Baleurion

Baleurion

Joined Member # 2394095
30 Posts 227 Replies 21,408 Reputation

Improvements can be built on any square bordering an existing city square. This can work on both diagonals and horizontal pieces. As with cities, they can not be built within 5 tiles of a different city square. OOH!!! So thats why!!!! Why the FUCK isnt these things explained in the tooltips or Hiergawhaddayacallitgamon or anything ingame?? Basic core game RULES NEED TO BE EXPLAINED so you can play the game the way it was meant to!! (sorry ive

75 Replies 214,468 Views

[quote who="Nessin" reply="25" id="2744811"] Quoting TLamming, reply 21 I think stardock is afraid to use things from MoM which is a shame. I wish they would take the good stuff from MoM. The stuff you listed above was great. Maybe because using too much from Master of Magic is illegal? Not that I don't think they could have taken more inspiration from the game, especially with regards to hero units, but there is a limit...<

139 Replies 453,623 Views

Yes the one i have now is several years old however, back when i lurked the Galciv2 forums! :D I even tried resizing the avatar a few pixels down, and saved it again. The forum still wouldnt accept it, no .png's i upload is accepted >_ Edit: tried with google chrome, still didnt work. Tried renaming the file, didnt work. I could try saving it as a .jpg but then there'd be no transparency so no thanks =D

444 Replies 1,861,225 Views

Why isnt this in the tech descriptions? >_ At least in a vague but still decipherable way like "...gives you confidence to enter harder dungeons". Tech description mod, anyone? :)

45 Replies 177,382 Views

I dont understand how Stardock could release the game with those building errors (the war college info in the granary file??). I dont mean this in the "waaah u suck" way, i'm honestly simply curious as to how such a bunch of mistakes could be made?? I mean, look at it. Even a noob modder could instantly see that the building stuff was misplaced in the wrong file, but the question is WHY would it be in the first place? Who sat down and wrote in the war college stuff in the granary

16 Replies 18,252 Views

Place any pngs in mods/theoriginalfolderstructure. Like mods/gfx/items

9 Replies 26,440 Views

With the lack of transparency-AA and the often flickering super-sharp foliage, i took it upon myself to try to correct it! Short story, smoother grass and foliage, especially those nasty barren & desert trees! I really really tried to take comparison screenshots, but after several attempts, i decided it was pointless. It's VERY hard to even notice any difference in screenshots, i apologize for that and i know most of you are like me regarding mods haha. "no

0 Replies 1,066 Views

Being a gfx whore, my curiosity is killing me over gfx settings i cant seem to decipher! [e digicons]X([/e] First off, what does unchecking the "disable DoF" box do? It surely doesnt enable depth of field, i've never noticed it, and i cant notice any difference with it checked either.. Secondly, the Softness (adv lighting) setting which is supposed to control the bloom and such, has absolutely 0 effect as far as i can see. Then i installed the postfx mod which bas

2 Replies 2,771 Views

Will you make a version with just the balanced colors, but still keeping the vanilla bloom and edge-burn and all the other jazz? :) This reminds me of that Fallout 3 mod, who also balanced out the colors. Before you saw it you never knew the game was overlayed with a huge "green" filter :P

8 Replies 9,005 Views

[quote who="Demiansky" reply="5" id="2742158"]Once you understand the game mechanics, there are just a littany of ways to obliterate the AI. Deinedez said it best. There are about 10 ways to win every single time on the hardest difficulty with just forward momentum alone. Half the time I get so tired of conquering and managing all of the extra cities I'm heaping into my empire that I don't even bother building in them. So basically to compound the proble

20 Replies 19,631 Views

[quote quoting="post"]Okay, so this is just my opinion, but I value my opinion. I don't think the initial release of EWOM was ever meant to be an end game. This game was always meant to be a platform for us to play with and expand upon. This was meant as something that each person could make their own. If you want a fully polished and complete game that you play for a month and then move on, then buy SC2 or something other carbon copy piece of crap. How

194 Replies 607,530 Views

Just add -1 food upkeep for even newly founded outposts, that way you have to give something to get something (those +1 gildar, material, arcane, tech and whatever resource you just founded it next to). There's no reason to have lvl1 cities be essentially free.

21 Replies 17,831 Views