[quote who="Lord Xia" reply="93" id="2995716"]I would like FE to be more Civ like in a number of areas than EoM. Could we have cities defend themself like Civ 5 too? Could we have minor factions play like the city-states? [/quote] I'm surprised they haven't given minor factions some love given the emphasis on "the world" in EFE. Minor factions would have been the perfect addition to a more interesting world. For example, an adventure bravely explo
Trojasmic
Is the FE interface going to be mod-able? I'm not crazy about the interface yet so hopefully SD will allow others to make it better ala World of Warcraft, etc.
[quote who="GodlessHeathen" reply="34" id="2993536"]I must have this game![/quote] That's like saying, "I must have cancer." Relax. Lower your expectations. Everybody calm down.
Just to set expectations for everyone... This game is going to suck. I can feel the cancer starting already. P.S. I admit it. Having special requirements (besides gildar) for recruiting heroes was not my idea. Kudos to the brilliant mind who thought that one up.
[quote who="Cackfiend" reply="4" id="2988501"]Well I definitely don't appreciate the sarcasm in a thread that is meant to promote constructive thinking[/quote] Cackfiend is Jon Shafer's pseudonym... he's still trying to get Brad to consider hexes.
[quote who="Aeon221" reply="31" id="2987825"]What overlays are available? I don't see a button that gives you instant access to useful information like tile yields, defensive strength of tiles, mobility, mana production in various cities or tiles, heat map for monster spawn probability (something you REALLY ought to include, random monster spawns suck but a heat map showing where they are likely would let the player plan for it at least), etc etc. Ability to set AI nation
[quote who="Emperor_Nero" reply="17" id="2987523"]Holy crap, this is going to be like blizzard. This game is going to be in development another 10 years, just like Diablo 3. I will probably be dead in 10 years.[/quote] Cut back on the Cheetos and Mountain Dew dude... Maybe you'll be able to join the Beta which starts in 5 years.
How come Stardock isn't talking about FE anymore? Trying to make a big surprise splash? Is it even still in development? Why don't you post 1 screenshot per day or something and generate some buzz!
[quote who="Satrhan" reply="2" id="2985150"]I made the same suggestion during the wom beta, as did others before and after release. Let's hope this gets done in FE, it would make life (well ok, not life but the game ) so much easier.[/quote] Yeah I've made this suggestion so many times before I got tired of making it. Maybe this is why Derek needed an extra $1M to finish FE... one can only hope.
I would like to see a multi-player Tropico so let's cross Tropico and Starcraft.
adding Dynasties back in and making them really cool/interesting.
[quote quoting="post"] Also I have never understood why heroes are not created randomly by the game, since this game is incredibly beautiful in what it can do with units portraits and there are literally infinite possibilities in terms of look and clothes. Who cares if some of them end up being useless! Make me go "WOW look at that one!" when a new hero appears from the fog of war! [/quote] Seems pretty basic doesn't it? Random hero generation would h
[quote who="Frogboy" reply="18" id="2983709"]Is the game playable? Yes. Is the game fun? Not for me. Why isn't it fun? a. The AI is weak b. The game mechanics lend themselves to repetitive gameplay Why hasn't Stardock made it fun after all this time? a. The original release of the game was buggy, the reviews reflect this and so it didn't make sense to spend a lot of money fixing that. Instead, Stardock brought in an
[quote who="Frogboy" reply="4" id="2983702"] That said, to keep expectations realistic, you should all assume FE will suck and give you cancer. [/quote] Aha! I knew it.
[quote who="mastroego" reply="15" id="2981577"] Quoting Frogboy, reply 13 The difference, of course, was back then, no one had high expectations so GalCiv I's relative...crumminess didn't create the kind of nerd rage we have today (though with the difference being that GalCiv I's AI was a lot better). Of course, let's keep the denial mode and blame the "raging nerds" who are actually "nerds" enough to be your customers. Let's convenient
[quote who="Austinvn" reply="17" id="2981401"] Quoting Sir_Linque, reply 16I believe this is now the longest we've gone without a Dev Journal update since the release of WoM. Either they're hard at work on FE, or else ... well, we're all thinking it, I may as well be the one to say it. Else the Zombie Apocalypse has broken out in Michigan, and the survivors are barricaded in the top floor of Stardock HQ, wishing they were in a rural farmhouse or a shopping mal
C'mon Brad and Derek! Since Obama can't figure it out, why don't you guys take the bull by the horns. Do it for your country!
I think if FE sucks, Brad should fire Derek, Toby, and Jon and bring in the 5 biggest complainers in the forum and see if they can do any better. I'll start packing my bags now. Lord Xia, you should too.
[quote who="seanw3" reply="67" id="2977810"]I think they probably have a board up in the Stardock labs that says: Things we need to add! -Unique units and factions -Interesting environments -Scary monsters -Balanced combat -Interesting combat -Magic -Spells (Well 25 or so is fine I guess) -A well functioning tech tree -A well functioning economy -Competent AI <b
Maybe they should start the FE alpha because this forum is pretty dead lately.
I'm interested in playing, but I'm a total noob... never played. Is that ok?
There was an experiment done with rats where they were given 2 levers. One lever produced food every time they pressed it. The other lever would only randomly produce food so sometimes they would get food and sometimes they wouldn't. With EWOM's failure, Brad learned an important lesson. That lesson was that big projects need to be led by project managers. The lesson he didn't learn was that we needed to be treated like rats. We should n
In EFE, the magic system is slightly different (it's more like Master of Magic). Each time your sovereign gains a level,
[quote who="Alfdaur" reply="9" id="2966580"]Derek already said there soon will be a journal about the new magic system. "Soon. (is it just me or does that smiley seem a little crazy?" (21 of June)[/quote] You have to remember that when a developer says "soon", "any day now", "two weeks", or "imminent", what they really mean is 2-3 months. That's how I figured the EFE Beta would be in September. Brad said it would be "soon" a month ago so you do the math and you get Sep
[quote who="BoogieBac" reply="3" id="2965680"]...I'm doing cutscenes (which need to stay under wraps) and pre-beta bug fixing (100% not animation related)... [/quote] How many bugs are left? Did you guys fix the "not all goodie huts showing up on the cloth map" and "tactical combat freezes so the only way out is to click auto-resolve" bugs brought over from and still in EWOM?