Great stuff. keep the lore and interesting names coming FB! Look forward to reading the book as well. [e digicons]:thumbsup:[/e] Edit: both as a paperback and a ebook. Link
ThreeKings
Excellent info, thanks Frogboy for the peek. Re: labour camps, will "evil " races/nations be able to have slave/captured enemies as workers? Opens a can of worms as well as quest options as well. (as well as discussions on the right/wrong of slave labour..) Free the slaves and perhaps they may come work for you.
Do it this way: multiplayer games simultaneous email ala Dominions 3 you do your turn and send it to the 'server' (whomever created the game) once all the palyer files are in, OR the time limit is reached for next turn, the turn is resovled by the 'server pc'. Those who did not send in a turn either have nothing happen, react to attacks or go along pre-determind moves and build orders). ETC. Check out Dominion 3 the awakening for more. The tactical bat
...Release the Dogs of WAR! (ver 1G) [e digicons]:thumbsup:[/e] Re: reply #23, I recall reading all characters age except your channeler. So yes, you will outlive your children. (unless this has changed)
I would be in the doghouse (with no roof & it pouring rain) if this happened to me. Good luck Frogboy! [e digicons]:waaaa:[/e]
[quote who="Tormy-" reply="22" id="2482863"] Quoting Luckmann, reply 9 Quoting Tormy-, reply 6 Why do you think so? Because multiplayer simply isn't big in this genre. I don't agree....just take a look at Dominions 3...on the other hand it was designed to be a PBEM MP game mainly...so who knows. Either way I had lot of online matches with AoW 2. - SM as well.[/quote] Only multiplayer I will be doing is PBEM (which I hope will be 'in')
Thanks for the excellent update Frogboy and team, hope all get to enjoy some well deserved family time etc. Merry Christmas all! [e digicons]:snowman:[/e]
Try Dominions 3, the Awakening. Link (there is a demo as well) For battles, you prechoose a set of commands, (spells, movment, attacks melee, missile etc.) for your troops. This will then play out for you when you get your turn back. This could be used for auto-combat. So play by email works quite well. Better in my opinion than the auto-result combat of AOW and AOW-SM (both whic
REALLY looking forward to using the editor for this game - as is my 6yr old son. Great stuff DEVs! [e digicons]:thumbsup:[/e]
Hoody-Hoo! [e classic]:congrat:[/e]
indeed. the editor options look like they will allow for some amazing conversions. Looking forward to seeing more. Gret stuff kyogre!
Excellent stuff. Lots of intriguing details in these screenshots. Have fun and look forward to more from PAX! [e classic]:congrat:[/e]
Indeed a great interview. Always like learning a little more about Elemental! [e classic]:congrat:[/e]
Sept. 13th. Why? because I think nearly all the days are chosen now. ( and it is my lucky # ) [e digicons]*_*[/e]
[e digicons]:hugme:[/e] Ahh well.. looking forward to the goodnes to come out at PAX.
If one of three has to be picked, 75. Then no HDR. Best is user config options.
The various screenshots and previews so far are still early betas: Link to FB journal Then compare these to a recent preview.. As you can see, the quality is moving forward in leaps and bounds. Also, seeing a screenshot rather than the real game can be misleading in some ways. Just doesn't give the true
Well according to the lore ( https://www.elementalgame.com/beasts.asp ) page, there will be a number of types of creatures: Of The Beasts The world of Elemental is filled with many different non-sentient beasts that are recognizable to anyone. It is, however, also home to some beasts that are not just sentient but possess an intellect far keener than most men.
Well, maybe if it is not in the core game, these could be added in with mods. I hope combat mods akin to this are in already though. In the last set of questions for FrogBoy I asked mostly about tactical combat. Maybe we can get some answers near or after PAX..
But the Fallen have Trolls! [e classic]:congrat:[/e]
Great interview. Had always wondered what the inspiration was for the art style. Good stuff Scott! [e digicons]:beer:[/e]
Cool. [e classic]:congrat:[/e]
[quote who="Scoutdog" reply="19" id="2349789"] I do hope I can make that temporary. *evil giggle*[/quote] Now that will make for some INTERESTING political intrigue. [e digicons]:smitten:[/e]
Loving all the goodness coming out! Great work DEVs. [e digicons]:thumbsup:[/e]
Saw the update on twitter about the Kotaku preview. Some good & interesting info. I like the Martinesque feel that it seems to be going. [e digicons]:thumbsup:[/e]