NorsemanViking

NorsemanViking

Joined Member # 2414715
6 Posts 559 Replies 567 Reputation

[quote who="charon2112" reply="173" id="3277080"] Quoting NorsemanViking, reply 172 Quoting charon2112, reply 171 The problem is that serious, no quitting players are almost impossible to find, and trying to get everyone together with the same huge block of time that a 4X game requires is equally hard. If you're blessed enough to have cool friends that want to play a 4X game for hours on end then that's awesome...but I sure don't.

209 Replies 660,299 Views

[quote who="Viperswhip" reply="40" id="3277062"]In the first game I think Tarth was the only faction that could make female troops.[/quote] Yeah, I never played Tarth back then.... ;)

48 Replies 205,446 Views

[quote who="Tuidjy" reply="28" id="3277053"] ...But these are all subjective. I personally believe that snaking's main benefit is dominion push, and snaking to resources is a poor third, after quick travel. It's rather strange when the first two are OK, but the third is frowned upon.[/quote] I agree that is strange too. In my opinion the developers should put an end to that kind of snaking as well. You should have to fill out the closest t

46 Replies 60,758 Views

[quote who="Viperswhip" reply="13" id="3277042"]Ya, it should keep the troops at the health they were at when attacked the first time in the turn.[/quote] I agree. They should be regenerated if not dead in the first battle that turn, and with the amount of health they have left after the first battle.

15 Replies 21,349 Views

If a city is attacked 2 times the same turn the city militia wont generate for the second battle. I understood on Derreck it's not intended, so it's a bug they have either fixed or will fix. I always thought earlier that it was intended.

15 Replies 21,349 Views

I like the male only henchmen. I can't stand getting too many female heroes. I actually press Ctrl-N not so often because of a bad starting point, but more often because the level 1 hero I can recruit early game is a female. This 50/50 approuch is really rather irritating. The main reason I play with the henchmen trait is that it allows me to have more male then female heroes.

48 Replies 205,446 Views

[quote who="Tuidjy" reply="26" id="3276966"]NorsemanViking, every one of your arguments can be easily applied to disabling tactical combat and troop design, because there are troop types that the AI cannot handle in tactical combat. I'm sure that if I try a bit harder, I can apply it to converting Fallen Enchantress into a side-scroller with one button, as well. The latter paragraph is an exaggeration. The former is not.[/quote] Well Tuid

46 Replies 60,758 Views

[quote who="charon2112" reply="171" id="3276959"] The problem is that serious, no quitting players are almost impossible to find, and trying to get everyone together with the same huge block of time that a 4X game requires is equally hard. If you're blessed enough to have cool friends that want to play a 4X game for hours on end then that's awesome...but I sure don't. [/quote] Then you join our Steam-group my friend.

209 Replies 660,299 Views

[quote who="charon2112" reply="168" id="3276524"] Quoting Ashbery76, reply 130I could not care less about mutliplayer and time after time in these games less than %5 of the paying player base seem to even bother.Look at all the work Totalwar devs put into Shogun2 mutliplayer and it died fast wasting resources should have gone into the main game. I think it only works in starcrap style RTS games,MMO and FPS. I agree with this. R

209 Replies 660,299 Views

There are three important reasons for this, and one minor: 1) This mechanic makes city placement more important, and gives more varied options on what a good city spot can be (it's not a non-brainer where to place your city in every case). Choosing your city spot is strategy, snaking can hardly be called anything resembling strategy. 2) It's exploitive with snaking in the human hands compared to what the AI can understand. 3) Snaking makes extremely gamey movem

46 Replies 60,758 Views

Perhaps Froggie the Boy can halp the AI to start eating some more pork during tactical combat? I'm pretty sure the AI never bring salted pork to battle, and certainly never uses a turn to eat it.

6 Replies 10,595 Views

I always buy one or two salted porks on turn 1 for my sovereign, then at once go out with him alone killing monsters one by one. My second hero I use for scouting nearby areas, some garnison duty now and then to decrease unhappiness, and to join my sovereign in every quest I take (quests don't share the experience among the heroes I think). The champion is also used to transport loot I don't need back to the capital to be sold. After this phase it's unit building time, and

6 Replies 10,595 Views

[quote who="charon2112" reply="82" id="3274766"] ...But it should most definitely not ever detract from the SP experience. Frogboy said it best here: https://forums.galciv2.com/98074 [/quote] Most, if not all, of us agree the great thypical singleplayer features should stay also in multiplayer. An example is of course the unit designer. Games like FE don't atract those who want 10-30 min rts multiplay. We want the sing

209 Replies 660,299 Views

[quote who="Wizaerd" reply="59" id="3274351"] Quoting Rath3130, reply 58 Quoting Wizaerd, reply 53Quoting NorsemanViking, reply 52 Quoting Sentinemodo, reply 51Fb, will you press for multiplayer DLC if I buy this one? Please please, kind Froggie. I'll buy two of 'em if don't do any MP! Yes, because the game allowing us to play with our friends would inconvenience you Wizaerd. It

209 Replies 660,299 Views

[quote who="Sentinemodo" reply="51" id="3274197"]Fb, will you press for multiplayer DLC if I buy this one?[/quote] Please please, kind Froggie. :)

209 Replies 660,299 Views

35 years old and from the Kingdom of Norway, played and still play GC2. Did not play AD&D. I'm more of a strategy gamer then a RPG-gamer, but I love the combination in Fallen Enchantress. Can't say any game has done it better or with a huger charm. FE is like an old game dream coming true. Next dream is playing FE and GC3 with you guys in multiplayer. [e digicons]:beer:[/e]

91 Replies 211,334 Views

I'd also like a range penalty if the archers are very far away from the target. Certain bows like longbows could neglect this penalty.

7 Replies 9,863 Views

[quote who="Kantok" reply="150" id="3271920"]It's amazing to me that DLC is one of those things that trigger massive uncontrolled internet nerd-rage. If you don't want it, don't buy it. If you want some premade maps and new stamps to enhance your random maps buy it. If you feel like supporting Stardock some more, buy it. It's not like they're charging people for key content. They're f'ing maps and stamps. Otherwise, g

213 Replies 765,124 Views

[quote who="cardinaldirection" reply="5" id="3271515"]I hope we do get MP some day just so I can kick Brad's arse. Until then, I will be pretending that every one of the AI's that my meat brain stomps is actually him.[/quote] Haha, I agree and I am also thinking the same while playing. :D

38 Replies 26,893 Views