Actually, Trogs and Quendar have to be Empire, the only fallen that can be Kingdom are the Wraiths. (except maybe Ironeers, but that is a lore thing) So you can't be a good Kingdom and have slaves units, but I guess you could have the slave faction traits. But to be fair, Capitar was a kingdom that had owned slaves until recently (the Tarth were their slaves) But, I am kind of mixing lore and game mechanics, which is confusing. It is a bit unbalanced
Lord Xia
[quote who="NanakoAC" reply="36" id="3266303"]re: Lord Xia. You seem to be confusing races and empires. they are quite different things. Most of the things you've pointed out are EMPIRE abilities, not race abilities. You specify "RACE" in allcaps as if you're trying to compare the racial blood abilities. Yet not only are you mixing empire and race abilities, you're also leaving out many empire abilities and judging empires based on only the (inco
Clumsy is a bit of a gimmie, just don't stand next to a friendly when attacking.
[quote who="Kamamura_CZ" reply="16" id="3266285"]The monsters are still too tame, because they don't fight each other nor the heroes on the map. That contributes to the sterile, lifeless feeling of the map - just a set of goody/evil huts for the player to pop open, not a living, dynamic world.[/quote] They don't fuck either. I should round a mountain and see a couple cave bears double teaming a skath every now and then, that's real, that's a living
Now, lets think about the Jug. An mid to endgame Jug has an attack of 84. This is an stereotypical mid to end game AI Jug. They have an 84 attack and do splash damage and have maul. Compare that to a dragon's attack? They have a 40. And Jugs don't tend to set themselves on fire, but that's another issue. My little nerf proposal would make their attack be 56, which is a little better than what a Jugg is currently right out of the gate. &nbs
Little of both, but more on the enemies resistances in the example you gave. And to do good damage with a bow, the champ should be a "Path of the Assassin" with the appropriate abilities that go with it. Criticals, armor piercing, increased piercing damage, that fun stuff.
Oh yea, I think those are permanent.
I often play as melee only sov, or one with only a few spells, usually life or death. Melee can be incredibly powerful, in fact, I almost never use attacking magic. Fireballs, blizzards, etc. Not that I don't like them, but they just are not my preferred playstyle. But, yea, pure melee can work just fine.
[quote who="NienorNiniel" reply="93" id="3266142"]I am missing something in the manual: how do I cancel a unit spell? I hope it is nothing glaringly obvious, but I cannot find out how to get rid of an enchantment I dont need anymore.[/quote] You go to your kingdom governing page and at the top right there are some tabs, one is enchantments, you can cancel enchantment on units and cities from there.
It would be nice if every RACE had something overpowerful like the Jugs. I would rather everyone have something OP than nerfing it. But what do others have? The Trogs also get beserk ability and extra 20 on their wieght capacity, no penalties. MEN has Henchmen, in players hands, probably at least if not more OP than Juggs. In the AI, not so much, they don't seem to make good use of them. Also has +10% exp bonus for race.
[quote who="zonk_1000" reply="105" id="3266116"] Quoting Lord Xia, reply 103User reviews are total crap. This game sucks because it's steam only!! This game is crap because it's a sequel and doesn't have this minor part of the game or changed from 3rd person to first person! Player reviews are total shit. That's just plain ignorant.[/quote] I call em as I see em. And I have see
User reviews are total crap. This game sucks because it's steam only!! This game is crap because it's a sequel and doesn't have this minor part of the game or changed from 3rd person to first person! Player reviews are total shit.
For some reason I can't get to metacritic? Is it down or something wonky on my end?
Boo! I love being able to tweak the Jugs! But, they are overly powerful, so I say they don't need 2 +100% to damage. They do 300% damage, meaning that an attack of 84 with a maul, which compared to many other being in the Elemental world, makes them about the strongest thing in the game. I think 200%, or 2x damage would be fine.
I would say change their damage from 300% to 200%.
Haha, I just save scummed like a mother fucker! Take that Drake wanting to eat my town, I pulled a Superman and just turned back time!
Ahhh, look at that cute pink armor she has. And I notice the a lot on all sovs. They fucking love leather greaves.
The worst movement problem for me is attacking a city, winning the battle, but my troops are outside the city, stacked, but no in the same army and vulnerable for a turn to be killed one by one.
But now you are on the "Gruntled EWOM Buyer list"!!!
I have yet to find that god damn pony! I search the world for quest after quest, and haven't seen it yet!
Yea but at shit returns. I think influence in trade is worth like 2 gold. And the AI's influence is worth like a 100 each, so if you need it to build Henchmen, or resources like Ogres, you can't trade for it either.
[quote who="Jythier" reply="43" id="3265174"]It was my understanding that Christian Star Wars fans were able to place a lot of Christian imagery within the 4-6 series. As for what it was, it was also my understanding that I should avoid these people when the topic of Christian imagery in Star Wars came up.[/quote] Well, the first three movies used pretty basic mythological archetypes. I loved it. I really don't mind mythological or religi
[quote who="Ratatosk7" reply="27" id="3265149"]So whats on the unlabeled island in the center? There is always something secret and awesome and legendary on islands. I am guessing maybe Arnor? [/quote] I think it's the black isle or some shit, and someone went to it and it's forbidden...shit, I can't remember. There is something dark and secret there, so dark and secret, I don't remember it any more...but I knew it once...
I think sigs have been disabled. Too many people putting large annoying shit in them.
I'm not a Christian, but making Darth Vader space Jesus, probably didn't have a lot of Christian appeal. (it just came across as kind of hacky to me) But, I can't speak for Christians, I just doubt that they would like their God being compared to an evil space movie villain.