You are wise Master Kongdej
Trojasmic
So the allies don't come with the hero? Is the same true for all those other heroes that have demons and fire elementals with them?
will you please make sure the AI is maximizing its use of outposts?
I thought Burning Blade was for melee weapons only or does Burning Blade work on ranged weapons too?
please take my money... in fact, redo fallen enchantress in 64-bit only. :-)
This happened to me once before too. I can't remember if it was the same Arnando or somebody else.
looks like a good one
I would pay a dollar to be able to play online so some of us forum trolls could resolve our issues the old fasioned way. I'd also pay another dollar for hotseat. 1. Lord Xia vs. Trojasmic 2. seanw3 vs. Heavenfall 3. Das123 vs. senthai and so on...
One thing I'm getting from reading this thread is that there are a lot of traits we don't know about simply because they have prerequisites. I would like to see some improvements to the UI to help us know more about the trait possibilities.
[quote who="Derek Paxton" reply="8" id="3151204"] Maul's dont Maul. [/quote] Houston, we have a problem.
This is a game of conquering your opponents. Let's not make it impossible to conquer cities. I think the game needs minor tweaking at most.
[quote who="Yazari" reply="5" id="3153564"] 1 or 2 extra levels do matter to me because of the prestige and stat gains (especially +/level gains). Potential II and III are increasingly less desirable at a 5% boost per tick, thankfully at that point I am likely to have reached level 4 and will have better choices available. [/quote] I thought potential ii and potential iii values were cumulative not just 5% boost for tick...
[quote who="Bellack" reply="134" id="3153755"] Quoting Femmefatal48, reply 100 Statistics have also shown that 90% of statictics quoted by 78% of the people who 65% of the time pull 89% of the data out of 58% of their buttox have shown that 100% are made up to boulster their side of an argument 98% of the time. [/quote] This is true. I read that same report.
yeah i'm not buying the kill a rat quest, fight a spider, reward is rat guts thing. let's either fight rats or make it a kill a spider quest.
[quote who="sweatyboatman" reply="2" id="3150910"]they upped dodge in .912 i think so that nerfed maul a bit. its fine with me as maul was totally op. try boosting your champs accuracy.[/quote] It wasn't a matter of not hitting... I hit, but didn't maul with the maul.
[quote who="Tattyhat" reply="1" id="3150898"]Maul seems to be working for me. I have been killed by it a few times.[/quote] I'm not talking about being "mauled", I'm talking the maul weapon not mauling.
is there immunity to maul now or something?
i just got that quest too... i think it's bugged now.
you only get one chance on quests.
http://pastebin.com/AvcR71cj http://www.mediafire.com/?ow59e4r2aw6pm0x Can be re-created. Open a trade window with Yithril. Trade him all of my tech for an equal amount of his Warfare tech. Click agreed. Boom. http://www.mediafire.com/?6tgeekd3glbjdv6
Must be a string a bad luck Patho... I have a guy with it. He hit his first 2 times then missed his next 2 times then hit once then missed once. Exactly 50% so far... I still think the risk (complete miss) is a little too much... would like to see 50% damage or normal damage plus gets counterattacked or something.
Since we have two threads going on this topic, I'll post in both. :-) How about putting the troop size upgrades in the Civ tech tree. That could make for more interesting choices. Do you quantity (Civ) or quality (Warfare/Magic)?
[quote who="Derek Paxton" reply="68" id="3150314"]Genera[/quote] Hi Derek, When are you going to show the UI a little love for me? Beta 4 or can we get some updates before then?
How about putting the troop size upgrades in the Civ tech tree. That could make for more interesting choices. Do you quantity (Civ) or quality (Warfare/Magic)?
[quote who="Lord Xia" reply="1" id="3150221"]We are still in Beta, the AI is kind of the last thing to be tweaked in a game. They get all the features in and then they program the AI to use them. Otherwise you would be spending a lot of time and resources on teaching the AI to play a game that maybe very different at release. This is as I understand it anyway, and I'm sure someone else can explain it much better.[/quote] I can explain it much better.&nb