Trojasmic

Trojasmic

Joined Member # 2474803
540 Posts 1,537 Replies 22,272 Reputation

[quote who="Tasunke" reply="5" id="3092665"]I guess the easy fix is to add weapons to Pioneers -> customizing this is already possible ...[/quote] There you go! Since the AI will "borrow" our ideas for creating units, we should all design a bunch of armed pioneer units. Maybe then we can start to fear the AI's pioneer stacks of doom. ;-)

8 Replies 1,956 Views

[quote who="Frogboy" reply="50" id="3091736"]I didn't vote (since I'm the lead coder of said game). I think many of you would agree that bringing on Kael to design and lead Fallen Enchantress and bringing the Galactic Civilizations team back together to code it has made a major impact here. That said, I'd say that game is still months from being ready for general availability: Crashes. We need crash reports because we're getting to

209 Replies 668,832 Views

I've seen this one a lot too. I see this huge stack coming toward and fear my game will be ending soon. Then I click on the enemy AI stack and it's a sovereign, 2 scouts, and 2 pioneers. What the heck? Clearly their intention is not to explore and plop down new cities because they attack me! Clearly, it's no contest and automatic death for them.

8 Replies 1,956 Views

And I'm not just talking about a training completion. When a unit is trained they materialize outside the city, but that's not what I'm talking about. The AI will have like 5 armies in his city, then for no apparent reason will pop 2 of them out. I pick them off and now the city only has 3 armies making it easier to take. By the way, if the AI had sent out all 5 armies, he would have beat me. Similarly, the AI will pop out a half-healed champion by hi

1 Replies 799 Views

[quote who="seanw3" reply="1" id="3090339"]No. There is a mod in the works that does this. The vanilla summons are fine. [/quote] C'mon Sean, you have to give a different reason than there is a mod in the works to do this. Not everybody uses mods. Tell me that summoning weak units at level 1 or 2 would somehow break the game. The mere fact that you're planning a mod to do this very thing is a plug for it to be in the main game.

4 Replies 1,414 Views