[quote who="Luckmann" reply="21" id="2284147"]What's the meaning of life? [/quote] 42 (or 00101010) [e digicons]*_*[/e]
ThreeKings
Sweeeet. Great work Art dudes and dudettes. I like the hedge walls. And then the inner walls being wooden in the second screen. Lot so of cool little details here. The ruins outside the town etc. The building of roads is an awesome feature, nice way to do it. Look forward to seeing my serfs toiling away to make me powerful! Muhahahahaha.. ahem. The beta version should be ready in around 60 days. Hard to b
Thanks for doing this Frogboy, some questions.. (probably some hit on already too) Heroes: Will there be slots for magic items (i.e. weapon, armour, shield, rings etc.) What classes are there going to be? Class Abilities - set progression on advancement or can one choose to customize?(Moddable?) # of levels to max? Will there be UBER heroes who can take on armies? (play balance) change or choose hero
I will probably pass on this one - did SC1 a looong time ago. Unless there is a demo. Will wait for elemental - more my style. [e digicons]|-)[/e]
July 6th. [e digicons]\o/[/e]
We are blackberry for work so to get back to the touchy-feely (started with the Palm Pilot personal way back) I tried out the Storm. Not even close to the iPhone. Unfortunately due to security issues, the iPhone is not allowed on our network so maybe in the future.. I like it better than the Windows mobile too.
Thanks for the FAQ and updates Frogboy and team! Great info! Liking the screenshots too. [e digicons]:thumbsup:[/e] Also, appreciate the tidbits on twitter. Only reason I use it. [e digicons]^_^[/e]
Age of wonders (the first potential successor to MoM) which is a great turn-based fantasy strategy/tactical game Age of wonders 2 Shadow Magic (in some ways better in other ways not as good as AOW) http://aow.heavengames.com/
[quote who="landisaurus" reply="1" id="2252427"]man, that would be awesome if one of the fallen factions could fly and/or breath fire. I mean the fallen are "mostly human" after all. And when you have people like this: Who knows what we'll see. I personally would not be surprised if a few fallen factions DID have a strange feature like wings or something.[/quote] And if they don't you can always create your own. [e digicons]|-)[/e] As in
What could be the issue is system files and the swap file where windows (I assume much, yes? [e digicons]*_*[/e] ) uses diskspace for memory. normally, defraggers can not defrag those areas. One option is to do remove your swap file, then do the defrag, then put the swap file back on. The Pc will run a little slower with no swap file but this should hlep out with the fragmanetation. as well, having the swap file NOT fragmented will speed up the PC. Try t
[quote quoting="post"]So much going on this week and at the same time, so little. A lot of vacations here at Stardock pop up in June since this is one of the prime months here in terms of weather. On a sad note, Trent (Mittens) had his last day today. He’s off to Salt Lake City to take a position as a designer at a new game studio. We’ll miss him. Combined with the people on vacation, the studio area feels like a ghost town.[/quote] All the best M
[quote who="Scoutdog" reply="25" id="2247515"]Amd then they will stab you with the toothpicks.[/quote] Exactly. [e digicons]:thumbsup:[/e]
[quote who="Kitkun" reply="23" id="2246814"] I want my Beaver Knights!What are they going to do? Bite my kneecaps off? [/quote]Course not, they have better things to do: creating the Legendary Toothpicks of BoogieBac! * * - reference: https://forums.elementalgame.com/354860/page/2/#2244277 [Reply #26] [e digicons]:D[/e]
Forget the Bears.. I want my Beaver Knights ! [e digicons]*_*[/e]
Good idea. I would like to see more about: tactical battles and then creature/item/structure etc. creation/upload to the elemental vault
Welcome _Fire_! I too hope that Stardock can take the crown from Microprose. Who if were still around would be happy to pass it along to an excellent company. (IMHO) X-com meets MoM? a perfect utopia.. [e digicons]:w00t:[/e]
Too many layers and types to count. That's what makes us who we are. [e digicons]:beer:[/e]
Nice scoop. [e digicons]:thumbsup:[/e]
Stardock has this as well. See in the top left corner, there are some minimal details for this (FPS etc). Those in the Alpha Beta nd more will be most likely submitting machine info and log files for errors etc. Lots of fun! Looking forward to the cloth map as well.
I rank about.. hmm.. #2,336,003 [e digicons]:hrmph:[/e] As to how others rank, will leave that to the Elemental gods.
Thanks for the update Draginol. I am just glad to see this coming to fruition! [e digicons]\o/[/e] Also, a larger version of that shot would be cool.
[quote who="Annatar11" reply="19" id="2241915"]Don't make fun of toothpicks. They can poke eyes out, you know. How do you think he got the job?[/quote] From ancient texts the knowledge has come on how these infamous toothpicks were created.. They were cut down by hillgiant loggers (minimum height being 100 meters high) giant trees from the legendary Forest of Doom, transported by caravan to the Citystate of the Invincible Overlord©, where the huge logs were chisele
PBEM PLEASE! Best option for multiplayer in my humble opinion. [e digicons]:thumbsup:[/e]
With even all the non-topical verbose banter to try and persuade me. [e digicons] Still Camp #3.
A good preview of the game is here which should answer some questions (and raise many more): http://www.gamespot.com/pc/strategy/elementalwarofmagic/news.html?sid=6207014