Luckmann

Luckmann

Joined Member # 2472619
18 Posts 1,944 Replies 25,356 Reputation

I've only seen the first episode of that show (accidentally.. and in danish) but yes, I agree. You can be the "big seafaring bitches"-nation and still not have water as your major magic. :D

35 Replies 132,729 Views

I'll agree with Annatar here. If it's one thing BSG did right, it was the science of the fiction. Or the fiction of the science, if you will. It didn't start talking pseudo-scientific babble about phasers, laz0rs and frequencies. It felt very "real" in the battles, although it's almost silly compared to "high" sci-fi to assume that humanity hasn't gotten farther over several thousand of years, even if they started at near-cavemen status when they got there (Over 4000 years past -our- level of

29 Replies 83,315 Views

[quote who="Annatar11" reply="16" id="2050759"]Yeah, not going to argue with you there.. it was a bit rushed. I actually liked the way it ended though. All your badassery really didn't matter in the end, and you only won because Kelemvor was nice and took pity on you.. [/quote]Bollocks! I won because I went into my own head, guns blazing, and stabbed that thing to death with two massive spears! [e digicons]:(O[/e]

87 Replies 269,474 Views

Edit: How about a Planescape-inspired fantasy universe with heavy steampunk influences? :D /Edit [quote who="Serik55" reply="13" id="2050727"]We need another steampunk RPG, provided it doesn't hit you over the head with the whole TECHNOLOGY VS. MAGIC aspect. Arcanum is the only steampunk CRPG I remember.[/quote]I agree. While Planescape: Torment is all good and well, the reason

87 Replies 269,474 Views

[quote who="CommanderAdama" reply="2" id="2050671"]I don't think you're going to see anyone agreeing with you on any of that. Maybe you reached a "level of suck" that didn't allow you to appreciate how good battlestar has been. It has it's flaws but there's no other TV show that comes close, and very very few movies.[/quote]I agree with him. The sheer amounts of idiocy in that show is staggering. Scary, even. If find myself constantly annoyed by illogical premises and the most retarded of rea

29 Replies 83,315 Views

[quote][quote]like it's it's own setting (can you say that? it is it is?) (oh no, wait, it's right - first is a contraction and the other denotes ownership!) [/quote] Grammar Emergency! Incorrect, sir! For the word "it", the possessive form lacks the apostrophe to make distinguishing between the two uses easier. The correct useage should have been "like it's its own setting". And now to look f

87 Replies 269,474 Views

[quote who="Gananim" reply="16" id="2050501"]I'm curious on the whole 'ironman' debate. Why do some players insist that the onus is on the developers to enforce (optionally or not) a play style? If a player enjoys ironman style play then they're free to play in that manner. I've never encountered a game that excludes ironman play. Is the crux of the problem something to do with scoreboards and virtual penises? I suppose a special mode may be required in that case. I understand that

43 Replies 38,761 Views

[quote who="Toonicker" reply="16" id="2050194"] [...] there's one in the making that I've been interested in for awhile also, not sure of a release date it's called Age of Decadence. looks like it might be pretty cool. I beleive this is going to be a turn based RPG also. Again this is not yet released, but check it out they have some pretty decent info on their site, the Developers seem rather layed back almost as if working from their house in part time

54 Replies 267,270 Views

Alright, let me just set this straight before people keep talking. Stop calling the setting Planescape: Torment . The setting is Planescape, Torment is the game. It's like Forgotten Realms: Baldur's Gate. We still call the game by it's full name (Planescape: Torment, or PS:T) but please just stop talking about PS:T like it's it's own setting (can you say that? it is it is?) (oh no, wait, it's right - f

87 Replies 269,474 Views

[quote who="Tamren" reply="10" id="2050236"]Those shoulder pads must be 4 inches thick! The game looks pretty but it falls for so very many tropes.[/quote]Enormous shoulder pads are so 2004. [quote who="DatonKallandor" reply="8" id="2049658"]Fantasy Wars is basically a graphical update of Fantasy General - loosing a minimal amount of actual gameplay nuances, keeping the defining ones and, sadly, put it in a much less interesting setting (however, arguably pre

33 Replies 27,533 Views

My biggest hope is that I'll be able to look at Elemental, post-release, and feel that it trumps Fall from Heaven 2 - which feels very distant right now. I want them to take a big chunk of influence from Fall from Heaven 2, take the Holy Grail, and just run it past the finish line with it, up into the hills, and burn a choice-free elven forest with it. My biggest fear is twofold. First, it's the fear that we won't be getting a variety of mounts, including bears. Second, it's the risk

