[quote who="SeverineFerrer" reply="54" id="2597063"]Well, when i pre-ordered Elemental in early 2009, it was smelling like the best thing to come in the genre. Now we know there is a little game called Civilization 5 coming soon. I mean 'ouch'. It's another story now. Hopefully Elemental will be able to face it with no blush. [/quote] Heh, how can you compare this game to Civ5? These games are completely different in many aspects. [e digicons]o_O[/e]
Tormy-
[quote who="kyogre12" reply="84" id="2596927"] Quoting Tormy-, reply 83 What about Harad [Easterlings]? They should be a playable faction. Besides, this mod will be extremely imbalanced if you plan to add "factions" like Angband/Melkor....not to mention that Melkor was defeated in the War of Wrath [First Age]. Yeah, I know he was only in the 1st Age. I plan on having this mod eventually get to the point were it spans mult
[quote who="Rainbowsand" reply="76" id="2597011"] - King Arthur the Wargame which i would have played for weeks in freemode if only such thing would have existed [/quote] It's coming in the upcoming expansion. ;)
[quote who="SeverineFerrer" reply="51" id="2596827"] while i'm happy that it's gonna be polished and well done, i hope it will not be old right when it's out. [/quote] Elemental's potential is huge, especially because of the hardcore modding support..modding is what keeps games alive...that being said, I don't really understand your sentence.
[quote who="Myles" reply="13" id="2596829"]You're games are getting old hortz... or you're an impersonator simply trying to troll. [/quote] Either way, he[?] is getting annoying...seriously.
What about Harad [Easterlings]? They should be a playable faction. Besides, this mod will be extremely imbalanced if you plan to add "factions" like Angband/Melkor....not to mention that Melkor was defeated in the War of Wrath [First Age].
Oops, double post. [e digicons]:omg:[/e]
Modding material. :)
[quote who="astrath" reply="1" id="2596654"]Good morning Hortz... [/quote] Ehhh...[e digicons]:\[/e]
[quote who="Frogboy" reply="27" id="2595745"] Going to a Beta 1ZZZZ1 is fine with me if we get all of the random crashes, stuck turns, and glitches taken care of. Well, perfect stability and such isn't a prerequisite. Just a reasonable level. I think the next build will do it. [/quote] It should be close to perfect at least...we're going to test multiplayer in BETA2 afterall...If the game locks-up occasionally, it will be impossible to complete a
Huh...[e digicons]:omg:[/e]
[quote who="Tridus" reply="2" id="2595432"]This is the right call, save games need to be solid before moving on. [/quote] Indeed...and the lock-ups must be fixed as well. I had no CTDs in 0.3 so far, which is a very good thing. Overall 0.3 is quite stable compared to the previous versions. [e digicons]:thumbsup:[/e]
[quote who="ZehDon" reply="1" id="2595024"]I think we could use the Elemental engine's mod-friendly nature and create an X-Com mod? [/quote] I think that it should be possible, however it would require hardcore coding skills for sure.
Just a minor update from my side: No CTDs so far, after playing for like ~3 hours with the new version. Good job, team! [e digicons]:thumbsup:[/e] However, I am still having lot of lock-ups + reloading a saved game is still not working occasionally... [reported these of course]
What the title says...:)
Here is an example screenie [sorry for the bad image quality, but I am working with windows paint right now :D]: Save: http://www.sendspace.com/file/no6ktr
Yep, but I guess this was an intended change. :)
I've started a new game, and I had a lock-up while the world was being created, so I couldn't play at all. :| Debug.err: http://pastebin.com/Hxxv9wrf
Yet another lock-up after I ended my first turn... Debug.err: http://pastebin.com/JEJPSqQ2
..yet another awesome intro - Warhammer: Mark of Chaos "To me sons of Sigmar, for the Empire!" - Epicness! [e digicons]:thumbsup:[/e] http://www.youtube.com/watch?v=e3pOljQqvX8
[quote who="Mandelik" reply="8" id="2595204"] Quoting 2big2fail, reply 2 No doubt all the testers want the game to go into multiplayer... No. I can't care less about multiplayer, probably will never play MP with Elemental. I wonder how many % of testers feel the same. [/quote] Actually I am a big multiplayer fan... [e digicons]:P[/e]
...as I see many of you have mentioned some retro game intros, so here is a golden oldie: Fantasy Empires http://www.youtube.com/watch?v=FPFbCB5Me8g
How has the stability of the current build [1Z2/.30] gotten better or worse for you? I gotta test more, because I didn't had enough time to test yesterday. Reloading saved games is still problematic occasionally, and I had lock-ups as well. How do you like the gameplay, in all its facets, so far? It's allright, but lot of things must be improved in the next builds...but again, BETA 1 is a stability test, nothing else.
[quote who="irongamer" reply="4" id="2594824"]Try finding a unit you recently moved that may be trying to do path finding and try moving it elsewhere. [/quote] Nop, I had no units, only my Sov. However my Sov was garrisoned in my city for a couple of turns, so in short: I had no moving units at all. This is why I've said in my OP post, that this problem has nothing to do with the actions of the human player.
I really liked the AoC intro: http://www.youtube.com/watch?v=fOnuiGdmlNI&fmt=22 [e digicons]|-)[/e]