They are now selling the ultimate (or complete - can't remember what its callled) edition of Civ IV, which has the game, both expansions and Civ IV: Conolization, which is a standalone remake of Conolization (an early Sid Meier game), and while not as deep as the main game, is still fun and addictive. Its about $35 on Amazon, or you might be able to get the 'old' complete edition (without Conolization) for less.
astrath
Apart from expansions, the full games I am looking forward to are: Elemental Starcraft II Mass Effect 2 if the PC port is good
Basically the idea is that you start in an area where the people were already a faction and a culture, and the cataclysm has driven them into the wilds. You form cities and they come back to you and live there. If you read the lore section you can see how the world is very much based around rebuilding after a disaster rather than Civ style start of civilization.
This is only one mode, which is only really feasable with one other human. It is nothing like demigod - its not even the same genre of game, so don't bother comparing. There is also likely to be tactical battles which may be 2v2 or 3v3
Banned for failing to use capital letters upon starting a new sentence. The lack of proper grammar used nowadays is appalling.
B an n e d
Language... Do you ever post a thread not about something not working?
Basically Elemental will be as close to a MoM sequel as will ever be releaed. In a way its partly a good thing that it is 'not MoM', because it means that they are not constrained by having to make it a sequel. If they were actually making MoM2 then there would be lots of fans saying 'this was in the original thus it must be in the sequel'. SD have a lot more freedom making a speperate title (while taking major influences from MoM of course).
ouch... PC: Approximately 30 (including expansion packs) but most aren't installed PS2: About 15 but I don't really use it anymore.
I quite enjoyed Cossacks - its quite an old game though, I haven't played it for some time. And please stop spamming repeat threads.
Since it is playable on merely the cloth map, there's no need to put out the (unfinished) main graphics engine for what will be a basic playability alpha/beta.
Do we have to specifically put our names down? Or will it simply be everyone who's preordered? edit: I mean will the lottery be for everyone who's preordered
Given that we've have the most info so early before release than any game I can think of, don't push your luck. I for one am not part of the 'community who would really love what you want more detail on' who demand everything now and even more later.
Comparing camps 3 and 4, I prefer 3 because: Having Empire wide distribution without roads seems a little silly The warehouse idea has been used in many previous games and my experience with it is of it feeling a liittle tacky. It might encourage ICS (sorry, infinite city sprawl, an old Civ tactic) if you got a basic rate at all cities, and it sounds like the amount of resources produced would increase with more cities, rega
I reckon that naval stuff will be auto-resolved anyway. Naval stuff requires a different engine to work and ETW, while being by far the best, still isn't as fun or easy to manage as land battles.
The game is single-player focussed, just as Civ 4 is. There will be a multiplayer but its not the main focus, just as with Civ 4. So stop ranting about the multiplayer given what this game is about. Elemental is not Demigod!
Colonization was priced as an expansion (although it is standalone). I found it 'quite' addictive and fun but not 'that' addictive and fun. Its a perfectly reasonable remake of a classic strategy game IMO. Not a patch on real Civ 4 and GalCiv though.
"I can say that Beta 0 is not going to happen in June now. We might be able to do an Alpha then but that will only go out to a very tiny number of people (maybe 100 tops). I’m reserving 10 places and the rest will come from the pre-order pool as a lottery with points given to those who have GalCiv II + Sins + Demigod. Beta 0 would likely be July at this point but I’ll know more at the end of the week." Frogboy in one of the recent
You can prove anything mystical with numbers really: I can use e, pi and the square root of -1 to get an integer answer (-1) If you take any number, raise it to the power of a prime (provided your original number isn't a multiple of that prime) and divide by the prime, the remainder will be your original number ie (a^p)/p has remainder a.
I'm intending to pre-order Elemental, but I have some important questions: I have a download limit imposed on me most of the time, so what sort of size would the downloads be? I could pre-order the box as well, but since I'm non-US it comes with sizeable p+p, so download would be preferable. If I pre-order the download only and find that I can't cope with the download, can I change my order to include the box as well (with an extra p+p payme
For 1 to be effective, a good governer system is imperative. Perhaps the best idea would be for everything to start automatically, with the option of changing it. For example: You build a zzz mine at xxx The resource is automatically assigned to a nearby town/city, with preference given to larger and more developed towns (or ones with better industries). A message comes up on the screen - yyy is now receiving zzz
Oh BTW Boogie, random question but do you have an estimate of the download size of the finished game and the betas? I'm wondering whether to get just the download (cheaper due to no shipping costs) or whether to get the box as well (won't need to worry about downloading). I have problems with download limits and slow speeds at times. Or is it possible to alter my order if this turns out to be a problem?
[quote who="Annatar11" reply="16" id="2213741"] I'm seriously considering putting in a pre-order to do beta 0. Usually I don't do much betaing (in fact Entrenchment was probably the first time I gave any sort of constructive criticism for any beta), but I do have lots of free time over the summer... Your hesitation can be easily solved with the proper application of peer pressure. *applies*[/quote] Ok ok I got the message [e digicons]:grin:[/
Ooh lots of groovy editors to play with. Like Spore but with a game actually attached this time (and where the editing actually matters rather than simply being aesthetic for most of them). I like the effects as well. Cool but not overdone. I'm seriously considering putting in a pre-order to do beta 0. Usually I don't do much betaing (in fact Entrenchment was probably the first time I gave any sort of constructive criticism for any beta), but I d
SD have spoken.