44 Replies 113,861 Views

[quote who="landisaurus" reply="10" id="2050245"]Right, but I mean the tollerance for micro is much higher in a turn based game, at least it should be. Its not like RTS micro anyway. I think they would almost have to try to make it bad. You don't want to just press 'end turn' for hundreds of turns on end do you? and if you do, I'm sure that there will be a governer feature that would let that happen.[/quote]The problem with governor features and the like is that they're

148 Replies 497,346 Views

[quote who="NelsMonsterX" reply="14" id="2050333"]I really like the idea of keeping the same universe for multiple games. That would be great to have a classic rpg based in the Elemental or GalCiv worlds! And if they do an FPS, do it in those worlds too. New IPs are overrated, multiple games in the same IP is where it's at![/quote]I'm with you on that. I love the idea of shedding light on different parts of the same universe, from different angles. As I mentioned in

87 Replies 269,474 Views

[quote who="Aeon" reply="19" id="2049640"]Agree with your points completely. I dislike originality for it's own sake - that usually results in rubbish. I'd rather see something done well, regardless of how much of its inspiration that has been drawn from other sources. [...] [/quote] "Look at me! Look at me! I'm a Paladin/Blackguard/DRUID! I've fallen from grace and worship CATS! Ain't I RAD?! And my Companion is a Drow Ranger with a Dinosaur Pet, but

35 Replies 132,729 Views

[quote who="landisaurus" reply="3" id="2050192"]Usually unit caps are put into place so that the machines intended to run the game can. That is why Warcraft 3's was so low, because they wanted the game to be pretty but still run on average systems of the time. They could couldn't have 200 units running around the stage at once. Sadly though, this was right after starcraft, age of empires 2, and Red alert 2 (which was all 2D) so it seemed very limiting. <

47 Replies 37,220 Views

If you tend to crash when tabbing about of a game, I'm not sure autosaving would be such a great idea. Obviously, if they knew exactly what was wrong across all computers, they'd fix it. Adding an autosave feature on something you know is likely to crash poses the issue of possibly autosaving DURING a crash. Everyone with extensive gaming experience knows what this usually results in. Corrupted autosaves. That, and I very, very rarely crash when tabbing. Sometimes it takes a l

16 Replies 11,772 Views
Reply to Create-A-Hero in WOM Ideas

[quote who="RisingLegend" reply="6" id="2049713"]Luckmann, may I say you are truly my hero! lol I am totally amazed by your nations that you created in your post and heroes to go along with it! May I ask how you created those totally authentic portraits of your heroes?[/quote]I just find a fitting generic portrait, in this case one random that I had to hunt down that I first saw in one of the 'propaganda' posters for a internet alliance/guild I was in, called 'Nordreich', and t

44 Replies 161,494 Views

[quote who="landisaurus" reply="19" id="2050226"]the bone city thing is probebly going to be easy once we get our mod tools. Burrowing into a giant's brain though? that would be interesting, how do you propose it? (now, I want a city that is IN a giant's brain. Like you have a living being and the people chain it down, then burrow their city into its living flesh, harvesting food and such just to feed it and keep it alive)[/quote] That's... so disturbing.

60 Replies 207,513 Views

[quote who="Aeon" reply="15" id="2049436"]On the subject of Fall from Heaven, it is interesting that most of the factions themes described so far in this thread (apart from the xenophobic robots) could be covered by the Fall from Heaven factions: Amurites: Magical Society Balseraphs: Mad Murderous Clowns Bannor: Lawful Crusaders Calabim: Aristocratic Vampires Clan of Embers: Barbaric Orcs Doviello: Chaotic Beastmen Elohim: Spiritual Monks Grigori:

35 Replies 132,729 Views
Reply to Create-A-Hero in WOM Ideas

And no, I don't know why they keep getting more and more offset like that. It's incredibly annoying, but these boards already have so many quirks I can't even be bothered to look for reasons behind why half my posts look like shit, anymore.

44 Replies 161,494 Views
Reply to Create-A-Hero in WOM Ideas

Name: Socratio . Hair: Unknown (Black). Eye Color: Unknown (Blue). Species, race: Human, Ursan. Class: None (Assassin, Commander; No formal rank) Major statistics: Agility, Toughness.

44 Replies 161,494 Views

That's sweet, Landi! :D I'm going to have to go ahead and yoink the last "Special building", "Special unit" and "Special faction abilities" and amend my previous posts. One of these days. ;) Edit: Also, renamed the thread. :p Edit2: And added links to two heroes of the empire, Iracam Thresk and Prior Nylathem.

39 Replies 184,407 Views