LNQ

LNQ

Joined Member # 2382998
71 Posts 747 Replies 15,554 Reputation

[quote who="Heavenfall" reply="1112" id="3345026"] I've been playing a bit of LH and I have to say they've got a great game there. So I'd just like to confirm that I will port Stormworld to LH around its release.[/quote] Excellent news! I've been saving Stormworld for until I felt FE was in a place I enjoy it a lot. With LH I think it reached it, so I will play Stormworld as soon as you release the new version. Can't wait!

1,118 Replies 2,454,216 Views

I agree with Trojasmic, this game is really good now. I'm one of the bastards who voted 'fair' in all the dev journal polls. Now I would vote 'excellent'. I finished my first game with 0.50 with a Master Quest victory. At the rates the patches are coming, I'll just wait a few patches and have another go! Also hoping Heavenfall will port Stormworld into LH so I can try that out, too.

63 Replies 154,923 Views

The only thing keeping it from being vastly OP is that it dies so easily. It's a great skill. I used it as an Air Mage as an extra Cloud Walk transporter of units.

17 Replies 22,704 Views

Three ingredients: - Altar race - Horse & Boar spear - Level 3 stronghold with upgrade that gives all trained units the ability to act first in battle The combination of these three features makes units that are vastly overpowered to anything else in the game. With a full group of these units, you get 9 double attacks that bypass 50% of defense at a range of 8 before your opponent has a chance to act. Because spears make the units immune to counterattack, you can

5 Replies 5,885 Views

The lightbringer's blinding ability hits all units regardless of immunities. Obisidian golems in the arena quest got affected by the spawn effect, yet were immune to the activated blinding ability. Also, when looking at unit details of any unit that is affected by the Lightbringer's spawning ability, the effect is labeled as "summon lightbringer", which is kind of weird.

1 Replies 3,463 Views

I attacked Resoln's biggest city. The defenses were pretty impressive: https://www.dropbox.com/s/9w0foozsgijbnld/siegeunitbug.JPG However after fighting (and obviously losing) with one army, the second army was able to fight normally and the excess units were gone. Here's the save right before this battle: <a href="https://www.dropbox.com/s/4vm234u4smsebfl/Two%20Resoln%20Attack%203.EleSav"

5 Replies 35,563 Views

Similar to the reported (and fixed) bug below, after picking Summon I in the Mage tree, you can take the Air Elemental summon skipping two skills in the tree. "After picking Summon II in previous level, the next levelup I'm able to skip all the way to pretty far along the levelup tree. Probably a bug? See image for details: https://www.dropbox.com/s/sibazqm7u3dtyxw/levelupbug.JPG"

2 Replies 4,070 Views

After picking Summon II in previous level, the next levelup I'm able to skip all the way to pretty far along the levelup tree. Probably a bug? See image for details: https://www.dropbox.com/s/sibazqm7u3dtyxw/levelupbug.JPG

1 Replies 4,678 Views

The strength indicators don't work too well in the game. One fix I would suggest is when facing an opponent, it would show the individual strength of each unit in that army, and not a combined strength at all. It's a completely different thing facing an army of many lousy units than one tough guy. In general, I would rethink the strength system altogether to give more relevant info in a more clear way to the player.

0 Replies 6,855 Views

If you refer to the Zzz.. symbol in the top left corner of the screen, it's not enough. I really tried to focus on that corner each turn this time but still already in a couple of hours of gameplay I twice pressed end turn not noticing I had cities idle. It shouldn't be so easy to waste a turn by accident in the game.

7 Replies 15,868 Views

At least from first impressions LH seems quite a lot of fun. I'll go back right after writing this post. Apart from the enjoyment, there were three issues I ran into: - Tarth's double strike ability is weird. It will either score two hits, two misses or two critical hits in a row, so it seems that it only makes one attack and deals the damage twice. I really think it should deal two ordinary attacks in a row that can hit or miss separately. - I had an event whe

7 Replies 15,868 Views

Looking forward to this. I put in $25 as well. But isn't Kay the new art lead on Fallen Enchantress: Legendary Heroes? I'm a bit confused of this whole thing... is she in both teams part-time, or was the art lead gig on FE a short lived thing?

78 Replies 290,593 Views

The visuals look tons better now, Kay Fedewa has done a great job! Looking forward to trying the expansion out. I like the sound of a lot of the changes, especially cutting down excess features that weren't really working that well.

301 Replies 1,511,955 Views

I'm torn. On the other hand, of course I want FE to evolve, I see a lot of potential in it. However, is there too much excess baggage attached to FE already? I'm not in love with all the systems of FE, and even as a fan it has a little bit of a stigma on it. I think another non-Elemental game might be a good idea. I like the idea of taking a completely different approach on the very same genre with your team that has learned a lot from Elemental. Don't give up on t

171 Replies 741,681 Views
Reply to Internet Hate in PC Gaming

The reason why this happens now and hasn't happened before is simply because it is possible now. Gamers weren't any different back in the day, but was never this easy to voice your opinion. It gives us good stuff like arab spring, but at the same time it also poisons open discussion and gives extremists too much weight. Just like stalking and bullying is a bigger issue nowdays than before, hate fueled online lynch mobs has become more common. The idiots can connect eac

55 Replies 251,301 Views