Wintersong

Wintersong

Joined Member # 2550728
101 Posts 3,191 Replies 29,424 Reputation

[quote quoting="post"]So, how to combat nostalgia? [/quote]You ignore it and value things for what they are (or could be by themselves) and not for what others are/were. Easier said than done but there is it. Even if you were to ignore the nostalgia for game X, Elemental would still have its flaws and we would still get people annoyed that this is not and won't be MoM 2. Myself, right now, only see myself playing MoM again because of nostalgia. Oh, maturity is based on s

3 Replies 8,025 Views

[quote who="Lord Xia" reply="24" id="2830353"]That's not a good argument, almost so bad I questioned if it even deserved a response. I'm simply talking about the tactical battles themselves. I'm simply talking about the battles. Thats it. I agree on a STRATEGIC level, the games are far different. But I am not talking about that. The battles are similar, but FFT does it far better. The maps have meaningful terrain. Units movement, speed&nbsp

29 Replies 18,826 Views

[quote who="Nenjin" reply="55" id="2830323"] Beta. Crash bugs, I could live with. Breaking the zone of control so it resets all the building you've done, when it worked just fine before, is not something I hand wave with the beta comment. It's made the beta difficult to test and evaluate, and that's something they need to avoid.[/quote]You are wrong. They are trying to improve the code for the ZOC, therefore it's natural that bugs may happen about it. Sad but

84 Replies 230,212 Views

You don't have you army limited by empire/kingdom management. You don't have enemies that can destroy/conquer your cities, limiting your resource pool, you cannot get unlimited random battles to farm and/or level up the dudes/dudettes, etc. You can say that once in battle all those details doesn't matter but they do because how you enter that battle has been conditioned by far more elements than in the RPG. And balance is like quite different too. I doubt that anyone can find Farmers

29 Replies 18,826 Views

[quote who="Lord Xia" reply="20" id="2830288"]To be perfectly honest, the game isn't very good. Unless you are the rare, die hard fantasy strategy gamer that doesn't care about balance, tactics, or interesting world, factions, and gameplay...[/quote]What kind of die hard fantasy strategy gamer is that? ("A rare one" doesn't cut it as answer) :P And although I know that 99.999999....% of the Universe disagrees with me, tactical combat in Elemental and MoM are really really simila

29 Replies 18,826 Views

Being a beta that requires internet so Stardock can make data changes without forcing us to update/reinstall, doesn't it mean that we are using their XML files and not ours? Not saying Dodge doesn't work (as said in some threads) but that I'm not sure we can tweak basic files to check stuff.

13 Replies 10,374 Views

[quote who="Nenjin" reply="43" id="2829862"]1. NOT INTRODUCING ANY NEW STABILITY BUGS. [/quote]Beta. [quote who="Frogboy" reply="45" id="2829927"]Here's my list of observations as a game developer on the game and as the lead designer: [/quote] Colour Paletter windows. I'd swear that they still remain open when you close the window they are in. Autofocus is out of control and is becoming extremelly annoying to say the least. Main reason to disable the "

84 Replies 230,212 Views

[quote who="landisaurus" reply="8" id="2830091"]Are there any other instant destruction spells yet? [/quote]Not that I know of. Wouldn't be a good idea to have many of that kind right now though, imho. Once Stardock gets a better handling of new spell types/roles and there is more balance, then would be the moment to talk about "Finishing Spells" like the Volcano.

10 Replies 13,643 Views

[quote quoting="post"]You are a channeler. You are the lord and master of the pure magical elements. Fire to melt a man's flesh off his bones. Water to call tsunamis and level cities. Earth to crack the land and send armies tumbling into great crevasses. Air to summon tornadoes to tear apart cities and show your domination over the skies. You are near godhood. You can take on entire armies by yourself, smash titans back into the ground, slaughter the Fallen like lambs... Or you kno

53 Replies 139,413 Views

Kingdoms use Life magic so the lands they control changes to reflect that influence as they are brought to life after the Cataclysm (no, not the WoW one), getting grassy lands. Empires use Death magic and the lands they control react similarly as they are brought to life after the Cataclysm (nope, still not the WoW one), getting "dead" lands.

1 Replies 2,510 Views

[quote who="Althaer" reply="9" id="2829361"] Or, make the Temples and Libraries more rare.[/quote]More? Libraries are (almost) as rare as horses right now. [quote who="seanw3" reply="12" id="2829417"]Why not just put a 3 building limit on all improvements so we don't see spamming? [/quote]Haven't we been there already?

17 Replies 8,403 Views

Mobility spellbook. Level 1 you get Return (teleport to your capital paying 8 mana). At level 2 (I think) you get Teleport (caster and buddies anywhere in friendly territory paying... around 20 mana? I don't remember that detail right now).

3 Replies 3,033 Views

[quote who="WhiteElk" reply="28" id="2829495"] In my eyes this is a Major bug deserving of a priority hotfix.[/quote]I think that Gal Civ II still has this issue. But there isn't (so) important. But in this game losing improvements each time you load the game... [e digicons]:'([/e]

152 Replies 91,961 Views

If buying now gets free expansion (not sure, I bought mine long ago so I don't check this), it should save you some money. Waiting for the eventual price drop may happen but apparently not anytime soon (or near). I like the basic game and I'm loving the new changes. But if money could suppose a problem, like seems to be your case, I'd wait. But only because I suppose that you would prefer to enjoy a version of Elemental with more features and options from the moment you buy it. Once 1

29 Replies 18,826 Views

[quote quoting="post"]6. Zone of Control sometimes shrinks when save games are reloaded. [/quote] Sometimes? I'd say 100% of the time you load a game. XD Nice updating! [e digicons]:thumbsup:[/e]

152 Replies 91,961 Views

I have never seen the initial books as a research option. [e digicons]o_O[/e]

10 Replies 7,602 Views

[quote quoting="post"] If I mouse over my income bar at the top of the screen, it says I'm getting 3 mana per season. Where is that mana coming from? If I look at my kingdom report, I see stats for income, food, production, etc, but mana hasn't been implemented there. Where should I be going to find out where that mana is coming from? (Also, I've yet to meet another kingdom or empire, yet I have the uncanny ability to know how many cities and citizens they h

11 Replies 12,631 Views

Different mana types was like most hated. I don't mind it and alternate generic costs for the spells (Fireburst: 4 Fire mana or 8 Mana of any other types) should still allow you to cast the spells you want in case of "Oh noes! Not Shard of my specialization!". Not that magic specialists have anything to say in the game as there are none (currently?).

23 Replies 74,916 Views

[quote who="Phylast57" reply="13" id="2828467"]Just curious--is this in the 1.1 version? I have only been able to play beta 1-2 hours a day--have to wait til Monday night to get some real time.[/quote]1.09n beta.

16 Replies 7,803 Views

Costs 1 food. Allows you to build things using population from the global pool (studies, laboratories...). Allows you to recruit troops using population from the global pool. Seems fine to me. Well, except tha the AI seems obsessed with spamming them EVEYWHERE and it's obvious (to me) that they know where things are on the map (this refers to areas they haven't seen yet) because they are too "accurate" about where to deploy them. *waves to the pioneers that have come from the other fr

7 Replies 7,655 Views

There is only one correct way to kill the enemy Sovereigns: The Curgen Style. If you are not following it, you are doing it wrong. Curgen Style: Nice place you have here. *knock**knock* <a title="Oh! Look

10 Replies 13,643 Views