Ran into an oldie on my latest game - the She-Wolf who needs help birthing her litter of pups. Only problem is you don't get the pups if you help her and you don't get a magical crystal if you kill her. Here is the saved game. https://www.dropbox.com/s/5450uqwnrup0ytq/101_71a.EleSav
scifi1950
[quote who="Mtn_Man" reply="30" id="3273840"]Can someone explain what map stamps are?[/quote] An explanation from Heavenfall: [/quote][quote who="Heavenfall" reply="5" id="3140516"]Stamps are basically sections of a map, smaller areas. They are used in map generation. Think of them like pieces of a puzzle. Wildlands are also using these stamps to have a pre-determined look.[/quote] An explanation from Seanw3: [quote who="seanw3" reply="33" id="32
[quote who="Frogboy" reply="16" id="3273747"]Quoting ProteusJN, reply 8Will we be able to use ships on this map? Most of the maps will have ships on them.[/quote] You already had my $5, but ships sounds awesome. Will they be something we have to research, or will they just be like goodie huts that move us across the water? Will the modders will be able to use this feature? And speaking for those of us that like really longggggggggggg games, the bigger the map
[quote who="Frogboy" reply="16" id="3270998"]Map pack will contain new stamps for random maps too. [/quote] Something for everyone - sold. Gives me a chance to thank you for sticking with the EWOM concept and help fund future games at the same time.
I don't know what planet you live on if you think that Stardock isn't made up of gamers. I would think Brad & Derek in particular would take exception to that. I didn't cite the Beta as an excuse. FE was a complete reworking of EWOM and was in Beta for 2 years. It was clearly stated as such. Brad and Derek both said that it would not fully support Mods until final release, which was Oct 23rd. If you think FE is a dumbed down versio
Please see my response in your other Post to the location of Mods. Stardock does support Mods. Modders knew they were modding in a Beta and didn't complain so your comment about patches breaking Mods is pretty silly IMHO. Added the Mod link here just because I felt the need to respond to your statements about modding directly. https://forums.elementalgame.com/435776
I am sorry that you don't find the game enjoyable (I am among those who really like it), but in the hope that one of the Mods has what you feel is missing, here is Frogboy's Post on the Modding Library which includes a link. https://forums.elementalgame.com/435776
Surely we've all learned (from that great source of knowledge - movies) that the best way to handle this is to raise the taxes to 110%, and then build some gallows & a prison. When eventually some do-gooder hero from a neighboring country comes meddling in your affairs, you thrash them within an inch of their life (because just like in the movies, the buggers can't be killed) & they'll return in the next episode, when we get to thrash'em aga
Just finished the Master Quest, Pit of Lost Voices (defeat Waerloga the Dragon Lord). You really need to raise the hit points for this endBoss. And give him a couple of Dragon helpers! It was a real letdown after reading the backstory leading up to the final battle. Seriously not a challenge.
I have had the Kidnappers quest (from Modest Inn) twice in this game. Both times I went to the Wildlings camp and fought for the captives. Both times it said they would join me as pioneers. Neither time did I see any new Pioneers. The first time my army was full so I thought that was the reason, but the second time I had 2 vacant spots & still didn't get any pioneers. Here a saved game prior to completing the quest for the 2nd time. <a href="h
What level of difficulty are you playing? Brad said that on lower levels he has the AI programed to make mistakes. It is possible for the program to roll snake-eyes 4 times in a row. Unlikely but possible.
[quote who="Riggamortis" reply="17" id="3256012"]They really need to look at this. I downloaded the game a few days ago and been playing and it's just infuriating early game when your hero dies and gets a horrible injury. I basically ragequit or reload at that point. Of the weak early enemies, wolf packs seem to be the worst enemies that can just gib a unit on you because they cast berserk and then run across the map and smash the same unit. I have heard you can get a potion or
Brad - Best of luck with the release. I hope your teams' hard work is rewarded because this is a really good game. I think I speak for all the Beta testers when I say "Thanks for being a gamer!".
Yes, some updates and any full reinstall will wipe out your custom sov's (and custom Races). What Derek explained to me, while helping me figure out why I was having trouble with the program, was that old Sov and Race builds can cause the program to have issues. If you really want to save your custom sov's, they are located in "../My Documents/My Games/Fallen Enchantress/" directory under "Units" and "Races". It remains to be seen if this issue will continue onc
[quote who="Lord Xia" reply="20" id="3253503"]Pony![/quote] And for Lord Xia, all was right with the world. [e digicons]}:)[/e]
Notification screen and trade screen description both say scroll transfers 3 hit points per level from all enemies to the caster. However, mouseover description says 4 hit points. When used in combat, the scroll transfered 6 hit points to my L2 Sov from 1 opponent.
Pretty cool. 13 second download. Nice work.
Did a clean install and graphics issue has not returned. Played about 1 hour and tried to start new game several times from inside current game. Looks like it was linked to the patch update & old files not working.
Derek - I don't think it had anything to do with an old Sov. There were no pre-existing files in Units or Race folders after the update. I created him new both times. As a matter of fact after playing the game for about an hour the graphics glitch was back. Here are the files from the new version. https://www.dropbox.com/s/u2emfndhtmblw0v/Faction_Jedi.xml <a hre
[quote who="Derek Paxton" reply="2" id="3251151"] A few things to try: 1. In your game options deselect the "Use mods" option if it is selected/highlighted. If that doesn't work: 2. Rename your "../My Documents/My Games/Fallen Enchantress/" directory to "../My Documents/My Games/Fallen Enchantress.old/" Please let us know if either of those effects your issue.[/quote] 1. Deselecting "use mods" had no effect. 2. Renaming
[quote who="Frogboy" reply="1" id="3251141"]Did you patch from the last version or did you do a clean install?[/quote] Patch
When going back to Main Menu from inside a game and selecting New Game, the screen is missing graphics. https://www.dropbox.com/s/bi7fbwhuo7zzzfj/Missing%20Graphics%201.jpg If you hit back, and then select New Game again, you get this screen - https://www.dropbox.com/s
In honor of Lord Xia - It's almost Pony Time! [video]http://youtu.be/JyaxcvHSyZY[/video]
[quote who="LordTheRon" reply="3" id="3250749"]Well you probably need to login under his name? Keys are personal as far as I know.[/quote] Yes, they've said many times that the codes to unlock games in Stardock are tied to an individuals account. That's why so many people have problems when they start a nnew account and don't ask to have their accounts merged. I don't know if Stardock will transfer his code to your account but he'd probably need to init
Not really a bug, more of mismatched graphics. The lightening storm never appears over the unit that takes the damage.