Great idea, I'm almost sure Stardock will implement something like this... [e digicons]:grin:[/e]
Scorpiana
To be honest, I still don't see any reason why I NEED to upgrade... XP64 works great... What is there in Win 7 that's so great I can't go without?
[quote who="Cookie_1" reply="277" id="2360023"]I´ve got a question about this whole beta process, ´cause i´m not sure if i´ve done it all right: I know that the beta version of Elemental isn´t out yet. But i figured i´d ask sooner rather than later, since i´ve heard that, time wise, the window to participate in the beta is rather small. My situation is this: i already have an impulse account (bought Galciv II: TotA through it) and i al
[quote]You European dudes would probably have far better luck if you had your own awesome download service, this stuff is more complicated than it looks.[/quote] I don't think the problem is that it's complicated, what would be easier, no country check, or a country check? I think some of those publishers really want to keep the game price higher in Europe in the 35$ = 35 euro way... Well, it's their loss, if I can only buy a game I want for an inflated price, I'll look for another ga
Well said... And if some people can't seem to understand that, they might be better off looking for other games...
[quote]Also, remember just how much further his 'vocal' persuasion went that what Hitler could manage; even knowing he was an enemy, he swayed everyone except Theoden and Gandalf when they approached Orthanc. That's more than 'mortal' skills.[/quote] Random hero: Aaaah, you killed my father, I want revenge... Saruman: Off course I killed him, he tried to ruin my evil plans. Random hero: Oh.... Well, guess he deserved it then. Sorry to bother you...
[quote who="TheDude37" reply="25" id="2357904"]Lol Peace Phoenix, you are right. They have to release it before the 21st otherwise they will have lied to us!!![/quote] Pfff... They already lied once when they promised the beta for July... Can't trust these programmer types, alwyas telling the customer what the customer wants to hear, but behind the customer's back... Just in case for the humor impaired, I'm a programmer myself so... [e digicons]:grin:[/e]
[quote]A muliti-diplomacy-screen option where you would be able to open up negotiations in a specific order with a specific agenda in mind. Imagine that you wanted to stop above mentionen Emperor Y from burning more of King A's cities, but you do not yourself posses enough "leverage" to really make a bartering point against Y. You would then be able to open op secondary negotiations with King B and ask him to supply some of the leverage.[/quote] This is somewhat like an idea I posted
[quote]I always assumed that a player "going Gandalf" would have no nation/empire/kingdom whatsoever. At least, that's what I got from it when that term was first coined (don't remember what thread that was, though) It would be a very, very different style of playing than usual. Of course, this is all moot if it turns out that going Gandalf, at least the way I envision it, turns out not to be a viable strategy, although I hope it will be, because different styles of play are always good.[/quo
[quote]WRONG... a powerful channeller is used for expansion because he can conquer cities from independents as well as other players during early stages. No need to essence the land when you can steal from your neighbors. The powerful channeller is also able to conquer any building structures such as a moderately guarded gold mine or mana node which would otherwise take many turns in building an army and/or magic research required. [/quote] If the channellers start pretty close to
[quote]Lord of the Rings (all 3 movies)[/quote] I hope we're talking about the extended versions here... And all the extra off course [e digicons]O:)[/e] You could fill a few weeks with all that.
The 28th... Can't get much later than that, so anything earlier will be a nice surprise for me [e digicons]:grin:[/e]
Well, I used to play around in Angband for a bit, even had my own variant for a time, so now the idea has been set, it's certainly something to look into... One of the hardest parts would probably be to get models for all those monsters.
[quote]I would bank on next week after PAX is over.[/quote] Same here... I don't know how many people from Stardock will be going to Pax, but it would seem strange to release a beta when some of the team is away...
The Soft100 en Soft75 pictures seem to give more depth to the world, but also seem to remove a lot of detail. I like the dark tower / castle (the building itself) in the NoHDR picture the best, but the effect around it look better in the Soft pictures. I'd like something between the Soft75 and the NoHDR one...
[quote who="Seboss" reply="8" id="2354714"]I'm wondering if it will be remotely possible to mod a roguelike or some kind of tactical RPG in the game.[/quote] Ohhh... Now that would be nice... I can see it already, Angband / Moria and the like in this beautifull engine... Anyone interested in a 100 level random dungeon with Morgoth at the bottom? Better go and sharpen your weapons [e digicons]:grin:[/e]
[quote]You've been told to knock off the insults. Making puppet accounts to give yourself karma (yes, we can tell) is just icing on the cake. Time for a vacation.[/quote] Aaaah... Thanks for the good news... [e digicons]:grin:[/e] Seems I was right then about the karma, I would have hated to be wrong after insinuating something like that, he might have been insulting, but that doesn't give the rest of us the right to do the same to him. (Ok, maybe for a bit...)
To be honest, I can't see much lightning differnce between these two screenshots either... If you look at the forest in the bottom right corner from the first screenshot, and compared it to the forest in the second one... Looks the same to me... If we could get the same composition, same zoom level,... on two screenshots with a different lightning setting, it would make things easier to compare. For now, I don't care which one I'll get, as long as I get it...
Probably... I just intend to ignore him for the most part from now on, unless he really goes of the deep end... [e digicons]:grin:[/e]
[quote]Now, I don't want to get into a some kind of my-taste-in-dragons-is-better-than-your-taste-in-dragons mud fight, but all other things being equal, it's impossible to get the impression that dragons are "Critter like" if they are almost completely designed like a real life animal.[/quote] Well, in most Fantasy stories that include dragons, they start out as little more than animals with an extreme long lifespan. And the older the dragon gets, the more powerfull, intelligent and
Well, I've no intention to keep on discussing something with someone who's insulting and doesn't want to listen to anything but the little voices that are only talking to him... Only time will tell who's gonna be right about this, maybe you are, but the experience I have with Stardock makes me have great faith in Brad's words. I have no doubts that somethings will be suggested, asked by a majority of the fans but will still not get implemented because too hard to program / not fitting
Well, if all we're gonna do in the beta is find bugs and exploits, I wonder why we'd need almost a full year to pull that off... And to counter your ' Currently, most of the major gameplay aspects are locked down ' I'll let Brad say it in his own words from this journal... A Stardock
[quote]but so many other books to movies were drastically changed it's made me hate hollywood.[/quote] Absolutly, anyone seen the Bourne Identity, Bourne Ultimatum and Bourne Supremacy movies and read the books? The first movie somewhat follows the first book, but the ending is rather different. The second and third movie have nothing in common with the books except the title and the name of the main character. Not that the movies are bad, as action movies they are really nice to see
[quote]The AI will never be smart enough to warrant such a slider, it should always be at full intelligence and any effort to dumb it down is wasted, the bonus slider is all that is needed.[/quote] Depends on how good the AI will be, if it's comparable to the AI in GalCiv2 9which I expect from Brad) the first slider could be usefull for some people. If I remember correctly the AI in GalCiv2 would get some bonus starting at the Painfull level, but some were complaining they couldn't wi
[quote]Guess you guys didn't see Lord of the Rings when the undead come in to save the day vs the then WINNING side. The humans had no chance of victory, but, all of a sudden and how about that JUST LUCKY IN THE NICK OF TIME they appear on these black boats and kill everything in sight. lmao. I bet yall loved that part didn't you? [/quote] Actually, I didn't like this. In the books, the battle at Minas Tirith isn't saved by the undead army. Aragorn, Gimli and Legolas ask for h