Wintersong

Wintersong

Joined Member # 2550728
101 Posts 3,191 Replies 29,424 Reputation

I like no shard for life/death. If mana points depend completely of possesing shards, that means that no matter what you will always be able to use at least one type of magic.

41 Replies 99,025 Views

Men and Fallen seem different. Fallen ruled by might and magic. Men more about working together and technology. The result of the canon civilizations using life or death magic could depend on many things. Being violent by nature, the Fallen might find the death magic more natural to use to them with all that violence, deaths... While humans would find a magic based on things dying not very usefull in societies based on living peacefully. The focus shouldn't be on good vs evil or life

201 Replies 421,808 Views

My reference to medallions is based in that you can find shards of the other elements in the land but there are actually no shards for Life/Death by the simple fact that the Sovereign/Channeler is "the shard" for it. Yep, there is a reason (The Fifth Element movie apart) but we won't know it unless Stardock spoils us a bit or we get to try the campaign. I'd have enjoyed more a Legend of the Five Rings approach with Fire, Water, Air, Earth and Void. Nothing more fun than Void's visions

201 Replies 421,808 Views

Just make sure to put a big sign that says about Mega Events being optional . No need for Gal Civ II's flashbacks. And expansion packs that add new features are always welcome. But optional pack(s) with extra races, props and the like, would be absolutely great. Maybe as some extra in some patches, like those extra Demigods for Demigod. Original or not, many want elves/dwarves/orcs... as races. Be it to mimic Mo

98 Replies 335,966 Views

Life/Death element doesn't use shards per se so if you were to be able to start with a different element, then you wouldn't have access to that type of mana/magic unless that part is added too. Altogh we know now why there hasn't been any life/death medallion, I wonder which is the (current) lore reason for it.

201 Replies 421,808 Views

[quote who="Darkodinplus" reply="5" id="2315217"]He is talking about this but I would point out Capnwinky that data is pretty old and subject to change. [/quote]Like the beta date in the main page.

71 Replies 210,740 Views

*sigh* Here we go again... "A: Channelers are beings who can harness the magic locked inside the elemental shards that are scattered across the world. When your faction (or an ally) controls a shard, you gain access from its type of mana (which is either earth, air, fire, or water magic). Channelers also generate on their own either life magic or death magic depending on the path they’ve chosen. The maximum amount of mana a channeler can accumulate is based on their esse

66 Replies 51,281 Views

Because some people are more interested in a new MoM than anything else. I was one of those who would have signed for a MoM clone with just updated graphics.

201 Replies 421,808 Views

And yet, I have to repeat that there will be a campaign. Even Brad is writing a book about it. People can agree or disagree but it doesn't change that fact. Just that. I don't see myself playing the campaign more than once or twice depending of how "good" it is (and replayable). Then I'll be too busy with sandbox mode and mods. Altough if there a vote/poll about if the game should have campaign or not, I 'd be of those voting yes. At least if an interesting one can be made.

201 Replies 421,808 Views

[quote who="Frogboy" reply="13" id="2314626"] Empires = Fallen, Kingdoms = Humans There are no humans in the game. There are men but they aren't humans. That will be understood better later. [/quote]How are going the 60k words?[e digicons]:D[/e]

98 Replies 335,966 Views

People should stop forgeting about the fact that the game has a campaign . That supposes that it must work so the game will be developed to make sure that happens. Maybe they will have the time to add extra things but the minimum are those needed by the campaign, which are the "essence" of the core unmodded game. From that basis we will have to tweak it to our needs. And we will be happy that modding this game will be made easier than ot

201 Replies 421,808 Views

Awwww, don't worry BoogieBac. We know you all are working hard and that you will end solving it. ;) Looking at those map generations I just get dizzy. I don't even want to imagine how alien the code for such thing must look (for a newbie like me).[e digicons]:S[/e]

50 Replies 40,029 Views

I want ice and snow. "Seasons: War of Faeries" presents Faery Queen Spring versus Faery Empress Winter! [e digicons]:omg:[/e]

201 Replies 421,808 Views

Trial and error, like everything else. XD And changes will be made during all the beta so not so really improtant how it starts but how it develops.

25 Replies 2,837 Views

Kingdoms (men) use life magic and empires (fallen) use death magic. I have never noticed any change in that information. Except that until now we didn't know exactly the life/death as element.

201 Replies 421,808 Views

[quote who="Scoutdog" reply="15" id="2313457"] I am assuming that, considering the low essence levels, essence-sucking spells are out by this point. Did I assume correctly?[/quote]Why should they be out? Costs adjusted here and there, and presto! We will test all this essence thing during the beta so no worries.

25 Replies 2,837 Views

Q: What are channelers and how do they work? A: Over time, the life force (or death force) that a channeler initially imbued in the land will naturally spread so each founded town won’t usually require the sacrifice of essence to create. However, if the player wants to quickly spam out a bunch of cities (which is a typical strategy in 4X games) it will come at a very high cost. C: Love it. Q: How advanced is the mundane t

98 Replies 335,966 Views

[quote who="Scoutdog" reply="9" id="2313197"] Impersonating Stardock's CO doesn't sound like a very britght idea even if the motives weren't whole evil.But then again neither does impersonating facts on a thread this info-starved. (And Winter, you should really consider getting a new avatar: some of the people on this forum might have heart conditions!) [/quote]Someone is actually asking me to change my avatar? Isn't it usually all the way around?[e digicons]O:)[/e]</

25 Replies 2,837 Views

Favourite: That this game is being made (and it's moddability possibilities included). Really. Least favourite: Still not being able to play it!!![e digicons]X([/e] [e digicons]X([/e] [e digicons]X([/e] [e digicons]X([/e] [e digicons]X([/e] [e digicons]X([/e]

9 Replies 5,669 Views

[quote who="Scoutdog" reply="4" id="2313129"]Ugh! I thought we were going to get another survey. Of course, things could be worse...... he could have created a new accout with the name Frogboy (that's Frogboy, followed by a space so as not to show up as taken), then posted that..... [/quote]Impersonating Stardock's CO doesn't sound like a very britght idea even if the motives weren't whole evil.[e digicons];P[/e]

25 Replies 2,837 Views

A pity that your username was betraying you just under the thread's title. :P

25 Replies 2,837 Views

Wrong. What you need to do is to reduce the number of chauvinists. No need to kill them, they will die when they are old enough. XD Just make sure that the new generations aren't like them.

175 Replies 644,965 Views