Trojasmic

Trojasmic

Joined Member # 2474803
540 Posts 1,537 Replies 22,272 Reputation

Top 5 Mod Tweaks? 1. I wish the UI were moddable... in fact, I wish it were skinnable. I think this game would lend itself really well to UI skinning (think StarCraft). I wish each faction would have had its own skinned interfaced. That would have been cool. If it were too much work, SD could have just made two skins - kingdom and empire and then opened it up to the community to create other skins. 2. I wish there were a built-in

47 Replies 167,808 Views

[quote who="Tattyhat" reply="4" id="3337154"] quoting post 6) I'm not a great fan of random game events that cause things like eveyone declaring war on each other. I seem to remember a game setup setting where the frequency can changed. Hope it can be turned off. I'll have to check. I was thinking of buying the LH addon until I seen this ^^. I am very sad to see that the AI still goes nuts w

9 Replies 12,680 Views

[quote who="Frogboy" reply="13" id="3336852"] Thanks, Troj! Really appreciate it. We're getting a LOT of help too. Like the way Civilization V looks? A lot of that is due to Dorian Newcomb formerly of Firaxis. He's come on board to help us on the visuals. Soren Johnson (Civilization IV lead) has been helping on UI (there's a ton of UI improvements coming in). Kael and I, of course, have a long list of improvements we're working on.

63 Replies 154,929 Views

I like the ideas of reducing mana cost on Soul Spark and increasing damage of Guarded Strike to 100%. The others are fine in my opinion.

22 Replies 28,331 Views

I'm more and more impressed with all the things you've improved over FE. If FE had 20 things wrong with it, you've nailed like 18 of them. Great work across the board!

63 Replies 154,929 Views

Wraith Touch and Flame Tongue are awesome! You guys just aren't leveling your units high enough. My units were doing 56 damage with Flame Tongue.

22 Replies 28,331 Views

I don't think some of you are getting what I'm saying. I don't care how the AI determines its value of what I am trading. I understand that the numbers change depending on how much the AI likes me and whether or not I'm ahead on the scoreboard. That doesn't matter. If the value of the declaring war on Kraxis is 500, fine. If it's 1000, fine. I don't care. What I do care about is when the perceived value is 500. I want

10 Replies 4,900 Views

I didn't know I had a bad enchantment on my city until I tried to build something. Are there other visual cues that I'm missing? If not, could we make it easier to spot a bad enchantment visually? <img class="embeddedObject" src="htt

4 Replies 8,616 Views

Hi mqpiffle, can you give me an example? I'll give you one. If I want to trade 10 crystal and the AI values that crystal at 1 crystal = 6 gildar, then when i put 10 crystal in the window, the perceived value will read 60. Unfortunately, the AI is also valuing gildar at 1 gildar = 2 gildar, so when you add 60 gildar, the AI side now reads 120 perceived value. That's stupid. The 10 crystal's perceived value should have just read 120 on my side in the fi

10 Replies 4,900 Views

I'm absolutely loving the new tactical battle maps. I love the maps. I love the new combat abilities. I love that sometimes we start right out on top of each other. I love that sometimes we are randomly spread out across the battlefield. Keep up the great work!

6 Replies 21,155 Views