Who truly needs administration? For that matter, who has need of pretender gods? It is much simpler to find some shade, recline, and relax. If we stop with the "hustle bustle," we discover that the divine can be found within each of us; there is no profit in following false gods. Come, join Arcoscephale, in contemplating the heavens.
louist
Ah, yes there are items for each path which will add a level to any commander (or pretender) that will increase their level in that path if they already have at least one level.These items become available when researching Construction level 4, 6, etc. The items available also depend on the magic paths of the crafter, so higher level casters will have access to more and better items, and those with multiple high level paths will have access to even greater items. You can also use the
I have no problems answering any questions anyone have now or might have during the game. A boost might refer to a number of different things, which makes that a hard question to answer. Could you be more specific, Elana? Scripting is assigning a commander or group of soldier battlefield orders.Each unit or commander can be given up to 5(?) predefined orders, from "attack" to "cast spell x, then spell y, then spell z...." Generally, you want to give your spell c
[quote who="chrisbremer" reply="10" id="2936324"]age of magic is also a great series to look into diciples series (1 and two not sure about three) theres alway the civializaton games , but thats a given [/quote] Great games. Of course, none of those are RTS titles.
Could always just use PMs, I suppose?
I'm 0 for 3 for getting AoM to run on my systems since I stopped running XP. Glad to hear I'm just terribly unlucky :(
XCom was interesting in that the pace and length of the game could vary radically from game to game based on little more than luck. Finding a landed scout (and thus elerium) in the first week would allow me to achieve victory fairly quickly. On the other hand, in games where I seem to find no landed craft, all my interceptions occur over water, and ships are strangely commander-less might drag on for years longer.
[quote who="ghostwes" reply="64" id="2936087"]My pretender is in. I note that the map we are using specifies "Middle" era and 10 players -- is this going to be a problem? Hmm, it also mentions a mod "Twan's Mist of Deception"... must we all install it?[/quote] I've downloaded and used the map in singleplayer EA games without mods. You won't have any issues. Personally, I'm all for largely-binding agreements
Age of Mythology was a great one for playing with friends over lan, but sadly it's out of date and no longer supported. It also doesn't run on a modern machine. If you have an old pentium 3 kicking around, though, I highly suggest it ;)
If your Dominions 3 directory does not have a saved games folder, you will find it in C:\Users\**YourUserName**\AppData\Local\VirtualStore\Program Files\dominions3 AppData might be hidden by default. You can thank Vista and Windows 7 for that :P
I've played a lot of UFO:AI (Anyone else remember when it was just a tech demo with two levels- Market and Japan?), and while I bought UFO:E, I never really enjoyed it. The aesthetics, level design, and generally clunky GUI made the game more of a chore to play that I was looking for.
As a rabid Xcom fan I'm somewhat excited to have come across this project today. As far as I can tell it's attempting to be as close a clone as possible while touching up (but not straying from) the art of the original. While the screenshots from the game's website don't show you a whole lot, this pic from an article is what really caught my eye: <img src="http://i5.photobucket.com/albums/y175/mastalouist/Xenonauts.jpg" alt="" width="1028" height="640" /
Oh Arco... so many possibilities... and so few of them will help me fend off the evil evil abyssia
[quote who="shadowtongue" reply="32" id="2931161"] Quoting louist, reply 27Eh, a sacred Jarl rush is both boring and bad form for a newb game. Not if you're a noob doing it??? I mean the entire premise of a SC based nation is a necessary step on the learning curve. Oh, others can do it too, but no one can do it as fast as the giants can. Look I agree, if I snuck into this game and laid some smackdo
I went with my standard comfort race, a general no-frills race, and a concept/niche race I've played perhaps twice in single player games... But nothing so... ?optimized? as Niefelheim.
Eh, a sacred Jarl rush is both boring and bad form for a newb game.
I highly recommend you try it. It is a true sandbox. However, it's also pretty damned daunting for newbies, so perhaps watch a few Let's Play videos on it.
[quote who="TheProgress" reply="44" id="2926047"]Oh, biggest annoyance with Portal 2 (aside from no longer being able to pick stuff up and throw it - seriously, wtf?)[/quote] Hmm, throws seem to still be in: http://www.youtube.com/watch?v=UjApKHyEGTc&feature=player_embedded
Here's the way I see it: There are a set number of developers working on a title. Some are artists, some are sound guys, some are specialized programmers (network code), some are more generalized. Some skill sets may overlap, none of them can do every job. So what happens when your art department has finished all it's textures, animations, models, what have you, but the rest of the game isn't finished? These guys can't just sit down and start squishing bugs in the matc
I've finally got my copy installed, so I'm definitely in.
I've got a lot of SP games under my belt, but every time I've played multiplayer, I've lost. Should be fun :)
I'm in, though I don't "technically" have internet at the moment. I have a mickey-mouse setup that gives me enough of a connection for forum browsing, but not enough for dedicated play. Come May 4th, I'll have it fixed. Edit: I just noticed I don't have Dom3 installed on this comp at the moment. I'll have to see if I brought my disk with me or if the movers put it in storage. (I'm between houses at the moment... sold ours, and don't get posse
It's spam no matter how you look at it, no matter how good or original the game is. I don't think sincerity balances out the fact that it is spam. Google "P2-P2 Anomaly Warzone Earth" and you get a dozen copies of the same post made on various forums, and in each case it is P2's first post.
[quote who="TheProgress" reply="44" id="2926047"]Oh, biggest annoyance with Portal 2 (aside from no longer being able to pick stuff up and throw it - seriously, wtf?) is the trajectory correction. While falling, you'll be guided so that you enter the nearest approximate portal. Only problem is it totally fucks you up if you've yet to re-position the portal you're going to be aiming for.[/quote] I have a feeling that that's another concession to the console gamers, in t
P2-P2, Please don't just spam "teh internetz" with stuff like this. It's great that you want to spread the game around, but posting this copy-past message to MULTIPLE gaming forums is nothing less than unsolicited spam. :(