[quote who="Dr Guy" reply="127" id="2829600"] I am saying that there is very good reasons for corporations not to upgrade AT ALL... that is, stick with winXP. Taltamir brings up an excellent point. Corporations are not home users. And what Windows 7 brings to the corporate table is minimal compared to the pain of upgrading thousands of computers. Microsoft is a victim of its own success with that OS. They got it right, and have not been able to duplicat
Annatar11
FPS and MMOs probably have to worry most about system specs. Both are terribly expensive to make, and need to be played by many people. Historically, graphics-heavy MMOs have not done well (Age of Conan, the new Final Fantasy) because they severely limit the amount of people who can play them, and MMOs depend on subscription income. And as an added bonus, MMOs are meant to be played for a long period of time, so presumably they'd want something that can keep looking good. At some point, this
Yeah, I'm looking forward to Light of the Spire. Zenith Remnant was a pretty tremendous change to the game (very happy about the Golem buffs in 4.0), and the premise for Light of the Spire sounds pretty awesome. Since those Spire starships are damned annoying to kill (and are quite powerful), I can only imagine the rest.. I stopped trying to keep track of the changes after 4.0, though. Every time I start it up there's at least 1 beta patch, if not more. The 4.0 changelog itself would
Honestly, some of the bigger considerations for developers to go "cartoony" are because it ages better and tends to be easier on the system requirements. WoW is almost a decade old now but it aged so well that it still looks good (in the technical sense, not necessarily personal taste).
I was replying to taltamir, Thoumsin - it wasn't meant as a reply to your post. :) On the issue of "Well, why not just keep XP 32-bit", because sooner or later (sooner) MS will just cut all support for it. Already only SP3 is supported, but once Win8 hits they'll probably stop supporting even SP3. I'm sure our upgrade people would love to stay on XP and save themselves the hassle, but it's a sinking ship, we'll have to upgrade even if we don't want to in order to keep up on security f
Again, you're completely thinking from the average home consumer mindset. The corporate world is very different. Okay, let's say among the hundreds (literally) of unique executables we use here, there are no compatibility issues - and by the way, an app can work in 32-bit and not work in 64-bit that's not just a driver issue. And speaking of drivers, I'm assuming you realize that it's not uncommon for companies to upgrade all their devices very rarely? As a prime example, I'm typing on a 1gb
[quote who="taltamir" reply="105" id="2828951"] Windows 7 64bit is an EXCELLENT 32bit platform... it can run any 32bit app with no problems, unless it requires 32bit driver, in which case it has "xp mode". [/quote] Oh yeah? Especially like all the security apps that notoriously stop working if it's a 32-bit app? ;) You have to remember that companies are out to save money on spending so they can make a bigger profit. For the vast majority of companies
A huge part of the reason why 32-bit is lasting as long as it does is because of corporate clients, not home users. Where I work, we have over 100,000 computers, all still running WinXP 32-bit. An announcement of an upgrade to Windows 7 over the summer said the upgrade will take several *years*. I expect us to be using Win 7 32-bit, as well, as we have a metric crapton of internal and contracted applications running and there's little need to upgrade hardware on all the machines. <
AI War is definitely a nice little gem. The structure of the game is a bit different, though. In all these other games, you and your AI opponents start off on the same foot and build up with you trying to out-do the AI. In AI War, you start with one planet, and the AI has everything else already settled. Your goal is to defeat the AI smartly - just about everything you do that hurts the AI increases its aggressiveness (think of it like the Borg, while you don't mess with them they just go abo
Thanks all for the mod suggestions :)
Any mod recommendations? :) There are usually some "must have" mods for games with a vibrant enough modding community. I'm leaning towards grabbing it!
That S.T.A.L.K.E.R. pack looks tempting. I know the games have had issues when they came out originally. For anyone who plays them, are the current versions good?
The reason (I imagine) internet connection is required is to download the data files at game launch instead of having them local. This is what they did with the Elemental beta, and it means they can make certain changes (like xml fixes) without having to push out patches. When the game starts, instead of looking locally for the files it just downloads them from their server. This means that in theory, as long as your connection is available when you launch the game, it should work fine if the
Are the dire penguins for sale?
Yeah, too many conditions that make it basically useless. The only times prices really differ is during sales, and those are ruled out. In the vast majority of cases, for US users the prices tend to be the same across all the sales platforms. @Heavenfall: Those limits don't exist anymore, and haven't since I started using the service (sparingly, but still) a few years ago. I didn't even know it did that. It's nothing special of a service, I haven't bought anything from them recently t
Until SD actually puts out anything that's native 64-bit, I wouldn't exactly say they're taking initiative on anything. Talking about wanting to do it is quite different from actually taking that step and doing it :)
There's nothing inherently wrong with Vista 64, just the same stuff that's "wrong" with Vista in general. I've been using it for a long time and have never had a problem related to having a 64-bit version. It's XP's 64-bit version that's been the ugly duckling. In any case, it is the content makers that have to nudge the market along. Nvidia/ATI can keep coming out with newer and fancier GPUs all they want, I'm still not going to upgrade as long as my GTX 285 can run anything I
I'm still puzzled on why most spells are now non-scaling. The few damage spells left that scale with INT will be the only ones anyone uses in the later game when they'll out-pace the static damage spells at high int, leaving those to rot in the spellbook never to be cast.
As was mentioned before, first there needs to be stuff available that people want to upgrade for. Upgrading for "maybe possibly something 64-bit native in one possible future" doesn't really cut it :P Make 64-bit Elemental, show that it can play much better than the 32-bit, and people will want to upgrade.
Yeah, Titan Quest is tough to beat. It's not too recent, but it runs well and looks good, if you get past the simplistic UI.
1) You'll just toggle "show pre-release versions" in Impulse to see the beta update, at which point you can download it and play it. 2) Anyone, by the sounds of it. 3) Yes, it will override the current install. You should be able to make a copy of your Elemental folder, then apply the beta patch. In theory, the copy of the 1.09 folder should still work so you'd be able to launch it, and the actual installation will be updated to the 1.1 beta.
[quote who="Goldmos" reply="31" id="2822832"] Quoting Annatar11, reply 30 Quoting charon2112, reply 29 Quoting Annatar11, reply 28Registrations can be transferred, but SD does not directly support the resale of games since they don't see any income from that sale. Here's my take on reselling games. Let's say SD makes 1000 copies of a game, and sells all 1000 copies. That's all the income they are entitled to for those games. If tho
I wouldn't worry about the breach of licence thingamajig, it's technically not. You're modifying the header of the executable file, not anything *in* the executable - this is why you can find an app that was written for another game, and use it to turn on LAA for Elemental - the header is universal and used by Windows, it is not specific to Elemental.
Depends on how heavily into FPS MP games you are and how itchy you are for a new one :P Personally, I like the leveling systems as far as that goes, specializing my character is quite nice - picking weapons, attachments, etc. Just adds more flavor to the game when I can always play it with a weapon I want. Perks (COD) and kits (BC2) also help personilize my play style.. if I'm using a silenced weapon in COD, it's rather nice to take the Ninja perk with it ;)
There was a patch today or yesterday (forgot the time stamp on the post on Kotaku), and folks are claiming much improved performance in general on PC. Don't know about disconnects.