Trojasmic
following this thread.
I'm walking through AI cities on Ridiculous because none of them are defended and they're all making pioneers! Umber is the only one I've seen make a defender. Resoln dead. Tarth dead. Yithril dead. And Tarth and Yithril are supposed to be military factions.
1. Crashed when I hit end turn button http://dl.dropbox.com/u/9317559/Elemental1_09t-2010-12-11T06-49-50-282.zip http://dl.dropbox.com/u/9317559/AutoSave.EleSav 2. Crashed when I hit end turn button http://dl.dropbox.com/u/9317559/AutoSave.E
Let me throw out another plea for our capitals producing 1 materials. We're still forced as players to build workshops and any time you take "choice" away from the player, you should just give it to them. As it is today, we start with 5 materials so we can a) build a archivist, b) build a lore shop, or c) build a farm and then we're stuck ... we have to build a workplace before we can build anything else (unless our sovereign finds a goodie hut with some materials, but that will r
Keep dreaming guys... maybe we'll see some of this in the expansion hopefully.
I like this idea.
excellent post... i've suggested this numerous times, but Stardock has been mum on it. I hope that means it's in the works for the expansion.
I wish I had more time to play and experience all these crashes. Way to take one for the team FatNonFree!
My preference for the mini-map is not saved between game saves/loads. Does that count?
[quote who="Stuie_acs" reply="1" id="2841593"]Well... there are a lot of monsters. I accept Janusk's services, rename him Bob, and put him in my capital with the best weapon I can afford and whatever defensive items are available. Any lone monsters that come with in striking distance I deal with before they can horde with others; the hordes I deal with when they attack. I also find myself researching Warfare first to get some better defensive options, and
looking good!
double post
I think what Derek was trying to say is that he had to put Brad in lockdown.
fix it please.
Sarog's Egg quest has been broken since Day 1. I wish they would fix it. There's like only one perfect way to do it...any deviation and it won't work. It's only worked for me once in ten tries.
It appears to finally register on Turn 4 that I'm able to research and prompts me.
So what was the final answer? Did you catch the killer?
We need you to help us find more bugs... we've almost found them all.
Anybody run into this?
Derek, will you please put this on the known issues list? This has been a problem since Day 1.
I noticed something interesting on the next turn... Gilden actually tried to get one of the goodie huts on the next turn. Is that a clue? Is it possible that the AI doesn't see the goodie huts until I see them?
I like this idea... My magic sovereign looks an awful lot like my heavy melee characters right now. :-( Wizard's hat that would have roughly the same DEF as a helm Magic Robe that would have roughly the same DEF as a cuirass and so on...
Does he not show up on ridiculous level? maybe that's why.
yeah maybe it's time to start harping on the quest system, lack of skills trees for heroes, the need for common/uncommon/rare/set items, etc. harp! harp! harp!