[quote who="lhetre" reply="25" id="3156227"]what I do : stay one tile away from monster lairs, pay attention not to extend your ZOC over a monster lair and they will not come after you[/quote] This! Sometimes I blanket the area around some of the really tough monster armies, just so the AI doesn't come along and drop an outpost on them. Meaning sometimes I am burning pioneers making outposts just for blocking land around these guys and getting no resources in return. Also
BlackSmokeDMax
Ran into same issue, new game, different computer. Have a list of items, abilities this time as well: Items: Balanced Axe, Leather Cuirass, Leather Helm, Ghost Shield, Riding a Ravenous Harridan Abilities: Wraith Blood, Air Apprentice, Earth Apprentice, Water Disciple, Evoker, Path of the Mage After restarting, I did finally kill Nosmina this time. After killing once, I used pillar of flame to do some damage, then attacked again an
There is malling at malls but no mauling with mauls. Got it?
I seem to remember that happening, also Stardock Central does pop a notice when there is a new version.
[quote who="cyril gunderlacken" reply="120" id="3153170"]No. Draginol, you guys get too distracted. Enough with the polls. How long have you guys been working on this game? Fix the bugs and the mid to late game OOM crashes. Release it already.[/quote] We are still a long ways from release, will be at least fall.
I've seen similar happen with the rivers on the world map. It was weird building docks a full square away from the river, but that was the only spot it would let me place. Got out of build mode and hovered over the square and sure enough, was showing as river, and the actual river tile was showing as plains or swamp.
You should also realize this beta process is not similar to most other game companies. Most of them put out betas near final release just to get a huge sample size for finding bugs, and those games are usually very close if not completely feature complete. What Stardock is doing is allowing us to input as the game is developed with many things not even CLOSE to being ready for final release which is still ~ 6 months out or more.
[quote who="LizMarr" reply="5" id="3152025"]Never heard of that one. Have you tried it?[/quote] It's a splinter of the original OpenOffice code, think they split at around 3.1 or so, IIRC. I've used both and find LibreOffice to be a bit more feature filled, well, at least for the stuff I use it for, so of course your mileage may vary. They are still very similar though at this time.
Guess I should add that the army is _not_ remaining with Nosmina, it is just the champion. Also, immediately after the fight, Nosmina has 1 HP, but does within a few turns heal back up to full 36 HP he started with.
Was playing along in .914 and came across an Empire champion (un-recruited), named Nosmina. Killed Nosmina, and found him (or her, not really sure) to still be on the map. I didn't have any movement points left, so next turn I killed him two more times, thinking maybe he had some ability that unless killed twice in same turn the unit survived. Was getting exp every kill, after about 2 or 3 more tries, I gave up not wanting to suck easy exp with such an exploit. Anyone else seen anything s
[quote who="Replicators" reply="4" id="3149413"] Quoting Mhantra, reply 2 Haha, I have played this game and WoM for a while, but lately, my old tactics aren't working and I am getting crushed, perhaps with just plain bad luck? Most of the time, I get rolling, and then some huge deadly monster crushed a city or two, and leaves me bait for any Ai that wants to mop up. Love the challeneg, except I don't see how I can beat a red dragon rampaging through my
Well, so far I like the game. The tutorial isn't all that great, not sure how someone who had never played a 4x game before would get by. That being said, on my work computer (win7 x64, 6gb ram, nvidia card) it runs pretty good, except windowed mode at full res is messed up (doesn't actually let you get near the edges for scrolling on all 4 sides.) Works good in full screen, or in windowed mode less than full monitor resolution though. On my home computer (win 7 x64, 1
Or give the new Stardock Central a whirl: https://forums.stardock.com/419935 Impulse is no longer owned by Stardock so you will not find beta products from Stardock on there. That being said, WoM should be on Impulse still as long as you originally purchased it via Impulse, if Impulse were up and working properly, been having trouble logging into it all day, seems there servers are wounded right now.
[quote who="TorinReborn" reply="2" id="3145262"]5. Please when we get a level up screen for cities give us relevant into about that city to help us in the decision. Things like Grain/Materials is critical but you can also add current unrest level, current gold income from that city and current population growth.[/quote] Think we've been asking for this since the first beta. Nothing yet, and I don't recall seeing any dev feedback on the issue either. Be nice to see a yes, no, o
lol, my first game with .912 wolves destroyed my city. Had a good laugh at that, liking the new version so far.
I can live with it being added to the build queue, it is being protected by city walls at that point. At least you can wait to build that if you desire. The real problem is the rebuild - when your city builds up to an already producing resource, and then that resource gets added to the city build and built all over again.
Damn, you got me checking! Changing the title of this to .92 made me think .911 had released. Pretty sneaky sis! /connect4
[quote who="Manii Names" reply="1" id="3138217"]2. Yes it stacks if you cast it as both a Strategic and Tactical spell. Do I think it should? No.[/quote] Agreed, the only thing I'd like to see work both tactical and strategic at once is summons.
[quote who="GaelicVigil" reply="227" id="3137369"]Maybe not one of "THE greats" in the history of TBS games, but standing on it's own two feet, WoM is a great game. I have a fun time playing every time I turn it on, especially with a few mods - and I'm a very picky about my games.[/quote] Fair enough, I haven't tried any mods, that may really help that game quite a bit. [quote who="GaelicVigil" reply="227" id="3137369"]The point is that we have a few people here (i
[quote who="GaelicVigil" reply="225" id="3137338"]Elemental: WoM and now Elemental: FE are both great games. Period.[/quote] I'm not sure I'd go that far with E:WoM, I'd go up to 'fair' on that. But yeah, I'll agree E:FE is already pretty great, and getting better.
[quote who="Glazunov1" reply="25" id="3136531"]Did I willfully miss it, or has nobody asked yet when Beta 4 will arrive? My thoughts: hold it off until it truly feels done. Don't push it out the door to capitalize on an enthusiasm which will be there, anyway.[/quote] Think we are quite a ways off from Beta 4, however Frogboy or Derek mentioned that we should get quite a few rapid updates of Beta 3.
[quote who="Souls-Stream" reply="137" id="3136410"]I just didn't see/try road system, if there's not, one is really needed ![/quote] To get roads between cities you need to research "trading", roads to outposts are a little further out in the tree, forget which tech specifically.
[quote who="seanw3" reply="1" id="3136384"]You have to use Muscle and Strength Traits to wear armor. It is actually a great trade off in the game. Mounts are so much more valuable and the Trogs special ability makes them more capable of full plate than any other faction. [/quote] Agreed, this game is finally leaning more towards a game with trade-offs that matter. This is a good thing.
Hunh, didn't even realize you could drag and drop. I always just use the buttons.
[quote who="OrionM42" reply="2" id="3135454"]I wanted to provide one quick example, myself, of a new element (a Magic Item) that both surprised me, and really added some NEW fun to FE! (BTW, Full Disclosure: I have mentioned this previously, in another thread.) On an early quest, in my first game with v0.90, I was able to secure a new Magic Item called: Restoration Potion .[/quote] That's been around for a while, they are just pretty rare, could be they changed the