Lord Reliant

Lord Reliant

Joined Member # 2411813
81 Posts 1,298 Replies 28,116 Reputation

I've never really understood ZoC's game mechanic in FE. I believe it's controlled by growth, but I have a hard time understanding how/when that changes. I think it's cool that some buildings increase it, but it's still a bit of a black box. Anyone care to explain how it works? And is there any easy way to tell when it will increase on a city and/or in what fashion? Without understanding how ZoC works, it's going to be hard for players to be intentional

16 Replies 14,535 Views

I'd like to see an AAR of Brad's latest AAR. It looks very relaxing. Is Derek there, too? Haven't heard from him for a while, so I assume he's adrift in the water somewhere in that photo. Please don't forget to bring him home with you (he's kinda involved in this project called Elemental: Fallen Enchantress).

37 Replies 159,082 Views

Could have at least thrown in a pony! ;) I hope the white screen fix helps those experiencing that. Sounds like some people are seeing many fewer crashes while others are getting them more often. A never ending bug battle there!

21 Replies 19,142 Views

It would be nice if the existing spell book could be filtered (ala Heroes of Might and Magic) by type and element.

3 Replies 1,408 Views
Reply to m4-rk in FE Beta

I agree? [e digicons]o_O[/e]

27 Replies 10,571 Views
Reply to lady irane .9 in FE Beta

I'm very supportive of this change. It still would be cool for soverigns to start with good equipment, but that would eliminate the joys of finding/buying/getting awesome new loot.

2 Replies 2,426 Views

Initial specs seem fine. The model of video card would be good to know. I'd suggest opening a ticket with SD, too. I assume you're running the latest drivers for your video card, but if not make sure you update them.

17 Replies 6,070 Views

[quote who="seanw3" reply="3" id="3133012"]Razing a Town is supposed to make the land unsettlable. Not a bug. Keep in mind there is a Warhorse and Horse. Warhorse is available when you have the horse resource connected to a town.[/quote] When that happens, does the spot that was raised change to include a different picture along with a tooltip explaining this?

6 Replies 3,234 Views

So, crashing folks, could you post your GPU and computer specs? What happens if you disable lighting effects and a few other visual things? Any chance you have a single core processor?

17 Replies 6,070 Views

[quote who="seanw3" reply="3" id="3132841"]In case anyone is wondering, pic 4 is a critique on the inability to defend cities against two level 5 heroes. [/quote] Methinks you might be over-analyzing this!

8 Replies 22,692 Views

Still no word on a release (today or later)? [Star Wars quote]I've got a bad feeling about this...[/Star Wars Quote]

182 Replies 529,685 Views

Toby said something that would be really awesome. How about a spell designer you could use in-game? Just like how you create custom units in-game, it would rock to be able to make my own spells!

13 Replies 36,913 Views

[quote who="Kantok" reply="20" id="3121290"]I've always wanted an evil twin. You think he'd share how he created his?[/quote] You can know now- two blog accounts.

22 Replies 87,856 Views

[quote who="Frogboy" reply="20" id="3120533"]They're all in there. You can even go on the Colbert Report in the game.[/quote] That would be awesome if the game showed up on an episode of The Colbert Report! I'd love to see Brad on the show. :)

43 Replies 101,559 Views

[quote who="Frogboy" reply="28" id="3120532"]I didn't like that mechanic, I don't like it in Civ either. I think sneaking across borders should be part of the game but there needs to be a stiff penalty for getting caught so that players aren't constantly having to enforce it.[/quote] Will the humans be able to ever "sneak" across the enemy AI? I could see a human forgetting to notice an AI unit crossing their ZoC, but given how much the AI knows about stuff it will b

38 Replies 53,793 Views