LNQ

LNQ

Joined Member # 2382998
71 Posts 747 Replies 15,554 Reputation

[quote who="Trojasmic" reply="50" id="2862521"]Let's give each other a big hug because the 1.11 AI is better than all previous AIs. Unfortunately, the AI still won't attack you when it declares war, still sends unprotected pioneers out all over the place, still doesn't group their armies well, makes questionable choices when building cities and troops and upgrades, leaves its sovereign vulnerable to attack, does not do tactical battles well (not Brad's fault), demands money when its get

79 Replies 246,923 Views

I feel sorry for the moderators, they're going to have to read through all submissions AND edits we make to the quests. That's a lot of reading compared to the relatively short spell descriptions.

69 Replies 187,645 Views

[quote who="Mtn_Man" reply="80" id="2860687"]I'm not surprised you're an atheist given your lack of coherent thought.[/quote] That's the weirdest correlation I've read in a while.

261 Replies 938,572 Views

You called? What's up. EDIT: Sorry for all the bad jokes I've been posting today. It's one of those days.

40 Replies 116,095 Views

mriguy, the whole post was a joke. Jon will work on expanding the modability of the game. He's the "mod-czar" Brad was talking about. Derek Paxton (Kael) is the project manager.

261 Replies 938,572 Views

[quote who="Frogboy" reply="8" id="2859886"]Let me tell you guys something that has come up a LOT internally [/quote] Thanks for sharing that. I guess that then makes Elemental's release essentially a coming of age of SD's game studio. It'll be interesting to see if we can see a clear difference as users into how SD games shape up after these events. I'll be really interested to hear the GDC talk.

22 Replies 13,639 Views

Xia, as nice of a generalization that is to geeks worldwide, I have to disagree. Geeks can be quite selfish and unfriendly as well. I suggest you study a bit about the history of inventions and science and see the amount of backstabbing and feuds going on in the academic community.

126 Replies 80,294 Views

Some people blame Shafer for 'dumbing down' Civilization, but to me it's pretty clear he's an excellent programmer and developer. Civ V has loads of really ingenious features and solutions to things Elemental could learn from. Paired with Brad & Derek & the rest of the team, I'm very confident they'll be able to create something awesome. Welcome to the community! :)

126 Replies 80,294 Views

Now that the dust from the release shenanigans has settled, some progress has been made and all sorts of exciting things have happened, I have come to the conclusion that releasing the game that early was a good thing. Now, we all know that the game was in pretty bad shape and it wasn't intentional at all. Considering all this, I started thinking how the end of the year would've shaped out if Elemental was still in Beta, officially. We don't know of Derek Paxton (Kael) would've been h

22 Replies 13,639 Views

Based on Jon Shafer's Tweet: "On the other hand, you'll find out what I'll be up to very soon." I'm starting to wonder if it could actually be true that he's joining SD. It all fits so conveniently together.

126 Replies 80,294 Views

[quote who="lordjaven" reply="3" id="2858447"]As I have mentioned before, it would be very nice to have the automatic combat button allow you to watch the combat play out and allow you to stop auto combat and give new orders or cast new spells as needed. I dont like that I have to manually control the entire fight or hit auto combat and have no control at all.[/quote] I would very much like this as well. Kind of to allow you to fast forward parts of battles that you are confident

22 Replies 13,571 Views

Glad to hear that you've been able to find three good people to join the team. Finding the right people to any job is such a difficult task. One of the most important skills of anyone working in a management position.

78 Replies 251,264 Views

I think SD has said that the whole tactical combat is getting overhauled. The new system is supposedly completely different to the one we have now, so I'll refrain from giving out suggestions before I know what kind of combat we're going to have.

22 Replies 13,571 Views

GW, exactly. [quote who="GW Swicord" reply="4" id="2856796"] Sounds good to me, but the devs have long seemed slightly averse to keyboard stuff. I'm still pining for the Keyboard tab that was briefly available in Options for some of the betas.[/quote] I wouldn't mind having a button in the UI that would do this, instead of a keyboard stroke. Slightly off-topic, but I wouldn't mind there being some sort of a transition animation when the world turns into a cloth ma

6 Replies 4,033 Views