working on?
Yeah honestly I don't understand why the creature mechanics are the way they are. Seems pointless. Especially since they're so high in the tech tree.
It makes it too much luck of the draw what heroes you get...
No thoughts?
The monsters must have some kind of AI to them... After all they chase you sometimes...
I found hard overwhelming in the last build but I got a poor start that game...
Lol... Just realized...
You are allowed to do this
Maybe Gilden should get a unique mana -> metal spell.
I really like the trophy mechanic and the unique monsters in the wildlands. The only problem is that you don't get to deal with any of that goodness until late game. What if you added in unique named creatures (or barbarian champions?) that spawned at certain points in the game and wandered destroying cities and killing champions(like that one barbarian dude that spawned in FFH early and gave you that cool axe if you beat it). Or ones that occupied a certain spot on the map like regular c
I like this but maybe just make all guilds mutually exclusive so you could only have one per city and it would somewhat define it's specialization.
I've never seen a global event occur in all the games I've played... Has anyone else?
I think that there should be some randomness in the quests so one choice isn't always best. Like for example the bandits might take her and give you the money or they could not pay you and then you have to fight them but even if you win she snitches on you to her father and he has his guards attack you too.
I never downloaded your mods before because I disliked the mechanics of WoM so much I didn't think any amount of modding could make it interesting... This though I will definitely be trying out.
Procipee should have a unique spell set as her lore claims her magic abilities is the greatest of the channelers. Really though Cersea is far and away the best magic using channeler in the game mostly because of her unique spells!
[quote who="Mortenart" reply="12" id="3067715"] Quoting CariElf, reply 11 Let's let newcomers come here and ask questions without bombarding them with personal dislikes okay? It's just my personal opinion, which as a paying customer for a product that was not as 'advertised', I am quite within my rights to do. FE has not been hyped, which is good - but I was expecting a little more for a game that is 76% complete. For somethin
There's already a lot going on in this game to keep track of so I would say no.
Maybe since frogboy programmed the AI himself you should listen to him about what the levels do and not some tooltip written by someone less informed about the inner workings?
If the AI and the monsters aren't fighting that would definitely have to be a bug...
I think one of the biggest things that needs to be fixed is that when getting a trait you first roll for how good the trait is (common, uncommon, rare, path, epic) then you get a selection of traits all at that strength. Because otherwise I feel like I'm crippling myself if I don't get the one rare trait even if it's not the way I wanted my champion to go.
I just got beat by an AI on hard... She stomped me with combined arms archers and melee...