[quote who="Gwenio1" reply="38" id="2881666"] Once you have learned one langauge, learning the others is not that hard. And learning a langauge is the easy part if you are going to do more than simple data manipulation. [/quote]It's not a matter of easy vs hard but of "We were told Python, devoted some time to (try to) learn (and somehow master some of) it when in normal circumstances we wouldn't (, because I should be wasting my free time with Java for supposed new
Wintersong
JavaScript of Classic ASP which are what I use when I'm allowed to code something. XD I was trying to learn Python. Don't make me start with LUA too. XD
[quote who="Trojasmic" reply="6" id="2881242"]And I thought it was because of the bland world, lack of champion skill trees, bad AI, poor UI, no real distinctions between factions and races, boring weapons, armor, and items, tech tree quagmire, performance issues, and not enough quests... guess I was wrong. [/quote]I guess you play the game because of the music![e digicons]^_^[/e] Also, this thread is epic fail because obviously the ultimate explanation involves epic sized boobs
[quote who="NoobFukaire" reply="142" id="2881207"]AAA[/quote]What you say when you see it. [quote who="AlLanMandragoran" reply="145" id="2881250"] GTFO[/quote]Grand Theft Ferry Oregon
[quote who="Tydorius" reply="7" id="2880732"]Anyone here ever hear of Runes of Magic? It's free to play, there's no hidden options that you can only get through money. The only things you do with money is buy items that are available in game anyway, or buy currency through their legitimate system. It's a shortcut but it's not unbalancing in the endgame. You can also use money to change the looks of your items and fully customize your character. Got a weapon that is amazing but looks like a to
[quote who="Alstein" reply="120" id="2880943"]That said, trolling means that they care enough to troll. When they stop trolling and they stop hating, that's when you might have real problems. [/quote] If you are married and somehow become dissapointed with your wife because of something she did (or didn't): do you beat her to a pulp because "you care" or do you talk with her as a rational (albeit affected by emotions) human being because you really care? Just because someone
https://forums.stardock.com/?aid=404534 http://www.societygame.com/index.aspx?c=1
Movie featuring Lord Xia?
[quote who="Lord Xia" reply="88" id="2880607"]p.s. The real point of this post is to just brag about me getting some. [/quote] This is the internet so... Pics or it didn't happen!!! Hmmm On the other hand... I may regret that... XD
[quote who="NelsMonsterX" reply="86" id="2880602"]adequate multiplayer component and now even Brad admits it has "fairly crummy" multiplayer support still! Add to that the fact that The Gamers Bill of Rights made it patently clear that devs should release only finished games and they've broken their own promise. [/quote]Multiplayer would be something to not feel proud about, that's for sure. There are reasons for it but still a serious stain. And we all payed for it, even those tha
[quote who="Alstein" reply="81" id="2880581"]It's not the intentions that count though, it's the results.[/quote]Depends on context though. And the degree of divergence with the "expected" results. Or would any of you feel better if Frogboy hadn't hired Kael? (I won't mention Shafer in that question due to anti Civ V zealots :P ) Or if he hadn't already funded Elemental for 2011 and 2012? Or deployed a full team for Elemental? Results are what in the end we pay for (er.. you know what
They are taking gaming business more seriously and even hiring people like Mr Paxton and Mr Shafer to help with Elemental and beyond. Mistakes may be made but I would say that at least the intentions are not to repeat EWoM's events.
Easier <> Easy but I can concede that, in theory (due to "plane" maps and no magic), Galc Civ 3 should be easier than Elemental (especially due to Elemental experience). But that doesn't mean that Starcock cannot "screw it", right? People will start reminding them of how Tactical Battles were considered for GC 3, how even Frogboy once said he would like to have some kind of Hero unit (yep) or the usual "Multiplayah!!!". Stardock could make FE to be trash and still make
How curious how some people deny Stardock any possibility of making Elemental interesting and good (in TBS and/or RPG shape) yet believe that Stardock will automatically make a good next iteration of Gal Civ. Certainly some people believe in magic. Aeon, you are wrong about the puzzling.
[quote who="Frogboy" reply="21" id="2880186"]I'm not sure how popular our concept of an RPG would be. We're talking pretty old school stuff. No first person. Just old third person, party (Baldur's Gate / older Ultima). Very niche.[/quote] I foresee some reluctance by some after EWoM's release (countered by solid release), some risks possible due to not enough careful wording and/or examples ("spiritual successor" being one). That said, there is a market for such kind of game. Not all
[quote who="Alstein" reply="13" id="2880160"]I'm curious over the type of RPG Stardock would make. What sort of RPGs do the Stardock team like? I'd like to see a spiritual successor to FF tactics/Ogre Battle/ that type of game. With Brad's AI capabilities I could Stardock making a very good game of that type.[/quote]Oh my... please, lets stay far far far far far away of any declaration that involves "spiritual successor of" and similars.
Your.... wording about Elemental expansion packs is about to make some people explode (again). Just saying. Elemental: RPG. Now. Please? Who must I kill? Which country must I conquer? Knowing about it has been the best news I have had in the last weeks! (weeks in which the best thing has been to learn some Python 3.1.3 during breaks in the office so go figure) The Mod Layer sounds very interesting too. :)
Better idea that nuking ourselves to hell. But still a bad one. A very bad one no matter the "good" reasons that there may be.
[quote who="Vandenburg" reply="7" id="2877439"] I still wonder why that got changed, since it would make the map more interesting. [/quote]Not sure, maybe it was not fun enough to have to place a city near a forest to get materials (and as we lost that, we got Workshops...).
I don't know. It could reduce "queieng" in the cities but not much more, imho.
Gildar don't come back.
[quote who="illmunkeys" reply="16" id="2877078"] Steam->Go offline. And be forced to be back online some time later? No more pinging the home-base. After you're done playing, kill Steam w/ the game. Its two extra unneeded clicks. I'll never get the argument against Steam. Because some people doesn't get that there are valid reasons not to like Steam despite the good things they have... which could be said about
Too easy.
You can find it on Impulse as soon as you see the annoucement in the forum. :P
The Colour of Magic