Luckmann

Luckmann

Joined Member # 2472619
18 Posts 1,944 Replies 25,356 Reputation
Reply to Create-A-Hero in WOM Ideas

Name: Prior Nylathem . Hair: Pale brown. Eye Color: Blue-green. Species, race: Human, Ursan. Class: High Magister (formally 'Grand Prior'). Major statistics: Intellect, Will. Minor

44 Replies 161,491 Views

[quote who="aeon" reply="13" id="2048691"]Here's the thread where Kael, who leads the FfH2 team, discusses Elemental and how the FfH mod may have helped inspire it. Interesting read, particularly where Brad drops in to correct them: http://forums.civfanatics.com/showthread.php?t=297964 Fall from Heaven 2 is more than a mod really, it's a whole new game when compared with Civ4. Anyone who hasn't tried it is doing themselves a disservice.[/quote]I couldn't agree more.

35 Replies 132,722 Views

[quote who="aeon" reply="11" id="2047750"] [...] I had Gildren as the forest kingdom - but I'm probably just thinking of Gilden Silveric from the Fall from Heaven mod. Capitar can be the proud and aloof knights. Sounds like a proud name to me. Ithul/Uthugul sound like two sides of the same coin somehow...[/quote]Oh, that didn't even occur to me, even when <a href="http://forums.civfanatics.com/showthread.php?t=3

35 Replies 132,722 Views
Reply to Create-A-Hero in WOM Ideas

Name: Iracam Thresk. Hair: White (Aged. Orig. light brown). Eye Color: Light Azurite Blue. Species, race: Human, Ursan. Class: Bear Paladin (formally 'Primarch') Major statistics: Strength, Will.</e

44 Replies 161,491 Views

I also find it disheartening that there is no "Empire of the Crimson Bear" or "The Luckmannite Kingdom". C'mon. Varenus Luckmann. Who can resist that as a leader-name? [e digicons]:P[/e]

35 Replies 132,722 Views

Only if I don't have to be in it, for whatever reason. A lot of my nations would never accept a supernational organ like the United Nations, for a wide array of reasons.

36 Replies 29,247 Views

Damn, I was hoping for a more ubermensch Sauronesque approach, rather than a untermensch orcesque. Looks like it's human for me, again. [e digicons]:\[/e]

60 Replies 207,501 Views

[quote who="Spartan" reply="17" id="2039534"] Quoting Luckmann, reply 16 Quoting pigeonpigeon, reply 15Jeeze Luckmann. That'd make me feel like I'm engaged in espionage. I think I'll settle for just my two screens... Man, now I feel like getting those screens even more. For that extra special secret agent feel you really need the following: [...] [/quote]It could be worse. <img src="http://www.crunchgear.co

24 Replies 12,363 Views

I keep getting a variety of issues too. For the longest time, nothing works at all. The zap, everything works fine. Bah!

11 Replies 58,867 Views

[quote who="BoogieBac" reply="5" id="2038727"]We have some technologies in the works that should make this pretty easy to implement. I'll keep you posted.[/quote]I'm trying to remember that a stray comment isn't confirmation, but I just got all giddy. Yay. [e digicons]:D[/e]

11 Replies 5,275 Views

[quote who="pigeonpigeon" reply="15" id="2037254"]Jeeze Luckmann. That'd make me feel like I'm engaged in espionage . I think I'll settle for just my two screens... :p[/quote]Man, now I feel like getting those screens even more. [e digicons]:D[/e]

24 Replies 12,363 Views

Oh noes, in my blaze of awesome I've stifled creativity! [e digicons]8O[/e] [quote who="landisaurus" reply="12" id="2037452"]I'm working on it >. I've just been busy. I actually have it half typed up, I just want it to be awesome too but I don't want to do something as cheesy as "cat people who are really sexy and uh... like drugs and whipping humans" (I tried to think of the most over-done example. Mine is going to be nothing like) <br

