[quote who="Aeon221" reply="2" id="2650139"] Speaking to tactical battles, I've never particularly cared for them. They're on the same level as playing skirmish mode in any RTS against the AI -- in other words, easy, overlengthy and not prone to fits of tactical brilliance. You'll find, if you wander the internets a little more, that many people agree, which is why Civ never bothered to go tactical battle. [/quote] One of the reasons why I don't like t
Tormy-
[quote]#1 City Improvements These are trivial for us to add. And we’ve only started touching the capabilities here. We can have improvements that require adjacency. That is, we can have a farm and require a second improvement be adjacent to a farm tile. We can have improvements in which you can build as many as you want per city, only 1 per faction, or one per city level. Improvements can use either 1 tile or 4 tiles. City tiles
Auto combat/resolve is far from being perfect right now, but don't worry....I am pretty sure that it will be perfected in the upcoming weeks.
[quote who="travitar" reply="16" id="2649810"]Out of all the graphics so far, the forests are the ones that bug me the most. [/quote] Yep, I feel the same way. Thankfully the devs will work on the forest gfx & presentation. :)
Dump: http://dl.dropbox.com/u/6604769/Elemental0_802-2010-06-12T14-14-29-889.zip
Good to hear Boogie! [e digicons]:thumbsup:[/e]
[quote who="Raven X" reply="13" id="2648558"]Great update Thanks, chief [/quote] This! :)
Dump: http://dl.dropbox.com/u/6604769/Elemental0_802-2010-06-12T11-20-30-587.zip
[quote who="Slainangel52" reply="3" id="2648496"]Agreed, this game is going to consume many hours from me in the future. [/quote] Same here. [e digicons]:-"[/e]
Haha yeah, the new intro is epic! :D
[quote who="Frogboy" reply="1" id="2648713"]The map graphics will dramatically improve between now and release. [/quote] Nice. I've only played for ~15 mins so far with the new version, but I've seen a couple of gfx glitches already.
[quote who="mormegil" reply="44" id="2647763"]No one is sitting around making dancing monsters, this is a exporting error. We just hat to video it because it was so willed. Normally exporting error end up with crazy mutants.[/quote] Damn. [e digicons]v_v[/e] I hoped to have a battle spell which would "force" the creatures to start to dance on the battlefield. Ah well. :D
[quote who="Bill_Door" reply="148" id="2647718"] Quoting magnuskn, reply 147Does multiplayer have hot seat? Because if not, you can be expected to be bugged about this continuosly after release. I echo these sentiments.[/quote] We've talked about this a while ago, so to sum it up: There won't be hotseat or PBEM in the retail game, but SD might add these MP features later on.
Cryo - That is a very old one and it's obsolete.
[quote who="Sanati" reply="24" id="2647628"] I think it's possible they were never planning for an August release . Throwing that date out there as well as implementing the Army system most likely got many people to preorder over the past week or so, and once beta 2 starts all of those people will be charged and gain access. This could be a huge burst of funding allowing the devs to continue working on the game until February without budget issues. I
Hehe, check out this article: Robocop on the beat by 2084? Robocop will become a reality within the next 75 years according to a top UK robotics expert. http://news.cnet.co.uk/gadgets/0,39029672,49298541,00.htm
[e digicons]\o/[/e] [e digicons]:w00t:[/e]
[quote who="Raven X" reply="143" id="2647343"]What the hell are you guys going on about up there with your Amiga graphics? Some kinda multiplayer thing? What's this? Dwarf Fortress right? That's multiplayer? Or are you doing a turn-by-mail thing? [/quote] You should check the game out Raven. It's one of the best & most diverse games, even tho it's not for everyone. [ASCII "gfx" + bad interface]
[quote who="Noumenon72" reply="62" id="2647142"] Civ4 had the best islandhopping AI I've ever seen, you could copy that for a start. [/quote] Weird....I thought that it was quite weak...but again I was only playing with the FFH2 mod. Maybe it's different in the vanilla?
[quote who="GW Swicord" reply="18" id="2647127"] Quoting Tormy-, reply 16 No magery 'til Beta3. "In nearly all cases, things are disabled because we’re in the process of hooking the AI up to them which introduces stability issues that would complicate the public beta." -> Understandable. Whining to get them in builds is whining. I admit that even if I can't quite stop my share of the whining and tend to encourage others. <
Awesome! I just love these succession stories! [e digicons]:thumbsup:[/e] Lads - Sadly I don't have enough time in these days, so I cannot participate in this succession game now. I will have more freetime in ~2 weeks, so if we gonna start a new one later on, I will play as well. Until then I just read this topic. Good luck & Have fun in this game. [e digicons]|-)[/e]
Quite impressive. I bet that robocops will kick some asses in 50-60 years. :D
[quote who="Orvidos" reply="121" id="2646901"] Quoting caross73, reply 118 This is a masterful engraving of a dwarf and two elves. The dwarf is butchering the elves. "Engraved on the wall is an exceptionally designed image of an elephant by 'Sankis the Beardless' Gatinbomrek. The elephant is in a fetal position." Remember, it's not fun if someone isn't melting in magma. <b
No magery 'til Beta3. "In nearly all cases, things are disabled because we’re in the process of hooking the AI up to them which introduces stability issues that would complicate the public beta." -> Understandable.
[quote who="caross73" reply="124" id="2646663"] Quoting Wintersong, reply 123 Quoting Azrailx, reply 121i like maps I prefer chocolate. I prefer the crushing of my enemies, seeing them driven before me, and hearing the lamentations of their women. [/quote] Conan is an EWoM fan as well?! [e digicons]o_O[/e] [e digicons]:thumbsup:[/e]