Lord Xia

Lord Xia

Joined Last seen Member # 2418462
72 Posts 3,653 Replies 23,676 Reputation

There are some tings to take into consideration. What resources do the weapon take? Yea, that mace sucks compared to a lot of other weapons, BUT it takes no metal or crystal. Also, there are some tough things out there that are weak to blunt damage. I disagree about bows, I use them the entire game and they work fine. They are slow, do low damage, but they can attack anyone anywhere, and that is pretty nice, my late game armies often have

59 Replies 46,449 Views

In the game, we have access to lair resources and with influence and the right technology, we can build them and they produce troops. I love the mechanic, completely. I don't have to waste city time in building them, if my city has more than one, it gets full use out of all of them, it's nice. But, what I would like, is the ability with further research and investment, to upgrade the resources so they produce better troops. Maybe my darklings are better armed an

5 Replies 17,000 Views

[quote who="Emperor_Nero" reply="27" id="3269231"] Isn't it a bit unrealistic to send a govenor out into the wildress to get better at governing? 'Here son, take this spear and this helment and come back with the ability to research better!'[/quote] Yea, but at the same time, I could get better at casting spells by smacking a wolf or punching a spider.

58 Replies 134,528 Views

The free research or gold they can provide works even if they are off adventuring. They will not be great heroes or anything, but they can be decent. If my first hero is a bit scrubby, I often turn them into Govs and get the loremaster traits on them, the extra research is helpful in the early game. Or if I have sions or henchmen, I turn them into govs sometimes. Probably my least used upgrade. But it's not that bad.

58 Replies 134,528 Views

Funny thing is, that because maces and hammers are so slow, int penalty that knocking them prone simply evens things out.

6 Replies 7,631 Views

Some issues I have. Nothing very serious. I don't like combining the robes and chest armor paths, it was great when they were separate. Militia using magic weapons? I thought this was taken out? I don't mind buffing Militia, but I would like it to make sense. My unarmored little scrubs with Magic swords seems strange. Sometimes when I design a unit, I design it so some parts of their arm

48 Replies 37,874 Views

Yea, "Horrifying Wail" is the player version of "Despair". It's very powerful. Especially if the caster gets really high level. This is another reason why I suggest to new players to use death and water, it's a great combo.

28 Replies 29,588 Views

Bad. They freak out at everything and go on crazy rants all the time. Bat shit = Bad+crazy. Ape shit = mean+crazy. The Fantasy, isn't high fantasy, it's just the Aztecs invading Europe. Pretty much the opposite of what happened, this time the Aztec find Europe first, invade, sacrifice, and bring deadly diseases. Sounds like a fun idea. But these people freak out at everything.

25 Replies 17,069 Views

[quote who="Leo in WI" reply="40" id="3268711"]Was the faction powerful enough that it was extorting other factions for the cash?[/quote] Yea, but that doesn't explain Altar that was near last place also mysteriously getting 20,000 and Gilden in second getting 30,000, or Capitar in the middle getting 10,000. Resoln was just the earliest that I noticed, and from the way the score jumped she used it to full effect. Also, I am playng a new game, same sett

48 Replies 37,874 Views

The money seems to come all at once, and they use it and may not get more. It's like at some point in the game the AI will just gain a huge amount of money, but it doesn't seem to keep happening, or at least not all the time. Resoln got 16,000 and burned through it, but when she was low on cash, she stayed that way. I don't know, it's a pickle.

48 Replies 37,874 Views