39 Replies 184,405 Views

There was a somewhat similar thread , quite a while back. It's understandably hard to find, since there's no search function. Needless to say, I definately support the motion. [quote] Moi, el Presidente Bär: [quote who="LDiCesare" reply="6" id="1942377"]Heraldry lets you describe coats of arms quite easily. I know the French terms only but with it wouldn't be very difficult to make a program

11 Replies 5,275 Views

Oh, c'mon. No-one have any serious contribution? [e digicons]:P[/e] [quote who="Jonny5446" reply="10" id="2032020"]Wow good job Luckman.. is it wrong that I like the second guys more?[e digicons]}:)[/e] [/quote]Yes. It makes you a very, very bad man. [e digicons]:(O[/e] [quote who="delad" reply="6" id="2029904"]WOW!11! well done. I'm afraid to try after reading that!![/quote][quote who="RisingLegend" reply="5" id="2029762"]Very very nice Luckmann!

39 Replies 184,405 Views

[quote who="landisaurus" reply="11" id="2036973"]Zaisha, you don't need to be computer savy. Just download a program called "dosbox" > get the windows version. The most you need to be able to do is drag and drop. Drag/drop dos-box into your MoM folder using the right mouse button to create a shortcut (or the other way around), then simply grag/drop one of the icons onto the other (usually best with the MoM shortcut to Dos-box) again with the right mouse

86 Replies 372,216 Views

[quote who="landisaurus" reply="13" id="2036925"] [...] obviously half of these you'd want in like "cloth map mode" or something unless you have a really powerful graphics card, but that isn't the point. (though, if you actually have 3 or more monitors, I suspect it could be because you're runnin' something SLI. At which point you may actually be able to use your SLI powers)[/quote]I'm seriously considering getting 3 more screens, even if it'd cost me

24 Replies 12,363 Views

[quote who="Annatar11" reply="24" id="2036875"]The Tau one was pretty hard, but I actually thought the Imperial one was harder. #*&$ing Baneblade. The Sisters stronghold was just stupidly annoying. Their super unit is invulnerable and makes everything around invulnerable until you destroy a bunch of her statues (which she freely teleports between). So you start fighting around a statue, they send all of their units at you, angel teleports in and wee everything's invulnerable and only then

87 Replies 314,663 Views

[quote who="pigeonpigeon" reply="13" id="2036721"]Good luck with that outlook! Anyone want to take bets on how long it'll be until BiffMan joins us in the ranks of those in withdrawal from a product we've never even sampled yet?[/quote]I get withdrawl from just leaving these forums. [e digicons]:X[/e]

18 Replies 10,264 Views

[quote who="pigeonpigeon" reply="9" id="2036718"] Actually, that was a typo[e digicons]:X[/e] . It was sort of in response to you calling yourself 'El Presidente Bär' (I stole your name for NTJedi but was not willing to adopt the name you chose for yourself[e digicons]:P[/e] ). I apologize for getting your hopes up (but thank you for the karma anyway! mwahahaha).[/quote]Baaaaaaaaaaaawwwwww. [e digicons]:'([/e]

92 Replies 224,432 Views

[quote who="ToJKa" reply="22" id="2036842"]For me, half the fun of RTS games is building and fortifying a base. securing resources and climbing the tech tree. I'm not too happy about the beta, but i'll give it more chances to impress me before i delete it (unlike the FEAR 2 demo). However i'm completely hooked to Soulstorm now, yesterday night i assaulted the Imperial guard stronghold as the Sisters of Battle. Finally, after losing twice to a Baneblade, (that thing makes a C&C

87 Replies 314,663 Views

[quote who="landisaurus" reply="7" id="2035797"] having the game automaticly pause after every action, effectively auto-pausing the game every single round of combat. This made "unpause" your "turn button". Right, I guess I wasn't very clear by using quotes. Sorry about that. I should have used brackets I guess, since I was changing the original name. But yes, it is unpause. But it is the spacebar which is end turn in most games. Also

92 Replies 224,432 Views