Just make the monsters stronger. That should force you to use some support troops :d
joasoze
[quote who="Horemheb" reply="19" id="3138173"]The unrest idea is a nice step forward. I trust some factions will have bigger penalties, other smaller. It still does not address the steamroller problem though. There is still nothing to stop you from leaving the city empty and continuing the steamrolling. Maybe a city which has a high "revolt" percentage will need garrisons or you risk a total revolt (the city will join another player)?[/quote] They should revolt and become a
I have seen that when a life shared is changed to a death shard, you need to wait one turn before the build link works. Did it appear next round? Its a bug either way.
I got those archers too, and they were extremely powerful.
I play on challenging and I have noticed a clear drop in armies coming my way. Ofcourse I havent played that many games yet, but it seems a lot tamer to me. I play with dense monsters. I wonder if that is limiting the AI much?
Make a pioneer cost 10 population. That would slow down spamming. I have a post with my own suggestions on this here: https://forums.elementalgame.com/422980
[quote who="Frogboy" reply="143" id="3136456"]At higher levels the AI does a lot more with champions and and sovereigns. But at easy, which again, is the new default, they don't do nearly as much since it'd designed to be easy.[/quote] I am playing dense monsters and challenging. Seems like the AI is doing no real warring. Mayhaps I have not played enough yet, but when the AI declare war they dont seem to back it up with units anymore. In previous versions
I think this new version broke the war AI somehow. In Beta 2 I got attacked by waves of enemy armies. Now its nothing.
You can click space and skip the current unit. Then the bar comes back. Its a bug that has been with us a few versions.
Me too. Restart of game helped
Its only for the beta. Will be removed from full game.
When you clear out an area, remember to visit all the lairs and take all the goodies. Only then is the land cleared. I learned the hard way :d
(on a side note. Did the AI break in beta 3? It was much better at sending armies at me during war in 0.87. Now the AI declares war and do nothing) As it is now getting an extra city is always a good thing, and this leads to city spamming. I have a few suggestions to reduce the spam. Toughen up your staring area: 1. Make the low end monster a little tougher. The orges, trolls, mites and spiders are a bit on the weak side, making it easy for the sov (and
I disagree 100% to any weakening. They add mid/late game fun, where other games go into boring mopup mode.
I strongly disagree. I want some randomness. One should not always be guaranteed everything.
Umber is the faction I have played almost exclusivley until now. The only way to keep the great Umber down is to remove them from the game :( GIVE UMBER LOVE STARDOCK! They are the tough guys that can live of what others consider garbage. They are even respected by beasts for their raw attitude. Make Umber a faction based on this PLEASE!
Sex, drugs and rock`n roll. The rest of the time I would have wasted anyways :)
I think its called Heroes now?
Number 4 on your list is VERY important. I dont think its in yet.
[e digicons]k1[/e] [e digicons]:rofl:[/e]
I have installed on two computers, and I have the missing sovereigns/monster pictures on one of them. Even after display driver update.
me like aggressive [e digicons]\o/[/e]
I have tried it on two computers. One one I have a strange problem. I cannot see the animations that you get of a unit when you click on it. And I cannot see the animation of the chosen sovereign when I start the game. BUT if I make a custom sov, I can see and cloth him.
Is it possible to upgrade the number of ppl in a group now? I havent gotten to play 0.9 yet. It is so sad when one of my long used armies becomes obsolete cause I cannot have more than the original 3 ppl in them.
They dropped my faction.....I am empty inside [e digicons]:([/e]